I ALWAYS play games on the 'easy' setting.....

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hazabaza1

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Nov 26, 2008
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I generally play on Normal or Hard. I think the only game I've changed to easy is Dragon Age because I suck at tactics and wanted to see the story.
 

Vetterthorir783

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Jun 20, 2010
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I prefer games that I can start out on Normal, then switch to easy if I am getting my ass handed to me. Although I am not a fan of Halo, I do recall how the original accomplished this, and it made it very accessible if I wanted to play a certain level co-op with someone who didn't have a lot of experience. the GOW and DMC method is also pretty effective, but kinda makes me feel a little insulted, Like I'm expecting Div [http://www.penny-arcade.com/comic/2005/3/4/] to show up....
 

lewism247

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Aug 1, 2009
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I play on normal first time round to experience the story etc, after that I'll do it on harder difficulties.
 

Sven und EIN HUND

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Sep 23, 2009
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I'm actually a bit random with this, sometimes I'll go easy, very easy and EVEN NORMAL. -gasps and hushed whispers circulate around the tavern - Generally if I like the game enough I'll play through it again on very hard or some equivalent. If I recall correctly I think I completed MGS2 on every difficulty there was EXCEPT for the very hardest one..... The reason for which I did so eludes me now though... Hm.
 

Aesthetical Quietus

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Mar 4, 2009
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Beach_Sided said:
Following on from the 'Games that you have to play on easy setting' post, I am not scared to admit that I always play games on the easiest setting.

I get my enjoyment from playing the game, progressing through it and seeing how it develops, and then finishing it and moving on the the next game. And I hate getting stuck somewhere and becoming frustrated with a game because I can't work something out or get past a certain section.

Does anyone else out there also usually play on 'easy' settings......?
Normally I run through first on the easy setting just to get the story out. I hate being stuck on a particular section when all I want to do is get to the next bit of the story. Although I'm finding that I'm sticking all my FPS/Sandbox games up to max now. [Modern Warfare 2, Saints Row 2, etc, etc]
 

Altaries

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Jan 31, 2010
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If it's any MGS Game, Normal first, Then the hardest available.
Any other game, Just normal.
 

Treblaine

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Jul 25, 2008
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Coldie said:
It's true, games commonly change the enemy AI on higher difficulties, but it's rarely noticeable, except some games where it ends up outright cheating, Master of Magic being the prime example of psychic cheating bastard AI (also, fun). Few developers can pull off a challenge on AI alone. (I'd apply Sturgeon's Law to this in that the few games that DO alter difficulty mainly by AI are the few good games that anyone considers worth playing)

The most common tuning tool used by difficulty settings is handicap. On lower difficulty settings enemies deal less damage to the player and have less resources, with the the player dealing more and having more. On higher difficulty settings the roles are reversed. There may be many variables, but the end result ends up the same - armies of simple mooks that take 10 fireballs thermonuclearballs to kill - each - (Bit of an exageration that isn't that? I haven't seen something like that outside of an RPG) and Sith Lord bosses that take hundreds of Lightsaber blows to the face without flinching. Yawn. The other side isn't much more fun, either. Keeling over after a couple bullets is no fun, unless you're playing a stealth game where this is a justified mechanic.

Changing the amount of enemies or static loot is much more rare now, but it might occasionally happen. All the more experience points to mop up.

Treblaine said:
Playing through Killzone 2 on easiest settings DOES affect my experience of the story ... easiest setting the Helghast are just too wimpy and dopey...
Never heard of Killzone, but this sounds like it's the game's fault, not the difficulty's. Wanting to select a higher difficulty setting for the atmosphere is definitely a concept I support. See Silent Hill 3 for rapid atmosphere buildup on higher difficulty settings and see System Shock 2 for reference of how you can (and will) be the underdog fighting against overwhelming odds, regardless of difficulty.
It's NOT the game's fault because it offers higher difficulty settings to match my skill levels where the desired underdog effect and fear of Helghast is restored. I mean if it isn't a challenge where you are killed occasionally... then you're not playing it the way the developers intended. The developers seem to understand less skilled players don't want to die all the time and more skilled players need the challenge.

I'd like to add that it's not just Stealth games where you aren't supposed to get shot as generally in all games the aim is not to get shot. Flank, snipe, bombard with grenades, shoot them before they shoot you, dodge and move like crazy to avoid getting hit (too much).

I don't like getting shot in any games, regardless of how close it brings my character to death I consider that a "point to them", I like the idea of having to use all my skill, every trick in the book and exploit every advantage as quickly and smoothly as possible to take them all out. That's a case where I don't mind a low-HP "handicap" as it's an incentive to play as well as you can with a sense of real achievement.

Really it isn't a handicap to only be able to survive a couple shots to the body, it's an ADVANTAGE to survive any at all. Or similar grievous wounds.
 

MattyDienhoff

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Jan 3, 2008
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It depends on the game. Some games are barely affected by difficulty level (or simply only have one. Portal, for instance.), but in others, the difficulty level really changes the way the game plays.

In many first-person shooters, for instance, I prefer to play on harder difficulty levels because:

-I have to scavenge for supplies and make good use of all of my available assets, which can often lead to rewarding situations.

-I don't get sloppy so often. Playing on hard encourages me to seek out clever ways of attacking enemies, and keeps the danger real. It's just not exciting to walk right into an enemy encampment, soak up all the damage they can throw at you and gun them down with impunity. There's no satisfaction to it.

The other day when I was playing S.T.A.L.K.E.R.: Shadow of Chernobyl on the highest difficulty level, I went down into some underground tunnels. I was overconfident and didn't take enough supplies with me, so when I engaged a group of soldiers, they soon gained the upper hand. Within the first minute of the engagement I had used all of my ammunition for my assault rifle, and I was reduced to my crappy sawn-off shotgun, which was not very effective against their body armor.

I retreated into the next room and became pinned down behind a pillar. The shootout continued for another full minute until I was almost out of ammo. I realized I had to move or die, so I braved their fire to run for the exit and only just made it out, bleeding and low on ammo. Temporarily safe, I patched myself up and came up with a plan. I decided to flank them through a passage full of dangerous anomalies. I timed my run through just right and didn't get hurt, and this put me in the soldiers' blind spot. I sneaked through the corridors we were fighting in earlier and stole some equipment off of their dead comrades, then I sneaked in behind them and caught them off-guard. It was so satisfying getting the drop on them like that.

There's a balance to be struck when it comes to difficulty, so it varies a lot from game to game. I don't play Call of Duty games on Veteran because I don't find that satisfying, just extremely frustrating.
 

rokkolpo

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Aug 29, 2009
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Furburt said:
Hello! I'm the opposite, I always play on the hard settings. I like the challenge, and the way it makes the game seem longer, more value for money.
exactly this. except for horror games. i'll just freak out and start running in those.
 

RN7

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Oct 27, 2009
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I'll normally play on easy or normal first so I have a reason to play the game again if I like it. Occasionally I'll try a harder difficulty (I.E. Hardcore and Insanity in Mass Effect 2). Strictly for the challenge and change in gameplay.
 

SnipErlite

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Aug 16, 2009
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Nope, I'm the opposite. Depending on the game I'll either start on medium (at the very lowest) or more often hard.

I like a challenge :)
 

HigherTomorrow

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Jan 24, 2010
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Usually I'll begin with the average difficulty, and then adjust based upon whether the game gives me trouble or not.
 

Danallighieri

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Jun 3, 2010
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Easy to normal on a first run through, most commonly normal... hard if it's a second time through or part of a franchise that I've played a fair bit
 

GiantRedButton

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Mar 30, 2009
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Rpgs on hard, except maybe the beginning when im still experimenting, and bg2,
Normal with action games.
and if i die allot easy :D
I got really angry because there was one scene in god of war 2 where i just couldnt get past in normal mode through everything else was easy.
To pass it i turned the game to easy and ,well, easily won. After that i couldnt swwitch the difficulty back to normal and everything was way to easy since i was used to normal
 

TheYellowCellPhone

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Sep 26, 2009
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The only time I usually play on the easy setting is for achievements/trophies. But around 70% of the time I play on normal.
 

Hazz_11

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May 10, 2009
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oreopizza47 said:
I believe in playing through first on the easy setting, and then if you liked the game enough to play again, moving up. Trying to play hard mode on a game you have no experience with is instant deathwish. Gaming is all about the story for me anyway.
Yeah i agree with you but I must admit I have a general level of gaming skill which Im sure we all have so I can normally get away with normal or a middle range difficulty setting to start off with before i ramp up
 

FightThePower

The Voice of Treason
Dec 17, 2008
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I never play on Easy. Normal if it's a series I'm not familiar with, Hard if it's a series I am familiar with, and the super-hard setting if I'm very good at the same.