Treblaine said:
You won't accept anecdotal evidence?
What the Fu-
Do you think there is a textbook on this somewhere?!?!??? What the hell else is there other than personal experience which is exactly what this is.
I vouch that every single thing turtleboy said is true and almost every point of your post was utter BS, and this is coming from my first hand experience with PC server gaming. Dudeakoff has also called out your BS, how's that for anecdotal evidence?
Seriously, what the HELL is your experience with PC gaming on dedicated servers?
I don't think you have a clue what you are talking about in terms of PC Server gaming.
If you couldn't tell, I do play quite a fair bit of PC games myself. If you really must know my history, I'll give you my recent one.
Battlefield 2 and all its expansions
Battlefield 2142 and Northern Strike
FEAR(PC and 360)
FEAR 2(PC and 360)
GRAW 2 (PC and 360)
RSV2 (PC and 360)
Team Fortress 2 (PC and 360)
CounterStrike: Source
America's Army 1,2,3
World in Conflict + Soviet Assualt
Farcry 2
Killing Floor
And I cannot sit here and tell you that any of these would not have been better off with a MM system.
And dedicated servers do not get rid of host advantage - those closest to the server still get a boon. And many of the above points are still thinking from a self-centered PoV - you're still thinking about the game from what you want, not what everyone else might like or need.
Further, at least two of you have insinuate that two of the drawbacks of dedicated servers - cost and required knowledge - are somehow benefitial. How did making something less user-friendly and more costly make it better when it doesn't provide a significant advantage over the other system?