How would you improve World of Warcraft?

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Chipperz

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Apr 27, 2009
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Yes, we all know it's grindy and crazy people can become addicted to it, but it's also an alright game! My question to you is what, if you had the influence and control over such descision, would you do to improve it, and how would you implement it?

I'm going to go out on a limb and say assume "remove the subscription" is somehow in the pipeline already, just to make it more about gameplay changes.

Top of my list would be making combat more tactical - having less direct control over your character and making it more about maneuvering and position than about skills and items. This is only slightly above giving the option to dye items (like in Warhammer Online and Hellgate : London) so you don't look like you've just detonated dynomite in a paint factory.
 

ZeroMachine

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For bigger bosses, maneuvering and positioning is very important, surprisingly enough. It gets much less "click and pray it crits" when you get into the larger battles.

As for what I'd do, I'd make the story much more engrossing. Better animations on characters, more voice acting, and more situations that make the player feel like a true hero. Most just make the player feel like a sidenote in the epic war against the Burning Legion and the Lich King.

... or, I would make it so the second anyone says the words "wanna cyber, n00b?" their characters explode, accounts are shut down, and computers are confiscated. Goldshire would empty out in a week.
 

Avaholic03

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Make combat more realistic/interesting. Rather than people lining up and taking turns smacking each other (or shooting each other from range), improve the animations that depict combat.

Stop advertising with Ozzy Osborne.

Make the increments between levels smaller. Make several hundred closer-spaced levels. Gives more feeling of accomplishment instead of being stuck at level 60-something for days or weeks.
 

Chipperz

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MaxTheReaper said:
Yeah, being able to dye your clothes (black people, black is the best color ever, don't make it super expensive.) is up there.

More character options, more interesting spells that have interesting effects rather than "3 sec cast time 10000 damage"

Stuff like that.
You know, I've always wondered WHY black is always the most expsensive dye in any MMO. I guess it's 'cos everyone would go for it, but still...

Also, would you say interesting effects like Polymorph (turns the target into a sheep/cat/turtle/penguin for 10-ish seconds) and Mirror Image (creates three identical copies of yourself that copy your actions)? I'd have to agree, more interesting spells WOULD be cool...

XUnsafeNormalX said:
Remove Arenas.
If you don't mind me asking, why? I could see an argument that some people go a bit nuts over them, but they're easily ignorable if you don't care :)

ZeroMachine said:
For bigger bosses, maneuvering and positioning is very important, surprisingly enough. It gets much less "click and pray it crits" when you get into the larger battles.

As for what I'd do, I'd make the story much more engrossing. Better animations on characters, more voice acting, and more situations that make the player feel like a true hero. Most just make the player feel like a sidenote in the epic war against the Burning Legion and the Lich King.

... or, I would make it so the second anyone says the words "wanna cyber, n00b?" their characters explode, accounts are shut down, and computers are confiscated. Goldshire would empty out in a week.
Three excellent points which I'll tackle in order :p

One - I'd personally like it if more fights were like the top-end stuff. My Warlock just stands there mindlessly hitting Shadowbolt outside of raids, and I just can't play a Hunter where all you have to do is Right-Click and occasionally heal your pet, but if I had to, say, dodge behind rocks or circle around to get behind a shield wall, that might be more interesting.

Two - While I DO agree, how would you say that'd be implemented? Age of Conan tried that with that stupid "You are marked for greatness" storyline, but all that ended up with was a world where 90% of the inhabitants were supposed to be amazingly powerful.

Three - Yeah, no discussion needed. Bang, dead Goldshire RPer.

Gormourn said:
Gear dyeing, more customization options, more fun and useful crafting skills (think Engineering, since it's so pathetic right now and was pretty pathetic since pre-BC)
OK, running with the "fun and useful crafting skills", are you saying that you'd rather crafting skills were more fun to do, or that the end results are more fun than "another generic AoE damage ability"?

Avaholic03 said:
Make combat more realistic/interesting. Rather than people lining up and taking turns smacking each other (or shooting each other from range), improve the animations that depict combat.

Stop advertising with Ozzy Osborne.

Make the increments between levels smaller. Make several hundred closer-spaced levels. Gives more feeling of accomplishment instead of being stuck at level 60-something for days or weeks.
I... Totally agree with everything you've said. I like a lot.


NEW PART OF THE QUESTION - Could WoW be done without levels at all?
 

Flying Pilgrim

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Apr 24, 2009
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Remove those stupid Statistics,seriously I do not need to know that my level 9 Mage has killed 129 creature's.
 

Beltaine

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Oct 27, 2008
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Go back to having classes other than DPS, TANK, and HEALER.

Remember when Paladins, Shamen, and Druids were the only Hybrids?
 

Beltaine

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Giving Shaman to the Alliance and Paladins to the Horde was a mistake as well.
 

shadowstriker86

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single player dungeons like in diablo so you dont spend 2 hours waiting for everyone to get ready or looking for people and end up not running it cause someone got pissy and left
 

Lopunny

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Apr 15, 2009
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HanksfriendDarrell said:
epic boomkin form and more gnomish backstory
HERE! HERE! even if you were joking ^^ I know most people hated them, but i role-played my gnome mage to the hilt, engineering and everything. Not to blow my own trumpet or anything, but in my experience It helped a long way to getting into a guild if you could make those repair bots..
 

Thyunda

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Get rid of Gnomes. I find them impossible to take seriously. You can't play as Gnolls, but you can play as 2ft tall anklebiters? What's with that?