I am enjoying Final Fantasy 13

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Muggizz

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May 24, 2009
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The thing that made me like ff13 was the bosses, boss encounters were long and acually requierd some thinking and tactics. Just like they are supossed to be. But still it was the linear corridor part that made me stop playing the game.
 

KILLERTHING

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Nov 13, 2009
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I liked FFXIII a lot all it really needed was a more strategic combat system (autobattle can be relied on way too much) and more non linearity on pulse.
 

Onyx Oblivion

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Sep 9, 2008
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Sean.Devlin said:
I don't mind people enjoying the game, but I fail to grasp the notion that the game becomes good because you're allowed to run about in a plain at some point doing swoosh swoosh swoosh. I'll never play it, it's just morbid fascination.
It doesn't become good then...It become open.

If you still hate it after chapter 4 (about 4 hours in), you're not gonna like it.

I love it. It's now my favorite FF by far.

The combat is immensely satisfying and unique. Toppling the final boss was immensely satisfying after 30 minutes of fighting the second form alone. 3rd form was too easy, though...
 

PastTheFeeling

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I like it. I'm only about 5 hours in. It is pretty linear (walk, fight, cutscene, fight, walk, fight, cutscene, fight) but it's enjoyable. I like pretty much all of the characters so far (apart from Snow), and I love Lightning. What a badass. It also looks very purty, especially the cutscenes. Waiting for it to open up a bit.
 

Belgariontheking1

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Sep 11, 2008
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XIII is okay, its not great and its not the worst. Personally I feel that the farther I got into the game the more it felt like I needed to re-do boss battles because I didn't have the right combinations of classes. Also f* the bosses that cast doom on your character halfway through the boss battle.
 

OliverTwist72

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The game isn't bad at first, actually I really liked it the first 10 hours or so. After awhile tho...mehhhhhhh I think I got about 20 hours in then couldn't stand it anymore.
 

Onyx Oblivion

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Muggizz said:
The thing that made me like ff13 was the bosses, boss encounters were long and acually requierd some thinking and tactics. Just like they are supossed to be. But still it was the linear corridor part that made me stop playing the game.
Much better than the usual JRPG "slow resource grind" dungeons. Where the only purpose bosses serve is to hit you while you're MP/inventory is weakened from the dozens of battles. Like how Pokemon Gym Leaders are usually cake, even underleveled, if you return to the Pokemon Center after most fights. You have to redo the annoying, easy puzzles, sadly.

FF13 made most fights somewhat challenging. You still have your fodder enemies, but you'll actually need to heal mid-fight on occasion!
 

Ima842

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Jan 8, 2011
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I don't know why, but I dislike it. It was boring repetitive, but to ff13 defence I don't like so much turn base combat, and the text was so small that I couldn't read it. I wanted to like ff13 but it just didn't hapen, maybe ff13-2 or ff13 versus will do the trick.
 

warm slurm

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The series declined after FFVII? wut. FFIX is the best game in the series purely by a writing standpoint, and the creator of the series said it's the closest to his vision of how a Final Fantasy game should be.
 

warm slurm

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AcacianLeaves said:
The thing is though, it's still much better than any JRPG that's come out on the 360 with the possible exception of Tales of Vesperia. Other JRPGs may have more exploration and character development, but they're so mired in cliches, terrible acting, and bad design decision that FF13 has been a welcome improvement.
Lost Odyssey is the best jRPG this generation and it's on the 360. Sorry that you haven't played it. :)

Edit: wat, you have played it and you think FFXIII is better? Lost Odyssey has fantastic writing for a jRPG, really great voice acting, hardly any cliches (there aren't even any teenage characters, which is the usual way to go with jRPGs - everyone but Cooke and Mack are at least 20+) and the design of everything is gorgeous. Your taste is terrrible.

Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
 

Onyx Oblivion

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warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
 

warm slurm

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Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
 

Onyx Oblivion

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warm slurm said:
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
I never managed to finish LO. The final dungeon pissed me off. Random battles in there were really long and really frequent.

I liked it a lot up until then....
 

warm slurm

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Dec 10, 2010
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Onyx Oblivion said:
warm slurm said:
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
I never managed to finish LO. The final dungeon pissed me off. Random battles in there were really long and really frequent.

I liked it a lot up until then....
Yeah, the random battles were kind of annoying because the loading time for every battle took a while. Installing helps a lot, though.
 

CoL0sS

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Nov 2, 2010
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Last Final Fantasy I played was IX, that is if you don't count brief encounter with FFX on my friends PS2. But today I ordered FFXIII due to the fact that all other games i wanted to get were out of stock (been that way for a month now). My guess is it's gonna be a big change, but I'll try to keep an open mind about it. After everything I heard about the game my expectations are low anyway.
 

loc978

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Sep 18, 2010
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...My first, knee-jerk response to the title of this thread was simply: "Good for you, Timmy." After reading through the opening post, all I can say is: "I'm glad you can enjoy a mediocre game from a franchise that hit rock bottom a decade ago."