King Aragorn said:
Speaking of which, am I the only one that find the arm possession excuse better than the nanomachines one in MGS4?
Hmmm. I got mixed feelings on all of that but I do agree. I liked the MGS2 arm possession. For a franchise with a telekinetic KGB psychic and a freaking bipedal tank I?ll let a few goofy/preternatural things slide and I was down with the possessed arm. But the resolution in MGS4 was kind of a letdown really. Like I was being conned all along. It was nanos/hypnotherapy all along. Boo!
But nanos (whatever the fuck they are) could?ve been a reasonable excuse for the possession (real possession I mean.) Dormant nanos in the severed arm, Liquids memories, etc. Maybe they could?ve done something better with all that.
But THEN there?s this whole thing that Ocelot was the son of The Boss and The Sorrow. I never picked up on that and I played MGS3 about seven hundred times. It just doesn?t make sense from a narrative POV. (Do they not recognise each other? What?s the point of her bringing up the sacrifice? Is there supposed to be dramatic weight in there? Was there going to be a dramatic reveal but the dev team ran out of time? Etc.) If Ocelot did inherit his fathers abilities as a medium, it would sooth the suspension of disbelief over the possessed arm and provide a convenient explanation no nanos required.
But THEN we find out it?s all a lie anyway. So ?son of Boss/Sorrow? is a thread that really didn?t add up to anything, and I?m more disappointed about that. I like to believe that somewhere is a new character that really is the son of The Boss with awesome CQC/clairvoyant powers. Ocelot just seems like a waste for something this rich when, as I?m sure we all agree, he already has plenty of character as he is.
... yeah I think about these games a little too much :-/