Is 7/10 a low score to give Killzone 2?

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odBilal

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It doesnt effect the fact that I will buy this game, because one review shouldnt change the opinion of a gamer about a game. And a 7/10 for a game reviewer could be a 9/10 for a FPS-Fan
 

Frank_Sinatra_

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thiosk said:
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Frank_Sinatra_ said:
THAT is why I don't listen to, or read reviews.

(all quotes taken from the mailbag showdown ZP feature {but you already knew that})
Sorry for niggling here, but you are watching ZP, so aren't you listening to a review? or are you just watching, which is not one of the options you listed. /;)
Only for the comedy, not for the review bit. Sorry for the misunderstanding.
 

MrGFunk

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L.B. Jeffries said:
MrGFunk said:
L.B. Jeffries said:
It's Edge Magazine. The only people who write harsher reviews are Destructoid.
Do you respect their scores though?

I may check out Destructoid
I dunno, it's sorta like IGN's problem but in reverse. Instead of giving everything a 9 they give everything a 7. The writers tend to ***** about things like not innovating, which doesn't interest me because after 20 years of gaming nothing really strikes me as innovative. Not complaining about it, still love games, just a personal thing.

Destructoid varies from writer to writer but overall, any magazine that gives Twilight Princess a 4/10 clearly doesn't give a f*** what people think. So at least they're honest.
4/10 for Twilight Princess, you just saved me some mouse clicking. I hope Metacritic uses it then, to average out some of those crazy 10/10's.
 

Avida

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AndyFromMonday said:
Avida said:
It will not be affecting me because after playing the demo i can confidently say: That is not a 7/10 game
It sure does not look like one, but it's not all about how the game looks and how cool it is. It sure does look cool, and awesome etc. but it doesn't bring anything new to the FPS's. Everything in there has been done before, the game just does it again, but in a different scenery whit different graphics. In order for something to get a 9 or 10, it needs to bring something innovative. Killzone 2 does not do that, it's just a fps, that's it.
It sure doesnt look like one, and it sure doesnt play like one either.. What more do you want? Oh yeah, innovation *sigh* ok theres a few things ill disagree on here.

Firstly, yeah, for a game to be perfect i'd expect it to innovate, but for a simple 1-10 scale it doesnt matter, if a game is amazing then its amazing and should be treated as such - the body of the review is where that point should really come out.

Secondly, polish. Polish is the key factor here, and adding polish to a standard untill said standard truely shines is an accepted way of making something better universally, the games industry is no different.

Thirdly, i'll tell you what it brings to the mix thats new, meaty controls - just as COD4 felt perfect for a soldier Killzone 2 feels perfect for a huge armored beast of a man, and thats something i have never found in any game to date. And its awesome.

Forthly, lets say someone with little gaming experience, who has not played through the FPS archtypes has a crack at k2, if the only thing lacking is 'innovation' he will not know that, is he still going to mark it down 3 points of 10? Then this is not a good review is it. Lets go one stage further, say we give killzone 2 to someone who has played through every game in existance before this one and he marks it down 8 poins because its just another eletronic simulation displayed on a screen, like everyting else nowdays it doesnt do anything new and neither does anything else. Representative? Hell no.

Fithly, if i go and order my favorite meal i do not really want that favorite meal plus an exotic endangered animal never cooked before, reguardless of taste, i want my favorite meal and if someone was going to improve it i would ask them to cook it to perfection. I'm perfectly happy when this happens. People do no buy an FPS for innovation, we buy them for fun, thrills and awesomeness and K2 has this in bags.

I3uster said:
Avida said:
It will not be affecting me because after playing the demo i can confidently say: That is not a 7/10 game
Well, I would rate most of the games i play with 7/10. They are very great games. So what makes Resistance better/worse than, lets say, Halo.

The ONLY game I would ever give a 10/10 would be NOLF1 + 2
Those game have everything we look for in todays shooters, except better graphics of course
I'm really not sure what you're trying to say.

Aardvark said:
...Then you take away the web hype, both games are stock standard shooters...
No, no they are not, they follow the same formula but they excel above the crowd. Are olympic runners the same as myself?

And really, lay off the sarcasm, he had a very valid point and that was just unnessacary.

Congrats on Gonzo.
 

I3uster

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Everyone is just throwing the word POLISH here like it makes people understand what they mean.

What is so polished in kz2 that i ISNT the average FPS like Halo, i mean halo also had nice details and stuff, so what makes kz2 different from em that JUSTIFIES a 3 point or less jump in scores.

If anyone brings up gasleaks here they shall be smitten by chuck norris.
 

DirkGently

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Despite the fact that I don't give a fuck about review scores, I'd have to say that it's a fucking shame that Sony wasn't able to dishout the cash to pay off edge magazine. I mean, get a good game made. Yeah, totally.
 

Avida

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I3uster said:
Everyone is just throwing the word POLISH here like it makes people understand what they mean.

What is so polished in kz2 that i ISNT the average FPS like Halo, i mean halo also had nice details and stuff, so what makes kz2 different from em that JUSTIFIES a 3 point or less jump in scores.

If anyone brings up gasleaks here they shall be smitten by chuck norris.
Halo was not average either, and where to start.. Colour, beautiful colour despite the setting and the genre. Movement that feels right. The way the guns handle. If someone walks infront of the amazingly pretty lighting effetcs they cut out realistically, unlike that first level in halo with the bullshit fake sunbeam. The blood spurting out of someone is the best blood ever. The blood on the floor leaking out of a corpse is the 2nd best blood ever (just look for yourself). etc etc etc...


Gasleaks :p
 

Eipok Kruden

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oliveira8 said:
I think Killzone 2 when it finally comes out will suffer from Halo 3 syndrome with everyone saying how awesome it is and a few months later "meh it was ok".

Also we need more reviews that are down to earth...seems like every big title in this console generation gets big numbers...
What exactly is Halo 3 syndrome again? Because I was just playing Halo 3 all yesterday. I forged a new map on foundry with a working drawbridge controlled by a pressure activated switch and a giant two floor floating base. Then I went into matchmaking and played Big Team Social for nearly 4 hours. So if by the "Halo Syndrome," you mean that Killzone 2 will be infinitely replayable, but its campaign will suck, then I don't know what people are complaining about.
 

Uncompetative

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Cheeze_Pavilion said:
...That's why the Edge review is useless--it's like the food critic who works for the Michelin Guide rating your local restaurant. There's a difference between a quality game and a classic game, and that's what this Edge score misses.
I've given a bit more thought to using Stars instead of a Numerical score. The first reason that stars are better is that you can't say that a 6/10 game is twice as good as a 3/10 one, or that an 8/10 one is four times better than a 2/10 one. The reason that you shouldn't do this is that this incorrectly assumes an even spread 1-10, when the mapping may be a "bell-curve" or "logarithmic". Comparing similar numeric scores by different magazines is a mistake, even by different reviewers at the same magazine is dubious as they have different tastes/tolerances - although, it ought to be the responsibility of the editor to ensure that the scores "speak with one voice". It didn't help matters that F.E.A.R. 2 scored an 8/10 when many would have put the two games on a par with each other... maybe if they hadn't been so 'charitable' the 7/10 would have just been written off as Edge being Edge again...

However, after thinking about using the 5 star system that is used in Film reviews, I thought that Cheeze Pavilion's recognition of the Michelin Restaurant Guide's 3 star system may well be a better alternative.

http://en.wikipedia.org/wiki/Michelin_stars#Michelin_stars_and_other_ratings

"Stars are awarded sparingly...
in the UK and Ireland 2004 guide, out of
5,500 entries, there are:

98 with one star ('a very good restaurant in its category'),
11 with two stars ('excellent cooking, worth a detour'), and only
3 with three stars ('exceptional cuisine, worth a special journey')".

Now, I'm not suggesting that reviewers set the quality bar that high. However, if you look at the 1-10 range again and map the last 3 places to one, two and three stars you will have, say:

Bioshock *
If only the mechanics matched the atmosphere. If only Rapture was a less linear world to move through. If only BioShock was the wholly brilliant experience you know, from your moments within it, it could have been.

Left 4 Dead **
Valve has taken something unscripted and dynamic, and seeded it with the right amount of narrative flavour, pacing and spectacle.

Little Big Planet ***
It's a multiplayer riot, a visual landmark, a feat of engineering, and one of the most charming games ever made. But even those accolades are dwarfed by its scope, its potential, and the apparent endlessness of them both.

Which formerly, scored 8/10, 9/10 & 10/10 respectively.

Interestingly, if this "high threshold" were applied more people may read the text of the reviews as none would have scores, only the rare "award" of a few stars. Furthermore, Killzone 2 wouldn't get any kind of a mark at all, but that probably wouldn't matter as the people who wanted it would buy it regardless of whether the review was outright negative.

So, in short I'm recommending Edge drop review scores.
 

Uncompetative

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DangerChimp said:
...That's it, I'm done.
I invite you to re-read my Original Post. You should be able to find it quite easily, it has a 1) in front of it.

By the way, I am 39.
 

Uncompetative

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Eipok Kruden said:
What exactly is Halo 3 syndrome again? Because I was just playing Halo 3 all yesterday. I forged a new map on foundry with a working drawbridge controlled by a pressure activated switch and a giant two floor floating base. Then I went into matchmaking and played Big Team Social for nearly 4 hours. So if by the "Halo Syndrome," you mean that Killzone 2 will be infinitely replayable, but its campaign will suck, then I don't know what people are complaining about.
Sounds like good fun...


-- oops, sorry about the Double Post, the thread had been a lot more active ten minutes ago...
 

Avida

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A good first-person cover system that isnt on rails!


... yeah i felt people were forgetting that, mostly me.
 

D_987

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That PS3 fanboy who posted that pretty pathetic article on the review needs to have a good look at himself - whatever the case he has convinced himself that Killzone 2 is the best game ever created (its not) and that everyone agrees with him (they don't).

He's actually banning people for calling him a fanboy, how immature.

But this is assigning a numerical value to a game that basically says, "it's good, but there are better titles out there for your money." This...is...a...lie. That's right, a lie
Well...reviews are subjective, your telling me everyone; no matter who they are thinks Killzone 2, another pretty looking generic shooter is the best game ever created?

They don't lie to the consumer to get some sort of underground "elite cred." I don't care what your system is for reviewing games; if you're scoring on a scale of 1 - 10, there's no way on earth KZ2 gets a 7 in direct comparison to the other products on store shelves. I'm sorry, it just doesn't
Don't apologize, your article's hilarious. Again, because he didn't read the review, which apparently has some valid points, he just cries at the review score.

What a loser - only PS3 fanboy's must view that site because he's a "respected" member of the community...wow...
 

oliveira8

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Eipok Kruden said:
oliveira8 said:
I think Killzone 2 when it finally comes out will suffer from Halo 3 syndrome with everyone saying how awesome it is and a few months later "meh it was ok".

Also we need more reviews that are down to earth...seems like every big title in this console generation gets big numbers...
What exactly is Halo 3 syndrome again? Because I was just playing Halo 3 all yesterday. I forged a new map on foundry with a working drawbridge controlled by a pressure activated switch and a giant two floor floating base. Then I went into matchmaking and played Big Team Social for nearly 4 hours. So if by the "Halo Syndrome," you mean that Killzone 2 will be infinitely replayable, but its campaign will suck, then I don't know what people are complaining about.
Everyone talked about how awesome Halo 3 was on realease some time later it went from amazing to ok..just like the series for that matter...
 

Eipok Kruden

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geldonyetich said:
Killzone always looked pretty mediocre to me. Sure, the graphics are flooringly good, but it doesn't innovate much in terms of the gameplay.

Apparently, many agree. Looking over at the IGN review [http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=988773] the reviwer gave it 9.2, but the average player ranking with 1143 players responding was a was a 7.4.

Looks like Game Informer was actually right for once.
There's people called fanboys. They're the reason Killzone 2 has a 7.4 on IGN and a 6.3 on Metacritic. They're also the reason that Halo Wars has a 0.8 on Metacritic. NEVER trust the user reviews because anyone can rate, even the hundreds upon hundreds of rabid fanboys that will do anything to prevent people from getting that specific game.
 

Eipok Kruden

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oliveira8 said:
Eipok Kruden said:
oliveira8 said:
I think Killzone 2 when it finally comes out will suffer from Halo 3 syndrome with everyone saying how awesome it is and a few months later "meh it was ok".

Also we need more reviews that are down to earth...seems like every big title in this console generation gets big numbers...
What exactly is Halo 3 syndrome again? Because I was just playing Halo 3 all yesterday. I forged a new map on foundry with a working drawbridge controlled by a pressure activated switch and a giant two floor floating base. Then I went into matchmaking and played Big Team Social for nearly 4 hours. So if by the "Halo Syndrome," you mean that Killzone 2 will be infinitely replayable, but its campaign will suck, then I don't know what people are complaining about.
Everyone sayed how awesome Halo 3 was on realease some time later it went from amazing to ok..just like the series for that matter...
Well then, I must be living in some kind of protective bubble because I don't know any reviewers that changed their minds. They all still love Halo 3's multiplayer, which is the only thing that really matters (that includes the co-op campaign). Sure, there are a lot of reviewers that changed their minds about Halo's singleplayer campaign because when they reviewed it, they were so excited about finishing the fight that they suspended critical thinking to an extent, but Halo 3's singleplayer campaign was NEVER Bungie's focus. It was the multiplayer and the co-op campaign. That's what Halo: ODST is for, it's Bungie's apology to all the fans and critics for such a mediocre campaign. They're trying to make ODST's campaign truly great to make up for Halo 3's bad one.
 

Aardvark

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Avida said:
No, no they are not, they follow the same formula but they excel above the crowd. Are olympic runners the same as myself?

And really, lay off the sarcasm, he had a very valid point and that was just unnessacary.

Congrats on Gonzo.
They really don't. Fun for a while, but there's nothing particularly unique about either of them. Unless the demo had all the excess hidden awesome fun and happytimes cut out of it, I doubt I'll be purchasing KZ2.

His point was he believed that I was saying that Killzone 2 was a carbon clone of the Halo franchise. Fanboy was probably a bit too far, but he did seem to have missed my point entirely.

As I typed this post, I received a message from a dear friend of mine, who informed me "Killzone 2 is buckets of failure". Though we do share similar tastes in games, he's a little less kind than me.

Thankyou, I expect my busty wenches to arrive at any moment.
 

DigitalSushi

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Edge is the one magazine where you shouldn't read into the numerical score, instead you should read the fucking review. I trust Edge, so without playing the game i'm having to agree with them.

as an aside, they gave Strangers Wrath a 10/10

GO ODDWORLD!
 

DigitalSushi

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Eipok Kruden said:
oliveira8 said:
Eipok Kruden said:
oliveira8 said:
I think Killzone 2 when it finally comes out will suffer from Halo 3 syndrome with everyone saying how awesome it is and a few months later "meh it was ok".

Also we need more reviews that are down to earth...seems like every big title in this console generation gets big numbers...
What exactly is Halo 3 syndrome again? Because I was just playing Halo 3 all yesterday. I forged a new map on foundry with a working drawbridge controlled by a pressure activated switch and a giant two floor floating base. Then I went into matchmaking and played Big Team Social for nearly 4 hours. So if by the "Halo Syndrome," you mean that Killzone 2 will be infinitely replayable, but its campaign will suck, then I don't know what people are complaining about.
Everyone sayed how awesome Halo 3 was on realease some time later it went from amazing to ok..just like the series for that matter...
Well then, I must be living in some kind of protective bubble because I don't know any reviewers that changed their minds. They all still love Halo 3's multiplayer, which is the only thing that really matters (that includes the co-op campaign). Sure, there are a lot of reviewers that changed their minds about Halo's singleplayer campaign because when they reviewed it, they were so excited about finishing the fight that they suspended critical thinking to an extent, but Halo 3's singleplayer campaign was NEVER Bungie's focus. It was the multiplayer and the co-op campaign. That's what Halo: ODST is for, it's Bungie's apology to all the fans and critics for such a mediocre campaign. They're trying to make ODST's campaign truly great to make up for Halo 3's bad one.
if Bungie wasn't making a single player campaign as you say in Halo 3 then they wouldn't need to say sorry to the fans with ODST. QED