Two Words: Optional Superboss. You will need to grind to level caps in order to have a chance at winning. 30,000,000 HP, but the player can only inflict about 125HP worth of damage per turn. There'd be lots of magic and shit, up until the HP drops to about 10,000,000, then I get to go all Gilgamesh on the player and show that little fucker my super-dope sword skillz, 6 arms and all. I'd have nice little sword skills that involve entire party kills except for maybe one character being left with like 1HP just to be a dick. This tech would be spammed periodically, but cannot kill the 1 remaining character with 1 HP. (Gotta give em some chance right?)Just for shits and giggles, my boss character would talk massive amounts of shit mid-fight and would be voiced by Stephen Blum. It'll be the kind of fight that takes the better part of a day to beat. Once the player finishes me off after 6 hours worth of battle they'd discover that there are actually about 10 different versions said boss character and that the one they just defeated was the weakest one of the 10. Player will not have to fight the other 9. Sounds like a whole lot of shit, but there is a reward. The player will get 0 money, 0 XP and a trinket from the battle that symbolizes their victory, in the shape of a small turd. It should be noted that this battle will also have a seriously EPIC song. (Something the player won't mind hearing for the 6 hours they'll be fighting. If it sounds like overkill, remember: OPTIONAL SUPERBOSS