hansari said:
CantFaketheFunk said:
I don't recall ever saying it was overpowered. Merely that it was different, and it apparently just wasn't part of the game they wanted to make.
I don't wanna come across as picking on every little thing you say...
CantFaketheFunk said:
I just think it's an incredibly stupid argument, because they weren't designing a game with lean. Maybe they looked at it in the previous games and said, "hey, this was too overpowered and gave the game a higher balance curve, we should get rid of it."
Its just that during the discussion on "lean", this was the only theory thrown out as to why they did it.
And the reason does interest me. Not because I am a diehard fan who believes "MW is nothing without its lean!!", but because its removal doesn't really make sense.
You keep bringing up TF2 grenades, but as I understand it, there was some sort of spamming issue. Removing them brought controversy, but Valve only did it because there was even more controversy when they were present.
What was the controversy with lean?
I'm really tired of this argument right now and we're not going to ever convince the other, but my point there was less overpowered, and more that it may have presented the game with a higher learning curve than the developers wanted, much like the grenades in TFC - they were so crucial to playing it at a high level (much like you claim leaning is) and yet took a lot of learning on how to use properly, so they opted to remove them for TF2.
For all people make fun of the "not balanced for lean" quote, I don't see how it doesn't make sense. There are new perks, new items (riot shield), new guns - who's to say that they didn't look at the game in the context of the Modern Warfare 2 additions and found that keeping the lean function in
in combination with the new stuff was too powerful?
Clearly, as evidenced by how popular the game's multiplayer still is, people are functioning just fine without leaning. And considering how popular COD4's multiplayer was on 360 where there was no leaning, people functioned just fine there.
Treblaine said:
Oh COME ON Funk... why are you being like this? You know FULL WELL that other PC FPS games that lack lean have completely different play-styles.
Do all of them? I've played plenty of realistic shooters on the PC that have functioned just fine without lean. Look at the original granddaddy of the realistic shooter - CounterStrike - and did it have lean? I played the crap out of it and if it did, I was never aware of it.
As for your point about the 360 being the default platform, I don't think that was ever in doubt. It's where IW gets the majority of its sales, after all - why
shouldn't it default to the platform where it has the largest audience? In terms of raw business sense, it makes the most sense to focus on the 360 first, then the PS3, then the PC, because that's the order of magnitude of their fanbases. So yes, they demo everything on the 360 because it's where they'll see the most sales. And it wouldn't make much sense to give their biggest fanbase the worst version, would it? If they make a game where leaning is REQUIRED, make it available on the PC and PS3 but screw over the 360 fanbase, they've just shot themselves in the damn foot.
Leaning is just another feature, and it was simply one that they decided not to put in the game, and obviously people have adapted and are enjoying it nonetheless.
Tears of Blood said:
I am really getting tired of all of thise news based off of tweets. I usually find news here compelling, but I don't understand why reporters for The Escapist are using tweets as their sources. It just seems silly.
And, what was this? A message to one person from Mr. Bowling? I hardly think this is worthy of even a tiny article. The petition for support for colorblind people was a good thing to report on, it's something that's actually happening and deserves some attention, but do we really need to call attention to a tweet!? Really!?
Maybe I am the silly one here, and it's not a big deal, but... Urgh. =_=; I came into this piece of news expecting there to have been some real substance behind what was being said, like someone did an official interview with Bowling, a more credible source. I'd still be fine with the "Maybe, maybe not" behind it, but at least there would be a reason to believe it. All we've got here is a conversation between two people. "So yeah, the guys and I are still thinkin' about mod tools. We still want you to play our game and not think we're total jerks, so we're gonna' pretend like it's a possibility, but you're getting your hopes up if you think we'll really do it." (Obviously not what was said, but you get what I mean.)
To me, that just doesn't deserve to be called attention to.
I'm sorry you don't like it, but Twitter is becoming an increasingly common way for developers to communicate not just with their fans, but with game journalists. They make announcements via Twitter, they reveal stuff via Twitter - it's no less valid than if they'd released the same info in, say, a standard press release.