Well I suppose if its to somehow help those who can't browse servers and get in a game, then fine by me. Either way ill enjoy the game even if it will be a form of matchmaking.
Click 'join server' wait a second or two. Done.Paragon Fury said:-Faster: Push a button. Wait couple seconds to a minute or two. Done.
Filters are usually easy to understand, the meaning of ping can be found with a Google search and I can find the exact game I want to play. I don't understand what you mean by managing servers.-Easier: No setting up filters, pings, or anything like that. MM does it all automatically, using general settings like desired gametype. No need to know how to manage servers either - P2P is user-friendly.
Servers allow you to check whether the server you're about to connect to will cause you to lag or not. With MM, I tend to find that it can be a bit hit and miss with lag, regardless of the promises devs make, and one person is going to have an advantage due to hosting the game-More reliable: Since your playing doesn't rely on the whims of a server host, or if someone feels like being a dick, you get a more reliable online experience than servers, which are hit and miss.
Most servers allow you to instantly get rid of someone, either via vote or moderator presence. In MM you have to stop playing, file a report, and have to deal with the person for the rest of the game whilst also knowing that the report you just filed is most likely going to be ignored.-Self-regulating: While servers depend on individual rules and enforcement, MM is based on 1 rules set, and is universally enforced by one or more official enities. Get banned on a server? Find another server. Get banned in MM? Find another game, 'cause you're done punk.
When playing MM games, I find that I'm always playing the same map because of some vote system where everyone votes for the same map all the time. It's a very rare occasion when you play certain maps. With servers, I tend to find at least 5 servers running any of the official maps. and why deal with griefers when you can just join a server you know has good people on it?-Fair: MM gives everyone an equal chance to get something they like. It promotes variety, while servers stagnate and strangle it. It doesn't please everyone, but cuts no one out. It breaks the back of team-stackers, gives everyone an equal chance of getting a griefer, and generally keeps all the positives and negatives in a nice equillbrium.
I'd have to disagree that MM offers the same flexibility, for example, I can't choose the game type, map and number of players where as with servers I can.-Player Control: MM offers basically the same flexibilty as servers, without the work. MM systems offer many stock filter options, such as Deathmatch, Objective, Big Teams, etc. usually with a little something for everyone. Further almost all MMs offer Private Matches and Party Lobbies where friends can get togther before looking for a game, or to join their own custom game wth any number of tweakable options, for everything from screwing around to serious competition.
They need them for the demon carebears that will be featured...Amnestic said:Blizzard works entirely autonomously from Activision. Also, Diablo 3 needs more goddamn rainbows.Georgeman said:Btw, is it just me or every game published by Activision must have one or more controversies attached to it?
Starcraft II: Lack of LAN support.
Diablo III: Supposedly colourful, WoW-influenced art design.
I fail to see how this statement helps the rest of your argument in anyway at all. You understand it because you've been doing it for a long time. That's how shit works, dude.cleverlymadeup said:i've been playing fps games since the days of quake AND i could figure out their server browsers
Exactly. Ubisoft had proclaimed the same wishful thinking with Rainbow Six Vegas 2.... It's horrible. This doesn't "fix" anything that was a problem with CoD4, the Dedicated Servers there was fine.Woodsey said:Yes, it works better the way its been done on PC for years, and most PC gamers have by now encountered the match making system and don't like it or want it - if they want to make the best experience for us, why not listen to us?
Have you played Team Fortress 2 or FEAR2? TF2 represents Dedicated Servers and FEAR2 represents the Matchmaking service. I'm sorry, I fail to see how the match making was any easier. In TF2 I get a giant window that pops down upon clicking "Find Servers" at the menu. This giant window tells me all I need to know. FEAR2 has me fill out a flippin' biography just to get to the server select screen. Multiple clicks.The Bandit said:I fail to see how this statement helps the rest of your argument in anyway at all. You understand it because you've been doing it for a long time. That's how shit works, dude.cleverlymadeup said:i've been playing fps games since the days of quake AND i could figure out their server browsers
Can I access a dedicated server? Sure. Is it easier than hitting a single button and finding a game? No. Not in any way. I understand the argument for dedicated servers, but the fact is, matchmaking is easier to use. And you can say "blahblah if you can't access a server" all you want, but a lot of people can't. Not because they're idiots, or they need to go back to school, or whatever pseudo-witty remark you come up with next. Simply because they're not used to doing so. If PC gaming is dying out like every little douche bag is crying about, then it's stuff like this that will keep it alive by welcoming newer players. And if this new method IS superior, you'll never know, because you'll be crying everytime someone tries to mix up the formula.
Of course, that doesn't change the fact that the only real reason to use a PC version is mods, which are absent from this game. Still. I respect their other decisions.
You are simply assuming that PC gamers are complaining too much about something you think isn't really a big deal.Paragon Fury said:Anectdotal evidence is not an acceptable defense anywhere, for anything. If you're going to try, at least try it the right way.Turtleboy1017 said:snipParagon Fury said:snip
1: Favorites lists are an issue of personal prefence and opinion, and as such are not the point or a desired feature when trying to design something that is fair and balanced. In addition, your favorites list exists as yuor friends list and preferred gametype in MM systems.
2: Pure anectodotal evidence, and as such, has no relevance. In addition, it is faulty in its assumpitions that this will happen frequently, or enough to actual cause an issue in MM, whereas in servers it is a very real and common issue.
3: It mainly affects your connection, and even so, it is a personal issue, not a public one. Should everyone be forced to have to deal with the issues surrounding servers because you won't tell your roommate to not use bandwith hoggers while you play games?
4: Servers still require more player regulation and imput, and server systems are far more vulnerable to different kinds of hacking issues than MM systems are.
5: Again, aneticdotal evidence. Millions of people everyday go through it with little to no issues, and you've assumed first it is an issue with the system, rather than something with you or your setup.
6: Private matches have the same level of control as their server counterparts, since player control relies on the game itself, not the room method. And mods are not a card you want to play in the defense of the server system or PCs, because they are a paper thin, easily surmounted arguement, based on math alone.
1) My 10 year old brother managed to work out how to navigate a server menu with me just pointing out "that's the map, that's the number of players, try to only go on games that have that number under 100."The Bandit said:Can I access a dedicated server? Sure. Is it easier than hitting a single button and finding a game? No. Not in any way. I understand the argument for dedicated servers, but the fact is, matchmaking is easier to use. And you can say "blahblah if you can't access a server" all you want, but a lot of people can't. Not because they're idiots, or they need to go back to school, or whatever pseudo-witty remark you come up with next. Simply because they're not used to doing so. If PC gaming is dying out like every little douche bag is crying about, then it's stuff like this that will keep it alive by welcoming newer players. And if this new method IS superior, you'll never know, because you'll be crying everytime someone tries to mix up the formula.
Of course, that doesn't change the fact that the only real reason to use a PC version is mods, which are absent from this game. Still. I respect their other decisions.
You won't accept anecdotal evidence?Paragon Fury said:Anectdotal evidence is not an acceptable defense anywhere, for anything. If you're going to try, at least try it the right way.Turtleboy1017 said:I don't want to be labeled a dick, but do you have ANY idea how IGNORANT this is???Paragon Fury said:snip
Reasearch the stuff you post before you post it!!
More reliable? Fair? Let me tell you something. I own an xbox 360. I had an xbox before that. I was a hardcore gamer on it for 4 long years. I waited at midnight events for Halo 3, CoD 4, and more. Then I decided to invest in a good PC rig, and now my Xbox is collecting dust.
Let me correct you on some of your points your obviously ignorant on.
Servers a glorious thing. Once you have one in your favorites list, double click it, wait a second or two and you're in. Also it never goes down. Also people you like and know will always be on it, so you don't have to worry about getting them down on your friends list the second you think their alright.
Second, it is NOT fair. I can't tell you how many times I have ran into former 4-star generals in Halo 3 who were boosting their buddies, and simply kicked the shit out of us in gametypes like Team Slayer and Team Snipers.
Third, it is NOT more reliable. If the host's roommate decides to start watching a youtube video while he hosts a game, EVERYONE'S ping will suffer. Dedicated servers don't have this shit.
Self-regulating is beyond retarded. PC DOES HAVE THAT. VAC can BAN you from the game. YOU CAN'T PLAY IT AGAIN. Admins can IP ban you, now you're someone else s problem. You keep hacking, every server from here to Tijuana has banned you, you got no reason to play now.
Easier... don't make me laugh. I can't tell you how many times I've played CoD 4 with my buddies and had MAJOR issues with a party system... "Hey Jose you in yet?" "Yeah... but where are you?" "I'm right here man, you're not in?" "God damn this is so aggravating.
Player control: Yeah they give you that basic ability to control... but it is MINUSCULE compared to what you can do on the PC. You want knives only? Bingo. You want AIRSTRIKES ONLY?? BINGO. With the console it's basically spawn time, and round limit. How fun.
So before you go on mouthing off on PC gamers about why we are complaining, LOOK INTO IT. All you do in your post is make yourself look like a presumptions idiot who doesn't know why we are so angry over this.
1: Favorites lists are an issue of personal prefence and opinion, and as such are not the point or a desired feature when trying to design something that is fair and balanced. In addition, your favorites list exists as yuor friends list and preferred gametype in MM systems.
2: Pure anectodotal evidence, and as such, has no relevance. In addition, it is faulty in its assumpitions that this will happen frequently, or enough to actual cause an issue in MM, whereas in servers it is a very real and common issue.
3: It mainly affects your connection, and even so, it is a personal issue, not a public one. Should everyone be forced to have to deal with the issues surrounding servers because you won't tell your roommate to not use bandwith hoggers while you play games?
4: Servers still require more player regulation and imput, and server systems are far more vulnerable to different kinds of hacking issues than MM systems are.
5: Again, aneticdotal evidence. Millions of people everyday go through it with little to no issues, and you've assumed first it is an issue with the system, rather than something with you or your setup.
6: Private matches have the same level of control as their server counterparts, since player control relies on the game itself, not the room method. And mods are not a card you want to play in the defense of the server system or PCs, because they are a paper thin, easily surmounted arguement, based on math alone.
It's easy to wave something off if you don't understand nor care for it. At which point I ask why are you here in the first place if it doesn't interest you. Seconded, which I bolded.... Need I say more?Warrior Irme said:Seriously folks calm down. So a game company makes the decision to host matchmaking servers to make it easier for players to get into the game quickly. You really need to cry because some players will now have a better game experience that messes with a small section of the community? Yes, some of you think that those hosting dedicated servers are in the majority, but they are not. Most of the PC gamers playing games such as MW2 will see the difference and shrug. Just because the hardcore are the more vocal doesn't mean they are the majority. I would love for there to be dedicated servers, but with a game that will hopefully be as good if not better than MW1 I am willing to do without.
Who said PC gaming was dieing out?The Bandit said:I fail to see how this statement helps the rest of your argument in anyway at all. You understand it because you've been doing it for a long time. That's how shit works, dude.cleverlymadeup said:i've been playing fps games since the days of quake AND i could figure out their server browsers
Can I access a dedicated server? Sure. Is it easier than hitting a single button and finding a game? No. Not in any way. I understand the argument for dedicated servers, but the fact is, matchmaking is easier to use. And you can say "blahblah if you can't access a server" all you want, but a lot of people can't. Not because they're idiots, or they need to go back to school, or whatever pseudo-witty remark you come up with next. Simply because they're not used to doing so. If PC gaming is dying out like every little douche bag is crying about, then it's stuff like this that will keep it alive by welcoming newer players. And if this new method IS superior, you'll never know, because you'll be crying everytime someone tries to mix up the formula.
Of course, that doesn't change the fact that the only real reason to use a PC version is mods, which are absent from this game. Still. I respect their other decisions.
1. Only matchmaking servers, not even allowing dedicated serversWarrior Irme said:Seriously folks calm down. So a game company makes the decision to host matchmaking servers to make it easier for players to get into the game quickly. You really need to cry because some players will now have a better game experience that messes with a small section of the community? Yes, some of you think that those hosting dedicated servers are in the majority, but they are not. Most of the PC gamers playing games such as MW2 will see the difference and shrug. Just because the hardcore are the more vocal doesn't mean they are the majority. I would love for there to be dedicated servers, but with a game that will hopefully be as good if not better than MW1 I am willing to do without.
Try googleing it. Seriously. Go.hobo_welf said:Who said PC gaming was dieing out?The Bandit said:I fail to see how this statement helps the rest of your argument in anyway at all. You understand it because you've been doing it for a long time. That's how shit works, dude.cleverlymadeup said:i've been playing fps games since the days of quake AND i could figure out their server browsers
Can I access a dedicated server? Sure. Is it easier than hitting a single button and finding a game? No. Not in any way. I understand the argument for dedicated servers, but the fact is, matchmaking is easier to use. And you can say "blahblah if you can't access a server" all you want, but a lot of people can't. Not because they're idiots, or they need to go back to school, or whatever pseudo-witty remark you come up with next. Simply because they're not used to doing so. If PC gaming is dying out like every little douche bag is crying about, then it's stuff like this that will keep it alive by welcoming newer players. And if this new method IS superior, you'll never know, because you'll be crying everytime someone tries to mix up the formula.
Of course, that doesn't change the fact that the only real reason to use a PC version is mods, which are absent from this game. Still. I respect their other decisions.