I agree that analogies like "You wouldn't rob a bank, would you?" is a terrible argument, but that doesn't mean piracy is OK.
An almost infinite number of statistics will tell you that the music/movie/video game business loses millions of dollars because of illegal downloading each year.
sheic99 said:
perfectimo said:
Look at it this way then had you not acquired the game through "piracy" you would have had to of bought it from a store. That is why this is theft. There is no way around it.
The game could have been rented from a store.
The original company won't make money if you rent from Blockbuster or Gamefly. The same goes for borrowing, EA didn't make money when my friend lent me his copy of Crysis. Is that stealing?
The bolded statement is completely fallacious. Blockbuster and Gamefly buy all of their games from the publishers. Granted, they usually get a discount for buying in such bulk, but money goes into the publishers hands regardless.
It's just that Blockbuster and Gamefly are in business to make money, and if they rent out that game 7 times at $5/week (or whatever the rates are), then, they've made money.
Borrowing is not 'stealing', since your friend bought the game originally (or your friend's parents or whoever; you get the idea). Same goes with books. I bought The Watchmen a few weeks ago, I read it, and I've lent it out to about a half dozen friends. Sure, the publisher is probably mad they missed out on a potential chance at $60, but if my friends want their own copies for whenever, without any "Oh, I'm reading it now, can you wait a few days?", then they have to buy it themselves. Just like you with video games. If your friend has the physical disk, then when he has it at his house, you can't play it. If you really liked the game, you'll probably want your own copy eventually, instead of being a constant mooching whore.