If Obsidian made ___

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AD-Stu

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If Obsidian made the sequel/reboot of Need for Speed: Most Wanted:

- Your car would spend two thirds of the game in the garage being fixed...
- ...but the snarky dialog between you and your mechanic would be of a pretty high standard
- Also there would be absolutely no moral difference between the cops and the street racers
- Car handling physics would probably suck

The above game sounds terrible, but I know it's still better than what the Burnout mob are going to turn out :p

Oh, and dear gawd, please never let them touch Mass Effect...
 

SpaceBat

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Saviordd1 said:
and KOTOR two was a broken basket of fail that raped my heart.
Gameplay wise, you're right. Story-wise however, it completely blew the first one away. In fact, Kotor 2's story and one of its main characters are still regarded as the greatest pieces of writing in any RPG ever.

Kotor 1's writing was merely above average and the only thing that puts it above the average RPG is because of its plot twist.

Saviordd1 said:
How was it better though? Your character became overpowered as hell and the perk system was okay, but again your character became god, not very good for roleplaying.
Same case for FO3 really. My biggest complaint about FO3 is still its story, but seeing as Bethesda made it (as they've never written a good story in their life), I wasn't really expecting too much anyway.
 

BloatedGuppy

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Mass Effect was a Space Opera, and Obsidian's (Avellone's) best work was on small, personal stories like PST and MOTB. I have no burning desire to see what their version of the end of Shepard's saga would have been. A different game set in the same universe? Sure. Ideally we would have gotten a ME3 made by Good Bioware, or at the very least Bioware before they went off the rails completely. Alas, it was not to be.

Slightly off topic, but I'll never understand why people keep lionizing the writing in New Vegas. Maybe they found it to be such a breath of fresh air after the non-plot of FO3 that they're overreacting, but NV was a pretty goddam mediocre story. I enjoyed it because of the freedom it offered, but I enjoyed FO3 for the same bloody reason.

Courses for horses, I suppose.
 

Souplex

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PrinceOfShapeir said:
Also, 'Space Wizards 3'? Why would you call it that?
Because its about wizards in space (Biotics) who go on adventures with space Dwarves, (Turians) space Elves, (Asari) and space Gnomes (Salarians) in order to defeat space C'thulhu. (Reapers)
 
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Saviordd1 said:
Yes, because copy pasting the level up system from FO3 really enriched my FONV experience -.-

Obsidian is good, but I really don't think they should touch certain series (Mass Effect being one of them)
I'm only quoting you to say that your posts are made about 100% more awesome when read in Garrus Vakarian's voice.

That said, Obsidian has a habit of making great characters, putting them in decent games, and then botching the story. I mean, say what you will about Mass Effect 3's original ending, but do you really think it would be better in the hands of the people who gave us KOTOR 2's ending?
 

DustyDrB

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More references to games other than Mass Effect and sequels to Obsidian games would be nice...
 

BeeGeenie

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Souplex said:
It seems I should clarify that this thread is about any theoretical sequels made by Obsidian, not just Space Wizards.
What if Obsidian made Dragon Age: II for example?
If obsidian had done DA2 it would have been a great game with bugs in it instead of a steaming turd.

If obsidian started doing the Final Fantasy franchise, they might be able to rescue it from it's current nose-dive by coming up with some interesting storylines and characters... although I'm not sure where they'd fit all their trademarked bugs into it.
Just think! If Obsidian and Squareenix teamed up, you could have a game that was beautiful, AND fun to play!
 

DustyDrB

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thebobmaster said:
Saviordd1 said:
Yes, because copy pasting the level up system from FO3 really enriched my FONV experience -.-

Obsidian is good, but I really don't think they should touch certain series (Mass Effect being one of them)
I'm only quoting you to say that your posts are made about 100% more awesome when read in Garrus Vakarian's voice.

That said, Obsidian has a habit of making great characters, putting them in decent games, and then botching the story. I mean, say what you will about Mass Effect 3's original ending, but do you really think it would be better in the hands of the people who gave us KOTOR 2's ending?
The game was rushed out by Lucas Arts. I know people get tired of hearing excuses, but it's so true. And it's especially true for KotOR II. Their dev time was suddenly cut by a year just so it could see a December release. Have you ever seen the amount of content there is in the restored content mod? It's massive. And those were just the things they had done enough work on so modders could fill in the blanks.
 
Nov 28, 2007
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DustyDrB said:
thebobmaster said:
Saviordd1 said:
Yes, because copy pasting the level up system from FO3 really enriched my FONV experience -.-

Obsidian is good, but I really don't think they should touch certain series (Mass Effect being one of them)
I'm only quoting you to say that your posts are made about 100% more awesome when read in Garrus Vakarian's voice.

That said, Obsidian has a habit of making great characters, putting them in decent games, and then botching the story. I mean, say what you will about Mass Effect 3's original ending, but do you really think it would be better in the hands of the people who gave us KOTOR 2's ending?
The game was rushed out by Lucas Arts. I know people get tired of hearing excuses, but it's so true. And it's especially true for KotOR II. Their dev time was suddenly cut by a year just so it could see a December release. Have you ever seen the amount of content there is in the restored content mod? It's massive. And those were just the things they had done enough work on so modders could fill in the blanks.
True. But then again, EA also has a history of rushing games. DA2 says hi. And while a rush may hold true for KOTOR 2's story, it doesn't cover the story of Alpha Protocol, which was by far the least impressive thing about that game. Or the mostly generic story of New Vegas.

I'm just saying, people complaining about the story issues of Mass Effect wold be complaining far worse if Obsidian was working on it. Hell, to this day, there are complaints about the story from KOTOR 2.
 

votemarvel

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To be honest I've never liked any Obsidian made sequel better than the one before it.

I liked Alpha Protocol though. Sure it looked rougher than a badger's bum but I really enjoyed the story which could be played in any order and it'd still make perfect sense, the characters would even make small comments about what you'd done before.

Small things perhaps but they really made me overlook the game's many faults.

In short, keep Obsidian away from sequels and on their own IPs.
 

Saviordd1

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Catch up time
DustyDrB said:
The perks weren't that much of an issue, they're perks and still broken. That said you really could still ignore specialization, take some extra intelligence and add the educated perk and your tag skills would be 100 by at least level 20, giving you room to become absolute god by 35 (Though the perk you mentioned in Old World Blues exists so there is that)

Anthraxus said:
Yes, because changing the perk amounts REALLY fixed the whole no need to specialize past 15 thing didn't it? Get over it, Fallout games suck at making you specialize, every single one did that, not just FO3.

thebobmaster said:
EVERYTHING is more awesome with Garrus's voice.

Also nice point, that ending...dear god.

Anthraxus said:
Shitty excuse is a shitty excuse, if I put out MY money for a supposedly FINISHED product I expect it to be well...FINISHED, I had the same problems with FO3.

Anthraxus said:
Because choosing between shooting something or talking that person out of getting shot is TRUE roleplaying, unlike story choices that at least get acknowledged no matter where you are.

(And while we're on Story Acknowledgements should I even get into the whole Veronica and Christine shit storm that was Dead Money?)

SpaceBat said:
I had to slog through KOTOR 2, it was painful in every way, maybe it was because the characters weren't all that interesting.

I never said FO3 didn't do that (Something people don't seem to get from my post) I'm saying that the RP of NV wasn't any better than FO3.

And I liked FO3's story for one reason, fucking set up, there was a lot of set up and motivation. FONV was just "Yeah, there's vegas, go get the guy who shot you." FO3 actually sat you down and gave you a reason to care.
 

infinity_turtles

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Saviordd1 said:
And I liked FO3's story for one reason, fucking set up, there was a lot of set up and motivation. FONV was just "Yeah, there's vegas, go get the guy who shot you." FO3 actually sat you down and gave you a reason to care.
I find the guy who shot me a much better motivator then dad who left and specifically went out of his way to try and make sure you wouldn't follow. Honestly, FO3's opening gave me the same exact motivation to follow the main quest as any other Bethesda game, none. New Vegas's opening made me want to find the cocky sonofabitch that shot me.
 

JokerboyJordan

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Anthraxus said:
Sorry, you just sound like you have shit taste to me. Probably the type that prefers chef boyardee to a good Italian restaurant.
It's called opinion. Everybody has one. Just because somebody disagrees with yours doesn't mean they have shitty taste, just that things taste differently to them.
Try to not be a douche next time someone doesn't agree with your opinion, as your bound to get a lot of different ones on the internet.

I don't like Italian food, go figure.

I can imagine Obsidian making Jade Empire 2, I think that would be quite good.
 

Saviordd1

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Anthraxus said:
Sorry, you just sound like you have shit taste to me. Probably the type that prefers chef boyardee to a good Italian restaurant.
Ah yes, because you are the zenith of freaking game culture? I also like how you ignore all of my arguments and just call my taste bad.
Get the stick out of your ass.
Also, find out how to use the wonderful quote button.

infinity_turtles said:
Saviordd1 said:
And I liked FO3's story for one reason, fucking set up, there was a lot of set up and motivation. FONV was just "Yeah, there's vegas, go get the guy who shot you." FO3 actually sat you down and gave you a reason to care.
I find the guy who shot me a much better motivator then dad who left and specifically went out of his way to try and make sure you wouldn't follow. Honestly, FO3's opening gave me the same exact motivation to follow the main quest as any other Bethesda game, none. New Vegas's opening made me want to find the cocky sonofabitch that shot me.
I don't know, I kind of agreed with Yahtzee on that point, in that if he shot me in the head its mighty good reason to avoid him.

But that's my opinion.
 

edudewired

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shrekfan246 said:
What if Obsidian made a sequel to Alpha Protocol? Whoa. Crazy, I know.
I could go for a sequel to Alpha Protocol, though in the tradition of Obsidian (take a game, add more bugs) I imagine the start screen wouldn't work in a sequel to their own game.

I would be interested to see them take on a Fable game, they could probably bring it back to being more of an RPG.
 

PirateRose

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I would be a happy camper, because despite the glitches, I really enjoy their story telling style the most compared to the likes of Bioware and Bethesda.

Totally random, non-rpg idea, but I'd like to see them do Tomb Raider. They seem to have a knack for producing some pretty decent female characters. Sure they still produce the chicks that are just there to pander to the male audience, but then you get characters like Kreia and Christine Royce. So much love.
 

PrinceOfShapeir

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Souplex said:
PrinceOfShapeir said:
Also, 'Space Wizards 3'? Why would you call it that?
Because its about wizards in space (Biotics) who go on adventures with space Dwarves, (Turians) space Elves, (Asari) and space Gnomes (Salarians) in order to defeat space C'thulhu. (Reapers)
Wow, talk about shoving square pegs in round holes. Turians are far closer to Romans and Salarians are far closer to a sort of Gypsy-Jew hybrid. As for Asari, they're not so much Elven as Green Skinned (Well, blue) space babes, only Elven in the sense of their long lifespan and sense of superiority, they show no real affinity for the natural world. Did you actually -play- Mass Effect, or just read about it on the internet?
 

kortin

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The Scythian said:
Instead of Space Brat, we have Yes Man.

Win.
I would not object to that. Yes Man was probably one of my favorite characters from NV. Mostly because he reminds me of Norm from Phineas and Ferb. :p

Eh. I dunno. I haven't really played many of Obsidian's games (Fallout: NV being the only one I can remember right now).