How's Dragon Age 2 treating you?

Recommended Videos

Gennadios

New member
Aug 19, 2009
1,157
0
0
strangeotron said:
Can you respec in this game at all?
If you pre-ordered, the Black Emporium DLC offers respec potions. If you didn't, it's gonna cost you tenner.

As far as impressions go, the ending blew.

The main players in it were introduced at the end of the second to last act, so you didn't really get to know them enough to give a damn.

On top of that, all any of them did was make bad decisions. Really wish there was a "Move back to Ferelden" option when choosing who to side with.
 

Tarantius

New member
Sep 25, 2010
4
0
0
Ok, i browsed through this thread and I didn't see anyone complaining about this, so maybe it's just me, but have you noticed how every cave is the same area with a few doors locked? or the sewers in kirkwall, the same with a few unopenable doors. This annoys me a bit since in DA:O you got the feeling that every area was unique(except the random encounters). That's the only bad point i can find for the game right now. Besides that i like it a lot but i regret buying it for the simple reason that i am playing the same map over and over.
 

Gennadios

New member
Aug 19, 2009
1,157
0
0
Tarantius said:
Ok, i browsed through this thread and I didn't see anyone complaining about this, so maybe it's just me, but have you noticed how every cave is the same area with a few doors locked? or the sewers in kirkwall, the same with a few unopenable doors. This annoys me a bit since in DA:O you got the feeling that every area was unique(except the random encounters). That's the only bad point i can find for the game right now. Besides that i like it a lot but i regret buying it for the simple reason that i am playing the same map over and over.
Noticed it, and after playing Guild Wars and Mass Effect it didn't really bother me.

I think it's pretty obvious to everyone that this game was rushed, I doubt they had much time to develop many areas. Options are to have alot of side quests in cookie cutter dungeons or just a few quests in well developed unique ones, I'm just glad they took the many side quest/cookie cutter route.
 

quack35

New member
Sep 1, 2008
2,197
0
0
It's pretty fun. It's not everything I thought it would be, but that's not really surprising, I'd been hyped up for this game for months. I still enjoyed it a lot, though.
 

high_castle

New member
Apr 15, 2009
1,162
0
0
I'm halfway through my second playthrough. I really love this game. The story is miles above Origins (which I also loved, though felt was a bit more generic). The characters are memorable, the morality is gray and gritty, and the choices are complex and difficult.

Anders in particular is the obvious standout. He's such a divisive character. I romanced him my first playthrough, which made his V for Vendetta moment all the more heartbreaking. It's tough to make a character who commits an act of terrorism sympathetic in the slightest. BioWare did that (IMO of course). It's uncomfortable and it's awkward, and it's made worse by the fact neither the templars nor the mages are strictly good guys. And I loved that. It's messy, it's dark, and it's memorable.

The only complaints I have are all pretty minor. I wish the combat was harder. Difficulty definitely took a hit between games, to the point I never once had a full party wipe. I'd love to say that's because I'm awesome, but I know it's not the case. I'm playing on Hard now and still not having too much difficulty. And again, I'm really not that good. I should definitely be struggling.

I also missed talking to companions whenever I wanted as in Origins. I get not talking to them on the road or in random areas. The devs wanted the conversations to be more cinematic, and they definitely are. They look great, the emotion carries through the scripting, and I want more of them. I think a few more chances to talk to our companions about their lives or our lives would've made this game close to perfect. Changing their attire would also have been appreciated.
 

Weresquirrel

New member
Aug 13, 2008
319
0
0
I'm enjoying it a lot so far. I asked a friend of mine what he thought of it so far, and the first thing he said was: "What have they done to my DA?!" then a few hours later he'd gotten over the initial shock and loves the new one.

I think people just need to chill out and enjoy it for what it is, not for what they wanted it to be.
 

Thespian

New member
Sep 11, 2010
1,407
0
0
I'm absolutely loving it. Frankly, I think anyone who doubts that it has improved on DAO in 8/10 ways doesn't know what they are talking about, but, to each their own. The new "Action-oriented approach" is not nearly as bad as everyone claims. I'm thoroughly enjoying the strategy, the character depth and the more personal feel. I don't dislike being confined to Kirkwall at all. Before I only spent as much time in the various areas as I had to, anyway, so I get all the same scenery I need in this game.
A problem is that my version is pretty buggy. Lots of stuttering, glitchy textures, pop-up and getting stuck in the environment. Still I suppose that's what I get for being a console gamer. Currently though, I love playing as a Rogue and utilizing all these cool agile powers. The new leveling trees are great and all the companions have great depth. Navigating the city of Kirkwall's many upper class areas, dirty slums, and abandoned mines during the day or night is just as interesting as venturing into the outlying regions. Being unable to swap out my companions armour is not remotely missed. It means they keep their identity, can still be upgraded and there's less tediousness to it all. Crafting has been refined to the point where the obsessive crafters can enjoy it and the dabblers don't need to wade through boring resource finding.
The game's a beauty and one of the few I deemed a definite release-day buy (well, European release day) and then totally worth it in retrospect.
 

Shycte

New member
Mar 10, 2009
2,564
0
0
I'm on my second playtrough (on my Xbox 360), and I like it. There are some thing I like, and somethings I don't. For example, I like the new combat and talent tree. It's complex and takes time do understand.

It's a bit to stream lined though, sometimes it feels like my choices doesn't really matter, or what I say for that matter. I actully said No to a lady giving me a quest and she was like "I don't care, do it", and the quest started. What the fuck?

I miss being able to talk to the companions whenever I want, it gave them more deepth because they where there like all the time. Now the companions just seem like a part of the cut scenes.

All in all, it's a good game. 8/10, but in my books Origins where 10/10. It's a bit rushed out, probably to avoid the big November releases. It could have used some months to really make it shine.