BathorysGraveland said:
Vault101 said:
Ambiguity can be a good thing, the best endings provide both ambiguity but also provide colosudre..both are possible (portal 2)
being depressing/downright stupid is another thing altogether...I wont go into why ME3's endingf failed....but it did
Well, as for it being "downright stupid", I don't know as I haven't played the franchise. However, I fail to see how a depressing ending can be bad, by any stretch of the imagination. If an ending does get an emotion out of you, surely it is effective to some degree, regardless of whether story-wise it is good (characters being killed etc).
Considering they bring out a fucking ghost that uses a magical maguffin to fix everything yet also destroy everything kinda destroys all lines of logic since its the ONLY ending.
No matter what you say, its still a magical ghost child.
The REAL ending should have been when Shepard was hit by the fucking laser beam or when he bled out on the citadel. That has some sort of logic to it.
When you try to make science fiction based on loose rules of science, you don't use magic at the very end. That is considered bad writing. If you put that amount of thought into how element zero works, you should put the same amount of thought into the ending.
DigitalAtlas said:
You're in the minority, but that's okay. You happen to take the side of journalists and smart people who respect a designer's choice to end their series how they want to and just enjoyed the journey to it.
I didn't hate it either. I thought it was a standard video game ending. It felt like HL1's ending to me. G-Man describes it best: "Rather than offer you the illusion of free choice, I will take the liberty of choosing for you...if and when your time comes round again."
Trust me, it's better to be in the minority here. Any idiot who reacted so harshly and excused it just wants games to be products and nothing but. Seeya in the full digital market, full of no innovations or risks and just a ton of safe bets to only satisfy a player.
Pfft. No.
Saying the designer is exempt from a bad ending is like saying the writer of twilight is exempt from writing a bad story.
Nice way to generalize your opposition. What next? Calling everyone else Neo nazis? Real fucking original there.
Secondly, Mass Effect is not art. Mass Effect is a fan wank. It was NEVER art.
Want art? You really want art? Try the road. Try the original fallouts. Try Planescape: Torment. Try Arcanum.
Mass Effect was never art. The "art" in Mass Effect 3 was so contrived it was worse than the Graveyard, and that game is only 10 seconds long. Saying Mass Effect is art is like saying the Expendables is art, its not.
Stop saying all of gaming is art or all of gaming is a product. Its a false dichotomy. Just stop it. Its getting tiring.