Zontar said:
The only real issue I have with Steam is all the shovelware that's been getting released on it lately and the fact that Early Access is being used by several developers in what is frankly an insulting way, but at the end of the day the goods far outweigh the bads and my game collection would not be even close to being as large as it is if it wasn't for Steam. We can only hope that some day Origin may be half as good as it.
So what if it has a bunch of crap on it? You're not forced to buy it.
And you can still find the games you want through other means.
Does this crap prevent you from getting the good games? Does it in some way tarnish your library if you choose to ignore it?
Granted, I'd love for Valve to give Steam some better front page sorting (I'm not interested in software, I don't want DLC to clog the front page and sometimes I'd want to see new releases only instead of early access titles - so some checkboxes like that on the front page would do wonders...)
Other times, I just use the search box to find that which I need. So really. I'm no fussed.
If anything, I'd be more worried of sticking all my eggs in one basket. If Steam were to go belly-up one day you risk losing it all. Though I'm not saying physical is better, disks also break or get damaged just the same.
Its a risk I'm willing to take - perhaps one day I'll see if I can collect all the install files and make a physical backup of my library. =)
NuclearKangaroo said:
steam didnt bring DRM dude, DRM has existed almost since the inception of PC gaming, remember serial numbers?
plus steam sells DRM-free games too, they dont really force devs to use steamworks
"Digital" rights management - not sure if serial keys fall under the exact same definition.
Though I agree with the sentiment, software protection has always existed, the coming of the fully digital era just increased its prominence.
There's still a lot of hate towards piracy - claiming that every pirated copy is a "lost sale" - something that doesn't fly since not everyone who would pirate a copy is also willing or able to buy the game if they would not have pirated it. But thats a different discussion.
I'd say, if anything, Steam has resulted in a far greater number of sales. What is needed now is for the business world to catch up and realize that they can't keep charging $60 now that the retail aspect (and the associated costs) are cut off.
They need to stop hiding behind the "but thats unfair competition" argument.
Digital goods can be sold for 33~50% cheaper without ever losing any of the profits due to lowered costs.