If YOU were an RTS army...

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Aug 1, 2010
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All right, I spent about ten minutes thinking about this.

Infantry: Power armour wearing soldiers. However, the power armour is less like the ones seen in Fallout and more like exoskeletons, except they cover the entire body. The armour is capable of stopping AP ammunition with ease and increase speed and strength, as well as allowing all of them to communicate with one another. Just to make sure they are OP, let's make it so they are impervious to EMP. The soldiers themselves are armed with a wide manner of weaponry, from automatic plasma rifles to rail guns to the special God Killer, a heavy anti-everything rifle that can tear apart Ragnorak Tanks like tin cans.

Vehicle: Ragnarok Tanks, they have a 300 millimeter plasma cannon, a very powerful energy shield, laser chainguns, and antimatter missiles. Can withstand massive EMP attacks.

Air: God Fists, flying stealth VTOLs that can carry up to 16 soldiers. Armed with twin plasma chainguns on the front and antimatter missiles. Also capable of FTL travel. Has EMP proofing.

Uber: System Punisher, massive space ships bristling with massive plasma cannons and mass drivers. Also armed with Halo missiles which are capable of literaly ripping a planet to pieces. Named according to its ability to cause stars to super nova. Capable of FTL travel aswell.

Hero: Commander of the 555th division, "The Sons of War". Wears a prototype stealth power armour that increases all abilities far beyond normal levels, giving him increased strength, speed, reflexes, and accuracy. The suit is capable of stopping God Killer rounds and is has the abilty to to travel faster than light. Armed with any weapon he conjure out of the ether. Like all good stealth equipment, it is capable of allowing the wearer to become invisible. As a final touch, it is EMP proof.
 

JordanXlord

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The JordanXlord Empire


Infantry: Steampunk style troopers with laser guns

Vehicle: Tank with 2 Mortar cannons and 4 Miniguns

Air: Futuristic Jets with Laser railguns

Uber: a Mix between, Space Marines and Sith

Hero: me, in Golden Dreadnaught Armor and red cape

our main colors are...

Red,Black,Purple (my Favorite Colors)
 

Double A

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Infantry: the drones from Iron Man 2, except better
Vehicle: Megatanks from Advance Wars: Dual Strike, Black Hole variety
Air: T-Rexes in F-14s
Uber: Optimus Prime
Hero: Raz
 

Fijiman

I am THE PANTS!
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Dec 1, 2011
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Infantry: Terminators. Those things are relentless and deadly.

Vehicle: Hounds from the game Chromehounds, but with some customized to transport infantry and whatnot.

Air: The military Eagles from Saints Row the Third but with more missiles and better armor.(I think the ability to take about as much damage as two tanks should do it)

Uber: ALL FEAR [a href="http://www.youtube.com/watch?v=iihmV_x1fkM&feature=related"]THUES![/a] Of course I would probably want to armor him up some more, make it so that some small kid can't just come along and stab him to death.

Hero: Me with a customized and battle ready version of [a herf="http://www.youtube.com/watch?v=gdvHPhBABEU&feature=related"]Dexter's dodge ball exosuit.[/a] One example of a customized feature would be that instead of dodge ball launchers I would have R.Y.N.O.2s as one of the primary guns.
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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almostgold said:
Infantry: United States Marine Corps riflemen. (I've attended one session of OCS for the USMC, go back this summer for the next)

Vehicle: Horses didn't last long enough. I'm sticking with horses

Air: Pelicans from the Halo verse. Versatile, lean, reliable. I value all those things.

Uber: The rest of the Marines providing support for the rifleman. I went there.

Hero: Me. But as, like, Indiana Jones. Yeah...
I may have to one-up you and switch the infantry to ALL the US Marines, and the Uber to the entire US Navy SEALs. If you combine those 2 highly skilled, professional, and BEAUTIFULLY DANGEROUS forces together, you are almost unstoppable, my friend. And the snipers, can't forget the snipers.
 

Sprinal

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Jan 27, 2010
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Okay
Infantry: Cyberpunks. These guys don't have too much resorces so only have basic enhancements (can be upgraded as Settlement gains money). They would all have small rifles that shoot light AP rounds and all wear Trench Coats and some have gas masks and other minorly useful equipment.

Vehicles: Light armoured hover-cars that have mounted machineguns in the headlights and allow for the occupents to shoot out the sides. (as settlement grows in size the capacity and speed of some of these vehicles increases as does the cannons eventually allowing for Las-cannons and mounted weapons on the windows for the unites occupying to use)

Air: As the Infantry get more money some are able to afford Jet-packs augmentations and others can afford Wing augmentations. As well there are som light transport aircraft that can move about 8 men (1 squad) around. The infantry that have the augmentations are capable of fireing the (new) sniper lasers at ground targets as well as pilots of enemy aircraft.

Uber: EuroCorp "Buisenessmen"

Hero: J.C Denton.
EDIT:
Skillswords said:
I had WAYY too much fun typing this
So did I

Ahhh EDIT 2
Just walked away and then thought "why would a group of punks listen to an authority figure?"
Then I though Why not allow for them to be manipulated to your will?
So now the Cyberpunk army is run from cities with visions and lies. These cities will have a puppet ruler with other pulling the strings. The Corporations would also hold much power and would be influenced by the leader. The equipment would also come from various organisations. SO if you wanted high powered augmentations on your troops then you would appoarch Sarif yet if you wanted high powered weapons then Eurocorp all the way. Also all infantry would have a brainwashed meter. When it is empty they will not follow any orders and may even shoot your own forces. Yet if your own troops open fire on them first then they will loose part of this meter as well. So in effect they would be a ***** to control. Yet it could be restored fairly easily especially in large settlements. ANd at higher levels your infantry could be "programmed" and thus permantly at full brainwashed.

Also To loose a settlement would be hard for me (as it is controlled through puppets and programs) So if an army captured a city of mine I would still collect "taxes" from it.

Fuck if this were a game I would play it in a second
 

Newbonomicon

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Oct 21, 2010
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The Followers of the Newbonomicon are obsessed with entropy and the inevitability of failure. They are best equipped to fight a war of attrition, good for cautious players, but difficult to gain momentum with.

Infantry: Cultist
This unit is equipped with ceremonial armor giving it an above average defense for its class, and uses either a bow and arrow or a dagger, depending on range. Its Absorption skill allows it to steal health from enemy units from a distance to heal itself. At close range, it is capable of finishing off weakened enemies with Sacrifice, restoring its health to full.

Vehicle: Creeping Tower
While incredibly slow to move, this unit has a massive reserve of health, and is able to carry a much larger number of units than most vehicles. While inside, units regain health over time and contribute to the attack power of its Boiling Oil ability. This unit is an invaluable fallback point if things go badly.

Air: Drone
This magically animated construct is slower to move and attack than most aerial units, but has significantly more health, and in addition to its standard Magic Missile attack, will automatically Self Destruct when its health reaches zero, doing massive damage to enemies in a wide radius.

Uber: Shadow Mage
Through strategic use of their Soul Shock and Vanish abilities, the Shadow Mage is capable of hit and run tactics to wear down the enemy's defenses. If cornered, they can use Dusk Shield to become very difficult to hit for a short duration.

Hero: Lord Brelezar
This hero is heavily armored, making him slow to move and attack. While he lacks ranged attacks, his Aura of Hopelessness weakens enemy units within its area of effect. He is also capable of using Teleport to move faster.
 

ryanxm

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Jan 19, 2009
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Infantry:Squads of 5 troops that would use hit and run tactics, three with Assault rifles (AAC honey badger to be specific), and two with rocket launchers (probably RPGs, don't need anything super fancy for such ambushes)

Vehicle:Dune buggies that have been mounted with a machine gun turret, and equipped with to handle most terrain.

Air:predator drones armed with large amounts of hell fire rockets, it'd be useful to blast the hell out of whatever can't be taken out in ambushes.

Uber:Bio chemists who would deploy a large amount of chemical weapons to terrorize and demoralize enemy troops.

Hero:A solo operative who's trained how handle many weapons, create IEDs, scavenge for supplies, and how to gather enemy intel. He would be set loose to cause as much mayhem as he possibly could.

As you can see, I'm very much into guerilla warfare, as apposed to more confrontational tactics. I think I enjoy it so much simply because I enjoy setting up ambushes on battlefield 3, and taking down tanks and squads of enemy team members without them ever knowing where I am.
 

Fijiman

I am THE PANTS!
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Dec 1, 2011
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Kimarous said:
Hero: Liberty Prime from "Fallout 3." Do I really need to explain this one?
Liberty Prime!? Fuck, how could I forget about him? I'm changing my uber to him now.
 

warrcry13

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BetrayersFear said:
you know i could go all fanboy OP and say...
Infantry: space marines (or chaos marines they both work)
Vehicle: Tau Hammerheads (with railguns)
Air: TIE Defenders
Uber: Warlord Titans (or whatever the biggest ones are cause i cant quite remember but i think its Warlords)
Hero: The God Emperor of Mankind

going none OP
Infantry: military trained PMC operatives army of two style
Vehicle: custom heavy APC's
Air: custom gunships heavyily armed and armoured
Uber: battlesuits similar to the Tau XV8 but less high tech (so minus jet packs and stuck with current day weapons)
Hero: they dont really have one... but lets say either a standard foot soldier but with better training and superior equipment and is just generally better with several unique skills or a more advanced battlesuit so better armour, bigger guns and better mobility

I believe Imperator Titans are the biggest.

I have to think on what my army would be.... I'll get back to y'all.
 

Infernai

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Apr 14, 2009
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Infantry- A legion of Solid Snake clones equipped with the same armor and weapons as the Clone commando's from republic commando.
Vehicles- Metal Gear RAYS
Air- Dragons decked out in futuristic space armor
Uber- Time-war Daleks.
Hero- Alucard From Hellsing....you may all run now.
 

Dandark

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Sep 2, 2011
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Infantry: Imperial Guardsmen(40K)

Vehicle: ACU(Armoured command unit from supreme commander)

Air: Nod aerial transport

Uber: SPESS MAHEENS!!!!

Hero: http://www.youtube.com/watch?v=J8gqDOnN32s
 

Canadamus Prime

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Jun 17, 2009
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Infantry: Protoss Zealots from Starcraft
Vehicles: Overlord Tanks from C&C: Generals
Air: Borg Tactical Cubes (Star Trek: Armada II) equipped with Holding Beam, as well as any enemy vehicles my Cubes can assimilate.
Uber: Chrono Commandos from Red Alert 2, except with much more stamina and the ability to C4 vehicles.
Hero: Gotthew - a fusion of me and Goku from DBZ.

EDIT: Had to correct myself.
EDIT2: Oh yeah, I forgot to mention, my Borg Tactical Cubes can fuse together to form a Tactical Fusion Cube. [http://memory-beta.wikia.com/wiki/Borg_tactical_fusion_cube]
Resistance is Futile!
 

oZode

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Infantry: Soldiers with no facial features in typical US combat gear who use RPG-7s. RPG-7s can be upgraded to have longer range and homing capabilities. They may also be upgraded to do martyrdom.

Vehicles: rocket shooting mechas that move by tank threads and shoot tons of rockets. The rockets can be upgraded to guass cannons and the threads upgraded to anti-gravity levitation.

Air: The missile men! (my avatar is a pic of one) They can be upgraded to wield SMGs instead of those little lasers. Can be upgraded to be more resistant and has a bigger on death explosion and faster speed.

Hero: A muscle man like the one seem on a oscar meyer that has dual 4 barreled rocket launchers that home in on targets. Has the super ability to shoot a anti-matter rocket when leveled up enough. Earlier levels give him the ability to absorb 'tank' damage, have high knock back melee attacks and get rapid fire rocket salvos.

Guess what my favorite weapon type is.
 

Spiritofpower

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Aug 29, 2011
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Infantry: Armored soldiers, coming in 3 types: Heavy, Medium, and Light. Heavy wields a minigun with an RPG attachment, but is slow as hell, making him unsuited for quick guerrilla strikes and better suited for defense and big offensives. Medium wields an assault rifle and grenades, and is fairly fast, making him suitable for quicker fire support for a Heavy, as well as many other uses, him being the most versatile, overall. Light is essentially a sniper unit, capable of moving quickly and hitting things from afar, with a handgun as a backup for closer-ranged combat.

Vehicle: M1A2 Abrams [http://en.wikipedia.org/wiki/M1_Abrams] and its variants.

Air: I think F-302's [http://stargate.wikia.com/wiki/F-302] should suffice.

Uber: This [http://gundam.wikia.com/wiki/00_Qan%28T%29] godly beast.

Hero: Commander Shepard. Because no matter what scars you bear, whatever uniform you wear, you can fight like a Krogan, run like a Leopard, but you'll never be better than Commander Shepard. [http://www.escapistmagazine.com/videos/view/miracle-of-sound/3158-Commander-Shepard]
 

Lunar Templar

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Sep 20, 2009
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BOOM headshot65 said:
wouldn't Heavy Arms Custom have been better? its got twice as many gating guns, + 2 machine cannons on its shoulders, and WAY more missiles ( X2 per leg, 2 smaller ones on the hips and 3 bays per shoulder)

OT:
Infantry
MS-06F 'Zaku II': basic starter infantry suits, dose everything the upgraded units would do, but cheaper to get out, but weaker

MMS-01 'Serpent': the upgrade
its got 2 shoulder mounted missile pods as fixed weaponry, and optional high output Beam Cannon, Double Gatling gun and Bazooka. it's armor is made of Neo Titanium, which is a step below the alloy used for 'Gundam' class MS

Special:(aka UBER types)
MS-18E 'Kamper': Low cost heavy assault unit, capable of soking more damage then a Serpent as well as dishing out more damage, weakest of the ground type specials
GATX-x131 'Calamity': Gundam class MS,capable of dishing out tons of damage, able to take down entire lines by it self
XXXG-01HS 'Heavy Arms Kai (Endless Waltz version): top tier ground type special much higher DPS then the Calamity

Air Forces
OZ-07AMS 'Aries': basic flight unit, weaker then the DINN, and armed only with missile pods and a machine gun

AMF-101 'DINN': the upgraded flight type mobile suit, thinner skinned then the Serpent but still well armed and maneuverable. fixed weapons consist of a chest mount multi purpose launcher system. while optional weapons consist of an 190MM anti-aircraft shot gun, and a 76MM heavy machine gun

Specials:(even MORE Uber)
MSZ-006 'Zeta': low cost air type special more durable then a DINN with more fire power
XXX-01W 'Wing Gundam': high burst damage, high damage to hard targets like carriers and main buildings
FA-010S 'Full Armor ZZ':top tier air type, DPS/Burst damage,


Amphibious
MSM-07 'Z'Gok': a 'submarine' like MS, weapons are all fixed, the claws, for anti-ship maneuvers, to the 6 head mounted 240MM missile/torpedo tubes and the arm mounted Particle Beam cannons. armor is thicker then the DINNs by necessity due to water presure

Vehicles these would very, depending on terrain, from aircraft carries, to submarines, to large scale aerial transports, to 'aircraft carries on land'

Special Units(Chuck Norris in robot form)
units listed here are 'All Atmosphere' types, and as such are superior to all others (limit 2)
ZGMF-X10A 'Freedom': highest DPS damage
XXXG-00W0 'Wing Zero': extremely high burst damage, can obliterate even the 'hardest' targets with ease
MSN-04 'Sazabi': mixed burst/DPS damage, equipped with 6 funnels that attack independently

Hero Unit selected from ground or air type Specials at the start of the campaign.
 

Adeptus Aspartem

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Jul 25, 2011
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Hum..

Infantry: Krogans. Though as shit, armed to the teeth and biotic abilities. Me likez.

Vehicles: Rock n' Roll Racing the Air Blade. Armed with rockets, nitro boost and proximity mines.
And it just looks awesome as shit.

Air: STAG VTOL's from Saintsrow 3, because Laserz(tm). I like Laserz(tm)

Uber: All the funny diffrent NEXT's from Armored Core: For Answer.

Hero: Zarachi Kenpachi. xD