imagine if you will.......Fallout 4

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letsnoobtehpwns

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Dec 28, 2008
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I love how everyone in this forum is bashing Fallout 3, my game of the year and my favorite Fallout (yes, I have played the original and I was bored by them!).
 

Susurrus

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Nov 7, 2008
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How, really, would a Fallout clone have worked for Fallout 3? The 2d isometric RPG has gone the way of the dodo, and its sad, it really is. But its gone. Its not coming back. And ok, some of what Bethseda did was a bit on the crummy side, but on balance Fallout 3 was a dam good game, whilst maintaining a relatively large amount of the feel of the first couple. Ok, there were some issues, but still..
 

azncutthroat

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daviejjd said:
quack35 said:
Sindre1 said:
London with a 1920s feel.
I want to know what happened in Europe.
But Fallout is about America.
Oh yeah you're right in the Fallout games the rest of the world just suddenly vanished and you just had America floating around in space, i think London would be great because there are loads of landmarks and it would be the next target after the USA, the problem with setting it in the 20's would be that nukes hadn't been invented.
How about we work in a Brotherhood of Steel expedition to Europe? Now that would be interesting...
 

Guitar Gamer

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dontworryaboutit said:
quack35 said:
dontworryaboutit said:
My guess is it'll take place in a post-nuclear war environment.
Hmm... that would certainly be a change for the franchise.
Just try and imagine the twisted wreckage...it would be unreal.
no no no guys that's crazy fallout is about........................vault boy! they need to stick to their roots
 

quiet_samurai

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How about Fallout 4 : The Sanctuary. Where you live on an untouched tropical paradise that was left untouched by the nuclear holocaust and you are surrounded by clean food an other people that are just as insanely attractive as yourself.

No?
 

steve141761

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lasherman said:
i heard they're making a new one called fallout: new vegas, so im assuming they're planning on making it take place in las vegas
RyQ_TMC said:
Idea number 1: Not made by Bethesda.

On a more serious note, I'd gladly see something like Vault City from F2. You know, a Fallout-universe location which is not a hellhole at first sight (granted, VC turned out to be less pleasant, but still...)? As much as I grew accustomed to the brownish-grey Wasteland from previous Fallout games, it would be nice to see more varied environs.
If you've seen anything about New Vegas, it says that the bombs didn't actaully HIT Las Vegas, but the surrounding area, so the strip shouldn't be destroyed, but it will still be a Fallout in that there is mutation, radiation, and everything else. But New Vegas is supposed to be a still thriving city...
 

scrape

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Jun 15, 2008
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@orangebandguy: I'm not a Brit, but you've got a point for more reason than one. For instance, I know Liam Neeson's a great actor with an awesome voice and they must've paid a wad to get him, but 200 years after England has probably ceased to exist, and with no trans-Atlantic flights going on as far as I know, how does your character's Dad in Fallout 3 get an English accent? I want to see THAT explained.

My idea is more plot than gameplay oriented:
Martians.

I had a really far out idea for the plot written in a DToid blog that appears to have been deleted. I always wondered if the space race had even happened in the Fallout-verse. Nuclear-propelled rockets would be much faster than chemically propelled ones, and I can't imagine ANY of the powers in the Fallout world signing the test-ban treaties (or having the moral and environmental qualms) that prevented real-world governments from using them. A nuke-powered space fleet would've gotten humans to Mars and beyond a lot faster than we're getting there now. My idea was that the Martians (descendants of my imagined space colonists, not the easter-eggy aliens you encounter scattered throughout the games) return to earth to get nuclear fuel (which, let's assume, Mars lacks). Sort of a takeoff on the "Mars Attacks" theme that was big in the Fifties (which never ended in Fallout). Who knows where a real writer could take the premise?

There'd be some interesting possibilities with this plot point. Might be able to tie in with the Hubologists and their crazy spaceship plan from Fallout 2. And though all contact (or maybe not all, for a late-game twist) would have cut off between Earth and space when the war broke out, from an extraterrestrial vantage point, they would at least be able to tell who shot first, which was (as far as I know) an unknown in Fallout 3.
 

Woem

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Pickel Surprise said:
Also, to all the Fallout 3 haters: If you prefer Fallout 1 & 2, that's great. If those are your favorite games, then I'm happy for you. If you truly believe that Fallout 3 is the worst game ever made, that's fine. Just don't go running around spewing that anyone who enjoys Fallout 3 is somehow a blight on the face of the earth.
I actually haven't seen any Fallout 3 hate in this thread, only love for Fallout 1 and 2. I myself didn't play Fallout 3 because I don't have a PC that can handle it.
 
Jun 8, 2009
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Exictednuke said:
better aiming and cross hairs when not using vats, better custom weapons system preferably a system involving salvaging gun parts and then working to make new weapons. visible weapons damage that make sense for example a broken barrel would result in poor accuracy, a busted stock means more recoil. a realistic a person (EX. your character can die of hunger), the ability to Melle with your gun (which could potentially result in damage to your weapon), and a much improved karma system
I'd say no to the hunger thing, considering how fast time goes in that game, as well as the fact that if you have enough food to last the amount of time, you'll be doing a quest you can't fast-travel from (E.G. - Broken Steel DLC quests are very lengthy, and don't let you fast travel, because they all take place in a small area seperated from the rest of the map)and most likely end up overencumbered, or be stuck leaving some heavy, yet phat loots.


azncutthroat said:
daviejjd said:
quack35 said:
Sindre1 said:
London with a 1920s feel.
I want to know what happened in Europe.
But Fallout is about America.
Oh yeah you're right in the Fallout games the rest of the world just suddenly vanished and you just had America floating around in space, i think London would be great because there are loads of landmarks and it would be the next target after the USA, the problem with setting it in the 20's would be that nukes hadn't been invented.
Well, what created the American Fallout world is the war between China and America. Britian wasn't involved if I'm correct.
 

blackriderrom

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Dec 17, 2008
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Parallel Streaks said:
stevetastic said:
lasherman said:
i heard they're making a new one called fallout: new vegas, so im assuming they're planning on making it take place in las vegas
o rly!
sorry couldn't resist anyway why do all fallout fanboys hate fallout 3 and bethesda?
fallout 3 was a really good game and it captured the feel of post nuclear apocalyptic wasteland really well.
anyway new vegas isn't being made by bethesda
Because they took the game and made it into something it's not, it's an FPS. It didn't capture the feel at all, they have robots, they have a reliable source of food enough to feed cities without any visible agriculture or food sources.

The choice system is very simple, the customisability is empty, even with all the sliding customisation bars, you can't make a mentally retarded brute who can't speak by giving him 1 intelligence, and you can't give your character a back-story seeing as you play it out in that dull mess known as childhood.

If they'd renamed it and every other thing in the game and called it "Futureblivion" then I would accept it as a good game, but it doesn't deserve to be a part of the Fallout franchise, or it could have at least not put the number on the end. that number means it's officially a direct sequel, rather than a spin-off like Tactics.

I understand that Bethesda was trying to appeal to a mass audience, and a lot of people enjoy it, but by doing that they took out a lot of the depth and complexity that Fallout was MEANT to be, and giving us a shallow FPS with the illusion of choice.

Fallout 4? Bring back Chris Avellone and make it all good again.

/End Fanboy Rant

(Oh, and flame away, I realize that this was a biased and fan-boyish comment, but dammit, I think I'm entitled to it after playing through that game thoroughly just so nobody can say I didn't give it a chance)
IMO: What Bethesda failed at doing was realizing that Fallout 3 was not in the TES series.
Looking back at Oblivion and Morrowind, I can honestly say I believe them to be two of the games with the best in-game lore ever; the gameplay was fitted to them.
But Fallout 3 had the same TES-ish gameplay brought to an environment in which it had no place in. FPS games should feel dynamic, whereas Fallout 3 feels very linear.
 

Deathsong17

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Chipperz said:
I wouldn't mind seeing it set in a completely urban landscape like New York City, or maybe even somewhere that isn't America? The ruins of Tokyo or Paris would be cool to explore...
It also wouldn't make sense since only America and China got nuked.
 

Chipperz

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Apr 27, 2009
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deathsong17 said:
Chipperz said:
I wouldn't mind seeing it set in a completely urban landscape like New York City, or maybe even somewhere that isn't America? The ruins of Tokyo or Paris would be cool to explore...
It also wouldn't make sense since only America and China got nuked.
Yes, because the rest of the world went on to live perfectly normal existances, free of ANY effects of a nuclear war. The buildings would be more intact, but nuclear winter would have screwed with the ecosystems and I'm fairly certain that most of the planet had picked a side by the point the war started, which would have plunged the rest of the planet into world war 3 which, if America is anything to go by, has left the planet unable to make long range radio transmissions...