Wadders said:
Ah yeah fair point, I can see how it might be useful for special forces bods.
As far as a gun capable of serving multiple roles without needing to be broken down goes, I have no idea how that would be possible within 1 gun. It would have to use at least 2 different kinds of ammunition to be effective at long, mid, and short range combat surely?
I dunno, I think guns like this are about as mutli purpose as you can get within one platform.
With our current technology, yes, but that's what innovation is for, is it not? If you'd gone back to the era of America's revolutionary war, they couldn't have conceived of a weapon capable of accurately firing thirty armor-piercing bullets in the time it takes to clear your throat, then being ready to do the same thing again by clicking a metal box into place. Just like they had their percussion cap rifles, we've got our modular M-4 clones. Who knows what the future might hold?
The Navy has plans to mount enormous, nuclear-powered railguns [http://gizmodo.com/351467/navy-rail-gun-test-destroys-everything-it-touches-at-5640-mph] on their ships in the near future, which makes you wonder if Mass Effect's railguns-as-conventional-personal-firearms idea is all that far-fetched. That's probably where we'll find our all-in-wonder, because our current guns are a strictly mechanical affair incapable of performing beyond what they were built for; a gun capable of adjusting their rate of fire and velocity via digital controls could have pre-sets not unlike Judge Dredd's sidearm, capable of tackling any and all conceivable situations an infantryman might find himself in. Hell, you could even program hunting rifles with presets for certain kinds of game, from squirrels to bears.
But for now, I'll concede that this is just about as good as it gets.
For now.