Just because you say so doesn't make it so.TsunamiWombat said:It's still theft. Sorry.
Just because you say so doesn't make it so.TsunamiWombat said:It's still theft. Sorry.
No. That isn't how it works. The COST to make the game is ILLRELEVANT. By NOT purchasing the game and downloading it you are simply TAKING the money from the company, it is EXACTLY the same as stealing a copy from a gamestop.sheic99 said:Yes, but Gamestop purchased that disk from the company that produced said game. Gamestop would lose the money that was spent on that copy of the game. Where as in pirating, what is lost is an non-existant profit that could be payed for the game, but no company loses additional money from the act.
I think it's bloody simple: pirates win because they get games for free and companies lose because they don't get money.Richard Groovy Pants said:A pirate that will use said pirated game for personal use will not win any money out of it. And the company being infringed of their copy rights won't lose any because they didn't had it from the beginning!. No one loses, no one wins. It balances itself out and to all the haters saying that pirates are thieves well, go eat cacti, maybe then you'll think before posting.
It is still not stealing. It is COPYRIGHT INFRINGEMENT. When someone gets arrested for downloading something illegally, the person is tried for copyright infringement. The only time it is not copyright infringement is if that person is in a country that does not honor copyrights of the country where the product is made. I.E. Cambodia, Iraq, Afghanistan, etc.SirSchmoopy said:No. That isn't how it works. The COST to make the game is ILLRELEVANT. By NOT purchasing the game and downloading it you are simply TAKING the money from the company, it is EXACTLY the same as stealing a copy from a gamestop.sheic99 said:Yes, but Gamestop purchased that disk from the company that produced said game. Gamestop would lose the money that was spent on that copy of the game. Where as in pirating, what is lost is an non-existant profit that could be payed for the game, but no company loses additional money from the act.
You are not PULLING this product from thin air and har har it's virtual goods so it doesn't count. Gamestop loses money because THEY cannot sell the game they ordered for the customer, the DEVELOPERS lose money because they can't sell to the suppliers. Don't think this shit isn't stealing because it is.
If you honestly think illegal downloading is perfecting fine then you are a complete tool because you are only hurting the industry.
If you COULDN'T download the game, then you would have to PAY money for it. You might use the arguement "Oh well I wouldn't pay for this crap". Well to freaking bad, entertainment is entertainment. You might not pay for it but that doesn't mean you can just get it for free, go get your jollies somewhere else if you don't want to pay for it.
Hey, if you want to pirate some games, go for it. I mean I honestly don't care but to go around proclaiming your not stealing and it doesn't matter then you just oblivious to the rippling effect this stuff causes.
50,000 people decide not to buy "INSERT AAA TITLE GAME" but instead rip it off the net, Small Game Company is now out 250,0000 dollars for there title because people stole it instead of bought it and there predicted numbers are now lower, Small Game Company has two choices now as they did not make the return on there AAA title to make another game, call it quits or let EA buy them out.
Freeshards for MMOs, Bit Torrenting games, hell even buying shit used from gamestop, all that does is hurt developers and means the games of tomorrow are going to be crappier. Don't say that shit doesn't matter cause trust me it does. I'm the kinda guy who runs a small business and makes a little web cartoon. if escapist and me ever parted ways I would make all my bank off merchandise, a majority of that being DVD sales. You want to rip my shit off the net instead of paying for it, more power to you but when the money runs out I'm gonna have to close up shop.
It's Stealing.
You are hurting the entire business by doing it.
Don't pretend otherwise.
There was a case that happened a year or so ago in California. A older woman ripped some music off a cd that she purchased. She then sent the songs to her friend via Email. The music industry arrested her and fined her a lot of money. The company that sued her made a statement that basically said, if she gave her friend a copy of the cd in person, then it would not be copyright infringement.bkd69 said:Yes, but even then, EA made money when Gamefly or Blockbuster or the guy who sold the game to Gamestop bought the game the first time around, so they've made their sale.sheic99 said:The game could have been rented from a store. The original company won't make money if you rent from Blockbuster or Gamefly. The same goes for borrowing, EA didn't make money when my friend lent me his copy of Crysis. Is that stealing?perfectimo said:Look at it this way then had you not acquired the game through "piracy" you would have had to of bought it from a store. That is why this is theft. There is no way around it.
What publishers have to realize is, when x% of a game's players are playing pirated copies, then (100-x)% of that game's players (plus or minus some percentage of borrowers and renters) have plunked down hard earned dosh for that game, in spite of it being widely and readily available for free, and that (100-x)% of players are either suckers, or brave supporters of gaming development, depending on what you want to call them.
There are two questions that follow from that. First, how do you treat that (100-x)% of your audience that has shown that they will gladly give you money in exchange for playing your game? And second, how much of that revenue from the (100-x)% gets factored into your development budget for the next go round of whatever franchise or title you're concerned with?
A humorous parody to anyone who's seen the anti-piracy ads in the UK.SAccharing10 said:Yeah, that's what amuses me. "You wouldn't steal a car! which costs 20 thousand bux and was bought by a household! But you would steal a film thats costs 10 dollars inwhich the production company is making millions from? oh, cool."