How SHOULD sex scenes in games work?

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Zechnophobe

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So, I guess the bottom line for me:

"Clothed Sex" is stupid looking. I'd rather fade to black than obvious insanity
"Nude Sex" is fine, but not necessary
"Romantic Activities" other than sex would make everything a bit more believable.
Sex in the context of the actual game would be nice.
Relationships that are deeper than 'sex + flirting' would also be awesome.
 

Rockchimp69

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AnythingOutstanding said:
Sex shouldn't be in games to begin with.

It's an embarrassment to society that needs to be corrected.
Let me guess, your someone who has rejected sex either because you think it's animalistic and don't see the appeal or you associate it with whoever in your life has been getting it while you haven't (Jocks or whatever). So you've come up with some feeling of superiority about not being "driven by it".

Please don't take this as me being intolerant or confrontational.
 

razelas

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zehydra said:
Arontala said:
zehydra said:
what is the point of scenes that aren't part of the game? To further the story? Story is meant to accompany games, not gameplay to accompany the story!

if you want sex scenes, play a sex game.
I can just imagine someone walking into a convenience store in Japan, marching up to the counter, slamming down the porn game, and looking the cashier straight in the eye.

Anyways, I think that implying is enough.
People don't buy sex games in retail stores.
Apparently you don't know Japan. [http://www.moeside.net/weblog/2007/12/01/inside-akihabaras-ero-stores/] [PG-13, No nudity]
 

Sovereignty

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I can't tell you how many times innocent flirting has in one random instance turned into sex in my real life.

As such I don't feel it's too odd for that to be the way it happens in games. Spontaneous and random. It's much better then flirting with a character, holding their hand for a week, and planning to screw on Thursday of next week.
 

Je Suis Ubermonkey

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Tali.

Not just ME2, but with the ME1 stuff as well. If you have to make an effort or at least wait through two good length games it helps negate the
"hello"
"hello"
"wanna hump?"
"OK"
effect. Yes that is the technical name for it.
 

zehydra

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razelas said:
zehydra said:
Arontala said:
zehydra said:
what is the point of scenes that aren't part of the game? To further the story? Story is meant to accompany games, not gameplay to accompany the story!

if you want sex scenes, play a sex game.
I can just imagine someone walking into a convenience store in Japan, marching up to the counter, slamming down the porn game, and looking the cashier straight in the eye.

Anyways, I think that implying is enough.
People don't buy sex games in retail stores.
Apparently you don't know Japan. [http://www.moeside.net/weblog/2007/12/01/inside-akihabaras-ero-stores/] [PG-13, No nudity]
my bad, I realize they have those in Japan. I meant here.
 

Housebroken Lunatic

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rokkolpo said:
Important is that it should be sensual and gentle.
Not erotic, because....well it just looks like porn.
... Well, speaking from real life experience here, "sensual and gentle" might be the realistic way the first time you have it with a brand new partner. (mostly due to the fact that it's a pretty scary boundary to cross, especially with someone that you truly care about etc. etc.)

But after those first few times, sex tend to be more like it is in porn (in my experience at least).

So if the goal is to emulate realism here, then omitting the "porn-like" stuff wouldn't exactly be the correct way of doing it.

Just sayin'
 

pulse2

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I don't mind sex scenes in games if they bear relevance, if two characters are in love and the the developers want to drive the story to the most intimate of moments with the inclusion of sex, I say go for it. I don't mind, makes a nice change from the brainless toads killing and swearing in the likes of Killzone and Gears 'because it's cool' ¬_¬. No it isn't, swaering does not make the character cooler, just reinforces the notion that games are for the immature.

Without digressing, sex mini games aren't required, I feel like that pulls away from the intimacy, God of war didn't really need it, and it was actually quite annoying, I don't mind it restoring health and all, but it just didnt seem necessary.

So yeah, it can be done, just has to be appropriate.
 

quantumsoul

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I like the way Dragon Age: Origins did it. As more the character like you the more you could do and not just once as specific intervals. I could kiss Morrigan whenever, blood splatter face and all, while other teammates made snarky comments.

It does depend on the style of the game. If a game is really linear and scripted then so should the sex scene. A game that is more of a sandbox should allow more freedom with NPC interaction within reason.
 

WanderingFool

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I would perfer implied sex over interactive sex. This solves at least two problems:

1: Implied sex actually, well... implies sex. You know you and another character did it, but you dont actually see it. This allows you to acknowledge the sexual act, yet not have to sit through the more common wierd, puppet like sex scene (which almost always looks awful...) This has the hopeful added benefit of not give Fox News anything to complain about...

2: It makes it more natural. With this, I refer to the God of War sex minigame. That is all.

If people want interactive sex, search for something like... I forgot the name, but I saw a Youtube video of the trailer, some beach game or something...
 

Cheery Lunatic

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Julianking93 said:
Simple implication is just fine, honestly.

Anything else just either seems gratuitous or humorous.

Look at Heavy Rain. That sex scene was laughable due to the glitching and collision detection between characters.

Simply implying that sex is there is just fine. Look at the MGS series

In 3, they're rolling around together on the floor while the camera pans away, not showing anything overly explicit.
In 4, Otacon gets pulled into the helicopter by Naomi and the screen fades to black

That is how I personally think it should go anyway :3
I second this.

It just got awkward in Heavy Rain. It's better to just imply what's going on.
 

Callate

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Zechnophobe said:
It also feels very modal. "This is the point where you may lay with this person in the game, so sayeth the Wise Allaundo." You never have something like "Man, that last fight with those darkspawn was terrible" or "My mom.. is dead. I need something to take my mind off it." That is, unless it is pre-programmed to work that way.

There also isn't much in the middle. If you really were having a romantic affair with a character you were adventuring with, wouldn't the occasional makeout session (even off camera) make sense? OMG, we killed a dragon... let's make-out!

All in all, I honestly don't want explicit. And I sure as heck don't want 'fake explicity' aka dry humping. But I would like to feel my character/avatar was in a PASSIONATE relationship.
Some interesting ideas here. I think part of the problem is that in games where sex is an option, for many it becomes an emphasis- so while a designer might create a game with the idea that characters might be inspired to passion realistically based upon aspects of their personalities and moments of tension or drama within the context of the story or action, many players would simply see that as a reason to bring about the circumstances necessary to have sex (or make out, as you put it) as many times as possible.

So instead of the game's characters who have a weird, stilted, unrealistic and scripted attitude towards sex, it might become the player's character who does so, which isn't necessarily much of an improvement.

I certainly think there's an awful lot of room for improvement in how video games depict sexuality and romantic relationships, but I think first we'd have to step back from the notion of sex as a reward- a depiction which is highly prevalent in a lot of movies (from which the "sex scene" originates), and often gets worse in the far more reward-driven medium of games. It would be interesting to see a game in which sex is a choice with its own rewards and consequences.

As far as the sex scene itself, I could imagine a game in which there was a real question of how the player's character approached sex: is this a one-time-stand, or the beginning of something the character hopes will be intimate and long-lasting? Are the characters out to punish themselves or each other- is this an act of lust, love, despair, or self-destruction? Is the other person important to the interaction, or just conveniently available to it? Is the act about pleasing the other person or just themselves?... But I would suggest keeping the actual interaction within the scene itself to a minimum. The potential to go from the character-driven and erotic to the tasteless and the pornographic is all too easy an overstep to make.

P.S. To those who say "Why should there be sex in video games" or "We shouldn't have sex in video games at all": Sexuality is a huge part of the experience of being human. More so, one would hope, for most, than the far more common video game element of violent conflict. Admittedly it's an area where the media displays its relative immaturity in broad strokes and flashing lights, but there's definitely an argument to be made for its inclusion and working towards improvement of how we make that inclusion, especially if we believe that video games can be more than an entertainment, and something meaningful.
 

Housebroken Lunatic

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pulse2 said:
I don't mind, makes a nice change from the brainless toads killing and swearing in the likes of Killzone and Gears 'because it's cool' ¬_¬. No it isn't, swaering does not make the character cooler, just reinforces the notion that games are for the immature.
... Or it could make the setting in the game seem more realistic.

You do know that soldiers in a lot of armies across the world, where the training basically consist of breaking down the recruits into emotionally unstable people, and then filling all those broken cracks with cement of macho bravado, killer instinct and a hefty respect towards authority (basically the people who command the most guns and where the guns shoot at), added with some veteran status of frontline experience and lovely memories of your comrades in arms, innocent civilians and enemies being blown to gory, raw hamburger-like bits, tends to make you somewhat desensitized towards the "horrors" of an "unwholesome" use of language.

Or to put it simply; it's not surprising that veteran soldiers swear and cuss a FUCKING lot amongst eachother.

"I've been ordered to put bullets in living, breathing people, and you expect me to care about making an effort in not using the dreaded f-word because it might 'offend' someone?" <-- decent reaction from a veteran.

NO, swearing isn't "cool", but frequent swearing is a trait associated with aggressive people, and few things serve to make a person more aggressive than infantry work in a war...
 

A velociraptor

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WanderingFool said:
This has the hopeful added benefit of not give Fox News anything to complain about...
That's perhaps the most hopeful thought I've ever heard. I'm pretty sure Fox would find a way to complain about a Care Bears game.