I liked ME3's ending

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Chunko

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I'll try to keep this discussion spoiler free, but inevitably I'll wind up giving away a few factors, so read at your own risk.

I just beat Mass Effect 3, and I was expecting the worst ending of all time based off of what the general internet consensus was. At any rate I really liked it. The three simple choices were interesting and distinct (despite what others have said). I chose the green option. And I liked how it left many questions unanswered. All the same I felt like I was sending the galaxy down a path no one was expecting, and changing it forever. Clearly my decisions did matter because I wouldn't have been able to pick the best option otherwise.

I get the feeling that I'm in the minority, so what did you guys think?
 

DoPo

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Jan 30, 2012
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Chunko said:
I get the feeling that I'm in the minority, so what did you guys think?
Other people liked it, too. This topic has been done before. Prepare for the upcoming comments.
 

ImPeruvianGuy

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i don't understand why you have to believe that you have to hate the ending, just because a lot of people were bitching about it. Don't feel that you have to a shame for liking the ending, everyone has their own likes and dislikes.
 

BathorysGraveland

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I like really ambiguous endings that leave more answers to interpretation, rather than you just being told outright. I haven't played any of the Mass Effect games, nor have any interest in them, but I thought my opinion was actually quite common so I was surprised at this extremely negative reaction.

Nice to see some positivity on the games ending for a change, though.
 

Aric Flowers

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I'm glad you enjoyed it, honestly. As someone who disliked the way it ended, I will say that I can see why you didn't have a problem with it. If you become interested in why others are so passionate about their disdain for the ending I'll just direct you here

Tasetful Nerd Rage
http://www.youtube.com/watch?v=7MlatxLP-xs&feature=g-vrec

Angry Joe top 10 reasons
http://www.youtube.com/watch?v=6M0Cf864P7E&feature=relmfu

But if you liked it and don't wish to give it a second thought then just breeze on past the links.

Question to the OP out of curiosity, was this your first ME game or have you been playing since the first game?
 

Vault101

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Sep 26, 2010
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BathorysGraveland said:
I like really ambiguous endings that leave more answers to interpretation, rather than you just being told outright. I haven't played any of the Mass Effect games, nor have any interest in them, but I thought my opinion was actually quite common so I was surprised at this extremely negative reaction.

Nice to see some positivity on the games ending for a change, though.
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
 

Fleetfiend

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BathorysGraveland said:
I like really ambiguous endings that leave more answers to interpretation, rather than you just being told outright. I haven't played any of the Mass Effect games, nor have any interest in them, but I thought my opinion was actually quite common so I was surprised at this extremely negative reaction.

Nice to see some positivity on the games ending for a change, though.
I agree with this. I honestly do see all of the reasons that everyone is upset with the ending, but I felt like it was strangely fitting despite how... strange it was. I don't feel like explaining all my reasoning yet again but I just think it's nice that people are finally starting to calm down.
 

BathorysGraveland

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Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
Well, as for it being "downright stupid", I don't know as I haven't played the franchise. However, I fail to see how a depressing ending can be bad, by any stretch of the imagination. If an ending does get an emotion out of you, surely it is effective to some degree, regardless of whether story-wise it is good (characters being killed etc).
 

DigitalAtlas

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You're in the minority, but that's okay. You happen to take the side of journalists and smart people who respect a designer's choice to end their series how they want to and just enjoyed the journey to it.

I didn't hate it either. I thought it was a standard video game ending. It felt like HL1's ending to me. G-Man describes it best: "Rather than offer you the illusion of free choice, I will take the liberty of choosing for you...if and when your time comes round again."

Trust me, it's better to be in the minority here. Any idiot who reacted so harshly and excused it just wants games to be products and nothing but. Seeya in the full digital market, full of no innovations or risks and just a ton of safe bets to only satisfy a player.
 

DigitalAtlas

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Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
>Depressing = Downright stupid.

So how 'bout that Silent Hill 2 and Shadow of the Colossus?

Actually, the latter and HL2 did ambiguity and depression quite well. AND YOU ALL LOVED THEM BOTH SO DAMN MUCH.
 

psicat

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You're not alone. I loved the endings, unanswered questions and all. And, I've been playing all 3 games in the series multiple times since the beginning. It's just hater's tend to be more vocal group.
 

DoPo

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DigitalAtlas said:
Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
>Depressing = Downright stupid.

So how 'bout that Silent Hill 2 and Shadow of the Colossus?

Actually, the latter and HL2 did ambiguity and depression quite well. AND YOU ALL LOVED THEM BOTH SO DAMN MUCH.
I think she meant "depressing/downright stupid" as in it's both (or one or the other), rather than "the two are the same thing".
 

burningdragoon

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I liked.... the "very bad" red ending. The one that vaporizes Earth. Except for there's still the Normandy scene, which I took the most issue with out of the ending.
 

DigitalAtlas

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DoPo said:
DigitalAtlas said:
Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
>Depressing = Downright stupid.

So how 'bout that Silent Hill 2 and Shadow of the Colossus?

Actually, the latter and HL2 did ambiguity and depression quite well. AND YOU ALL LOVED THEM BOTH SO DAMN MUCH.
I think she meant "depressing/downright stupid" as in it's both (or one or the other), rather than "the two are the same thing".
Possibly. The way it was written implied you couldn't have one without the other.

Anyway, I'm currently watching the Angry Joe episode about "10 reason why..."

Annnnd, the only thing so far I find any bit stupid is the gltich where someone you had in battle ends up on the Normandy. There is no beaming up in the Mass Effect world. But it's just clearly a glitch.

Everything else in this episode just seems to not be thinking far enough into the future.

EDIT: My favorite part is when he says "....bittersweet view of all we still had." They did that. In the Normandy scene. They have life and a new planet. Species will die, yes, but it all ensures the galaxy can start over.

Edit again: "Did this story not deserve a happy ending?"

Is this the type of spokesman whoever linked this video wants for your arguments? Because, um..... The stupid.... Good god the stupid. Next you'll ask for a way to have a happy ending in HL1....

Edit once more: Ya know, the entirety of ME3 is an ending guys. So that closure to the side-quests and relations to people? You get it. Throughout the game, you can see what would've happened if it weren't for the Reapers. WHICH IS THE DAMN POINT. Shepard ISN'T just one human being with special causes. No, there can and will be others like him. Translation: Now that the Reapers are gone, these events can repeat and prove Catalyst wrong. God, ME fans need to leave that series because it really is too good for them.

Also, there's a loading screen that confirms more games within the Mass Effect universe. Demanding DLC instead of being patient and seeing what happens without Shepard and what each explosion causes, is something to maybe have considered.
 

DoPo

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DigitalAtlas said:
Annnnd, the only thing so far I find any bit stupid is the gltich where someone you had in battle ends up on the Normandy. There is no beaming up in the Mass Effect world. But it's just clearly a glitch.
Back in my day, we called those "plot holes". Something happens and it's not consistent with the events surrounding it.

But I didn't mind the ending. Could have been better, could have been worse. It's basically a significant portion of video game endings. It played out according to my expectations. It's either stupid or really smart with stupid bits thrown in but I accept it anyway.
 

DigitalAtlas

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DoPo said:
DigitalAtlas said:
Annnnd, the only thing so far I find any bit stupid is the gltich where someone you had in battle ends up on the Normandy. There is no beaming up in the Mass Effect world. But it's just clearly a glitch.
Back in my day, we called those "plot holes". Something happens and it's not consistent with the events surrounding it.

But I didn't mind the ending. Could have been better, could have been worse. It's basically a significant portion of video game endings. It played out according to my expectations. It's either stupid or really smart with stupid bits thrown in but I accept it anyway.
Then we can be friends as I have said this in every ME3 related thread.

And I really think it was just a design over-sight, seeing as there's no way for BioWare to know who you're taking.

totally heterosexual said:
Why are ypou telling us this?

No one asked. NO ONE CARES.

Stop making these god awful threads.
I do. You don't because you didn't like it.

I care because fans of this series have ensured games have been screwed over for quite some time now

Seriously, people owe BioWare a freakin' fitting grade school apology for their grade-school temper tantrum. Don't demand and get angry, be civil and actually civilly POINT OUT to them what you didn't like. If enough people did that, we'd still get the DLC you all want to buy so damn much and developers could know they can takes risks without having to free being named the worst company in history.
 

Vault101

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Sep 26, 2010
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BathorysGraveland said:
Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)

being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
Well, as for it being "downright stupid", I don't know as I haven't played the franchise. However, I fail to see how a depressing ending can be bad, by any stretch of the imagination. If an ending does get an emotion out of you, surely it is effective to some degree, regardless of whether story-wise it is good (characters being killed etc).
depressingi isnt bad....BUT things dont NEED to be depressing

especially when somthign is depressing because you have no Idea whats going on, and your emotional attatchment comes back to bite you