A checkpoint before a cutscene but not after one.
That might not be insignificant, actually. Because it is really fucking annoying.
That might not be insignificant, actually. Because it is really fucking annoying.
If you press X rapidly it goes away faster.Dirty Hipsters said:We all have it. Something about a game, a completely minuet detail that we shouldn't even be noticing just pokes us the wrong way, and makes us rage at a game. This detail might not even have anything to do with the actual gameplay, it might be completely insignificant, but we just can't let it go, and the hatred of that little tiny thing festers in our soul until we rage.
What is your tiny detail that makes you tear off your shirt and scream to the heavens "How the fuck can game developers be soo stupid?!"
Here's mine:
I've had Killzone 3 for all of 3 hours, and it's already managed to make me hate the PS Move, wishing that the damn ice cream cone controller had never been created.
Mind you, I don't actually have Move, nor have I tried it with Killzone 3, the reason I hate it is because EVERY TIME I load up killzone I get a 30 second long tutorial of how to properly strap the goddamn Move controller to my arm, which cannot be skipped. The worst part is, the game KNOWS I don't have Move, since in the ingame menu it doesn't give me the option to change Move controls (just like it doesn't let me change 3D settings). So basically I'm forced to sit through this nonsense for something that I don't own.
I could swear that Playstation is trying to use this stupid screen as marketing for the Move, but I don't think it's working, because it's making me really hate something that I've never even touched.
Screw you Sony.
Definitely. They annoy me to no end.tanis1lionheart said:Unskipable cut-scenes irk the hell out of me.
That doesn't make me hate it any less. They should have either made it pop up only ONCE, the first time you load up the game (because seriously, how many times do you really need to be told which end of the controller to point at the screen?!), or at the very least only have it pop up if you have the move controller turned on (which they could easily have done since the game auto-detects if you have the controller or not anyway!).IamSofaKingRaw said:If you press X rapidly it goes away faster.Dirty Hipsters said:We all have it. Something about a game, a completely minuet detail that we shouldn't even be noticing just pokes us the wrong way, and makes us rage at a game. This detail might not even have anything to do with the actual gameplay, it might be completely insignificant, but we just can't let it go, and the hatred of that little tiny thing festers in our soul until we rage.
What is your tiny detail that makes you tear off your shirt and scream to the heavens "How the fuck can game developers be soo stupid?!"
Here's mine:
I've had Killzone 3 for all of 3 hours, and it's already managed to make me hate the PS Move, wishing that the damn ice cream cone controller had never been created.
Mind you, I don't actually have Move, nor have I tried it with Killzone 3, the reason I hate it is because EVERY TIME I load up killzone I get a 30 second long tutorial of how to properly strap the goddamn Move controller to my arm, which cannot be skipped. The worst part is, the game KNOWS I don't have Move, since in the ingame menu it doesn't give me the option to change Move controls (just like it doesn't let me change 3D settings). So basically I'm forced to sit through this nonsense for something that I don't own.
I could swear that Playstation is trying to use this stupid screen as marketing for the Move, but I don't think it's working, because it's making me really hate something that I've never even touched.
Screw you Sony.
Yeah, the company logo thing gets to me too; especially in Killzone 2. At launch you could skip the company logos, and then in a later patch, THEY CHANGED IT SO YOU CANNOT SKIP THE COMPANY LOGOS!! WHAT THE FUCK DID YOU DO THAT FOR GUERRILLA GAMES?!Zergadooful said:This. I also hate having to re-watch 2 minute unskippable cutscenes every time I die on a really hard boss fight.ultrachicken said:I hate it when games have such long starting up sequences, in which they show the logos of every company that was involved in making the game. At least let me skip, damn it!
I hate this too; it goes into my hatred of games not realizing that I've been playing enough not to need the tutorial anymore. In this case, yes Sony, I know to put my wrist strap on (or just, you know, not let go of the controller; I find the wrist strap to be uncomfortable and would rather throw it in the trash than wear it). I know to put the PS Eye on the blue dot, and if I had forgotten that for some reason, every in-game Move calibration screen I've seen so far also reminds you to set it to the blue dot. And I know to "firmly" hold my Navigation or Dualshock controller if the game has one. And that, by the way, is another reason why it shouldn't even give you the safety warning if you don't have a Move. The safety screen knows the difference between if you will need a Navigation or Dualshock for the game, as it adds a warning for them when you do. So surely it should know if no Move controller is on and not waste your time warning you. And for those of us who do have Move controllers, surely it should be able to track how long we have spend playing Move enabled games while actually using the Move controller and stop showing us the warning screens after, I dunno, 30 hours of Move controller use, as by then we would obviously be well aware of the safety warnings.Dirty Hipsters said:We all have it. Something about a game, a completely minuet detail that we shouldn't even be noticing just pokes us the wrong way, and makes us rage at a game. This detail might not even have anything to do with the actual gameplay, it might be completely insignificant, but we just can't let it go, and the hatred of that little tiny thing festers in our soul until we rage.
What is your tiny detail that makes you tear off your shirt and scream to the heavens "How the fuck can game developers be soo stupid?!"
Here's mine:
I've had Killzone 3 for all of 3 hours, and it's already managed to make me hate the PS Move, wishing that the damn ice cream cone controller had never been created.
Mind you, I don't actually have Move, nor have I tried it with Killzone 3, the reason I hate it is because EVERY TIME I load up killzone I get a 30 second long tutorial of how to properly strap the goddamn Move controller to my arm, which cannot be skipped. The worst part is, the game KNOWS I don't have Move, since in the ingame menu it doesn't give me the option to change Move controls (just like it doesn't let me change 3D settings). So basically I'm forced to sit through this nonsense for something that I don't own.
I could swear that Playstation is trying to use this stupid screen as marketing for the Move, but I don't think it's working, because it's making me really hate something that I've never even touched.
Screw you Sony.
Seriously. You need to chill out and grow up. A lot of people aren't playing to win or anything, they're playing for fun. And not many people care to be told what to do by some arrogant twat on a microphone, in a game. You have no right to try and tell people what to do, and if you respond to people who don't listen to you with anger, then you are a childish, self centered twat. If someone was to randomly yell some crap while you were gaming, because you were doing it wrong etc, you wouldn't be too happy i can imagine. Also it is a game. It has no repercussions or consequences in the real world, there is no right way to play, and the point of games is that they are fun. (Although I'll admit, some instances when a suggestion of something, that would benefit everyone in the game is warranted, however if that suggestion is disregarded, getting angry about it is not warranted).RT-shotgun-support said:I flip out over slow reaction times of those around me. By slow i mean its like he is turning on his keyboard as i scream " GET THIS HUNTER OFF ME BEFORE THE TANK COMES YOU JACK ASS!" and then it goes into this "you think you better than me you elitist fuck? huh? HUH!".
OH! i blow a gasket whenever stupid snot nosed bastards refuse to follow directions. 'Hey come get a laser sight for that AK" is responded to with " Not the boss of me mother fucker.", "Help up those two i will keep you clear" is responded to with "Who the fuck made you captain". I have verbally raped multiple teenagers in the ass for being insubordinate twats. No one elected me captain you stupid fuck i took it upon myself SO WE DON'T DIE NOW DO AS I SAY AND PLAY RIGHT BEFORE I SHOT YOU MYSELF!
In a perfect world anyone that says 'Who made you captain" or any variation when they are given an order or a suggestion that would help win needs to be wiped off the face of the earth and his children tested for his qualities.
This. Most definately this.JourneyThroughHell said:A checkpoint before a cutscene but not after one.
That might not be insignificant, actually. Because it is really fucking annoying.
That is really annoying. I hate having to switch between characters during difficult fights (Broodmother) just to use one specific ability because my mage is the healer so by the time I've got back to my mage half the party is dead and I'm there running away casting any DoT spell I have until Resurrect recharges.9_6 said:Not being able to go into top-down perspective in dragon age on the 360 and also not having a proper "pause" button that lest you cast each individual characters skill without. unpausing. the game.
Was there any reason?