"I hate this game"

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This Person

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Jul 13, 2008
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Halfway through the second cutscene in Ratchet and Clank: Size matters, I just turned off the TV and went to sleep with a headache. Since when did Pixar make games?
 

sarahvait

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Nov 6, 2008
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Haunting Ground. You give me a huge spooky mansion, I would like to explore it. But it's a bit difficult when that stupid, hulking groundskeeper is chasing after me all the fricking time and I have to run from the room I was at all the way back to the place I started the game just to get him off my tail.
"Oh, why didn't you use the hiding places?" I WAS!! I guess you only get to use them once before Gigantor grows an extra brain cell and can zoom in on you no matter where you are in the room. Oh, and thanks for the dog who attacks bad guys for you but in the end only manages to give a slight headstart on running away.

I get this is from the people who did the Clock Tower games. But there's a difference in monster chases in those games and the monster chases in Haunting Ground. Clock Tower was like having a baseball thrown at your head every five minutes. Haunting Ground is like having a pitching machine aimed at you and setting it to five second intervals.
 

NAL

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Jan 25, 2009
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"skate."'s career mode is hateful for me. I don't mind messing about in the free skate mode though. I've not really played any total stinkers lately though, even the impulse games (most recently the latest Prince Of Persia) I've bought have been enjoyable.
 
Jan 21, 2009
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When I start yelling "I HATE THIS GAME" it is usually followed by a long stream of curses and a trip to the store to buy a new controller.

In all seriousness, I've never broken a controller, but I have cursed out games. NiGHTS Wii was one that I remember clearly. Motion-control and NiGHTS didn't work as well as I hoped.
 

Remco32

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Feb 4, 2009
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Mirror's Edge. They painted a crane red, like you are supposed to head to there. After getting up the damn crane after falling several times, I didn't knew where to go next. I pressed B, and it pointed me to a 3 metre fall. I jumped over there and died...
It took a youtube video to figure out that you had to IGNORE THE CRANE and move to a door, further on in the level.
 

The_Flatline

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Jan 21, 2009
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The only game that had me absolutely screaming at the TV screen on a consistent basis was Far Cry 2.

Right about the time when it occurred to me that enemies could see through foliage, through terrain, and all had binoculars installed in their head and could detect me from about a mile off I knew the game was crap.

When I tried to set a Savannah fire and the flames burned for 10 feet then went out (thus letting the badguys run up and kill me, when I had hoped to just burn them out in a sealed off canyon), I knew that the game was poorly implemented.

When I figured out that guns work perfectly in the hands of the enemy, but suddenly tend to jam as soon as I picked them up, I cursed the devs for inconsistency.

When I finally realized that I would have to stop and fight every time there was a crossroads because there were infinitely respawning badguys, I started to scream with the realization that it would take an hour to do each mission simply because of all the repetitive gunplay.

When I killed a bad guy and he respawned before my eyes immediately upon death, I turned the game off and took it back.
 

The_Flatline

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Jan 21, 2009
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SonofSeth said:
STAR WARS: The Force Unleashed
The force is not with that game.
I stand amended. This game made me scream too. I was doing fine on hard difficulty until I hit the death star level. That first fight, in the hanger, is complete and utter bullshiat. Getting juggled the moment you spawn until you're dead and you can't move isn't my idea of fun. Actually, just getting juggled in the game pisses me off.

So I grudgingly downed the difficulty to medium. Still was unbelievably difficult. I downed it to easy. IT STILL KICKED MY ASS. Finally I avoided the issue by making a bee line for the hanger doors, ripped them up, and jumped in.

The entire game was a disappointment to me. It shouldn't take 10 lightsaber swings to kill ANYTHING in the goddamn game, except maybe a rancor or a boss. They took lightsabers and jedi and made it a beat-em-up where a baseball bat would probably have done more damage.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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The_Flatline said:
The only game that had me absolutely screaming at the TV screen on a consistent basis was Far Cry 2.

Right about the time when it occurred to me that enemies could see through foliage, through terrain, and all had binoculars installed in their head and could detect me from about a mile off I knew the game was crap.

When I tried to set a Savannah fire and the flames burned for 10 feet then went out (thus letting the badguys run up and kill me, when I had hoped to just burn them out in a sealed off canyon), I knew that the game was poorly implemented.

When I figured out that guns work perfectly in the hands of the enemy, but suddenly tend to jam as soon as I picked them up, I cursed the devs for inconsistency.

When I finally realized that I would have to stop and fight every time there was a crossroads because there were infinitely respawning badguys, I started to scream with the realization that it would take an hour to do each mission simply because of all the repetitive gunplay.

When I killed a bad guy and he respawned before my eyes immediately upon death, I turned the game off and took it back.
Jesus, i was thinking of buying this but now I'm not so sure... infinite respawning enemies are a pet hate of mine (glares at COD4 box)
 

Zetona

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Dec 20, 2008
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I've found both LBP and Midnight Club Los Angeles to be pretty damn frustrating at times. With LBP, my gripe is mostly with the somewhat unresponsive controls, to the point that I cannot beat one of the levels. The game is good, but the controls aren't tight enough to let me get past the big wheel where you have to jump from platform to platform over electric traps.

MC: Los Angeles is even more frustrating, because one moment of indecision can send you hurtling down a side street and effectively end your race. But I wouldn't say that I hate either game. If I'm frustrated, I'll just play a different game.
 

Railu

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Aug 7, 2008
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Blades of Steel for NES

DMC3 for PS2

I would also say Battletoads, but it's really just the jet ski level that I hate.
 

BubbleGumSnareDrum

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Dec 24, 2008
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This has happened to me a few times with L4D. I really don't hate the game at all, in fact I love it.

The 360 version is just in desperate need of the goddamn patch that the PC version got three weeks ago. I'm sick of pouncing towards a survivor from behind and having their magic melee attack knock me back, or worse, pouncing away from them and somehow getting meleed in the back and being sucked back towards them. It's like a fucking tractor beam.
 

MrGFunk

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Oct 29, 2008
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s0ap sudz said:
GTA 4. I screamed at my TV whenever I heard Niko's cell phone ring.
My sentiments exactly, why did they even put this mechanic in. I hope they remove it and stamp on it and never put a restrictive game mechanic like this or eating to stay alive, working out to not get fat. Eurgh. Stop ruining GTA games.

I entered the topic thinking it was about the new Prince of Persia game. - I hate it.
 

floppylobster

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Oct 22, 2008
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Grand Theft Auto IV and Zack & Wiki.

I went back to GTAIV to try and carry on but I started feeling physically ill. I actually went back and finished Zack & Wiki, hoping that the things everybody loved would appear. They didn't. The game is annoying, repetitive and the puzzles are mostly shit (and I loved point and click adventures in their day). But at least I wasn't sick.
 

stevenrkorea

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Jan 1, 2009
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PedroSteckecilo said:
Grand Theft Auto 4, I keep trying to give it a chance, but the annoying and unfun car controls and Brucie keep me from enjoying it.

Also Rock Band/Guitar Hero/Whatever... call me crazy but they kind of annoy me. It's either one person hogging the instruments, my friend telling me how great his "real" band is and other such frustrating things. I just don't like playing it.

Oh yeah... and Mario Party, I have the worst luck in the universe with party games. And the only ones I ever win at are ones everyone else hates.
How are the car controls in GTA 4 unfun? They are just different than the previous GTA games. Now, to do a proper power slide you have break first and then accelerate into it.

The controls are just fine. Actually they're awesome for some one that is Alpha, like me...cause that's how I roll! (Yes, Brucie is awesome)

Anyways, every Metal Gear game after Metal Gear Solid 1 on psx has been total ass.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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MrGFunk said:
s0ap sudz said:
GTA 4. I screamed at my TV whenever I heard Niko's cell phone ring.
My sentiments exactly, why did they even put this mechanic in. I hope they remove it and stamp on it and never put a restrictive game mechanic like this or eating to stay alive, working out to not get fat. Eurgh. Stop ruining GTA games.

I entered the topic thinking it was about the new Prince of Persia game. - I hate it.
Yeah it would have been fine if you just had to take Packie or Roman out once but jesus getting annoying phonecalls every five minutes in the middle of a high speed chase which also stops you using A to handbrake is just fucking annoying.

Packie was the worst because he would get pissy with you if you didn't want to get drunk with his alcy ass.

As for Prince of Persia, it is sitting rejected and lonely in the corner of my room just waiting to be traded in.

Fighting the shitty QTE riddled bosses 5 times over is not fun, especially given the wonderful combat of the previous titles. I blame Altair.
 

ABN THUG 210

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Feb 3, 2009
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While playing Call of Duty: World at War, I would curse the game for shoving 20 grenades up my butt during the hardest levels.