Is anyone else sick of Microsoft's exclusivity?

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Shocksplicer

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Apr 10, 2011
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Every system has it's exclusives, not just Xbox. Plus, Dawnguard will come to PC and PS3 eventually.
This isn't a problem.
 

Smooth Operator

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Well that is how the current world turns, those who have the money make the rules, and this DLC may not even go to other platforms.
MS payed for a month of exclusivity initially but since there has been such high demand they might have payed for more.

All I can tell you mate is that patience is a most important virtue in life and this is an important stepping stone to attaining it.
 
Aug 25, 2009
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Yeah, I'm sick of Microsoft being so exclusive when no other company is.

Now if you'll excuse me I'm just going to go and play Uncharted: Drake's Fortune for 360, then after that I'll enjoy some God of War III on my PC, and I think I might top it off with some Metal Gear Solid 4 for the Wii.
 

loc978

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I've been sick of Microsoft's exclusivity since 1997 or so. XBox, though? Never actually wanted one of their exclusives.
 

templar1138a

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I play PC and Xbox. Actually, I haven't used my Xbox nearly as much ever since I got a better PC. Anyway, I couldn't care less about the exclusivity. I'm not actually a huge fan of Skyrim. Even if Dawnguard were to come out for the PC tomorrow, I wouldn't buy it because I'd wait to get it cheap first.

So yeah, I'm mainly not bothered by exclusivity or delays because I'm already waiting for the game to get cheap.
 

l0ckd0wn

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Jul 17, 2012
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[quote post="9.383876.15203972"]This is true- however its less an agreement and more blackmail in the (in my view) singularly likely case of Microsoft going "You will sign this granting us long-term exclusive rights to any and all dlc you make...or you wont be releasing Skyrim on the 360, ever" and gimping a third of the gaming population on minor dlc is less of a loss then a third of the gaming population never seeing the game. Not so much bethesda's fault since multi-platform cancer releases are the norm. But you can bank on Microsoft having worded the deal to there severe advantage[/quote]

Are you sure about that? That sounds like "big bad boogieman" type talk, villainizing MS for the sake of it. And really I don't think Bethesda, which has the financial backing of Zenimax [http://www.zenimax.com/profile.htm], is going to bow to every whim for MS. Remember that Sony also has the same advantages for their own exclusives and either company could offer heavy financial incentives. Plus I don't see MS doing anything illegal after all the trouble they've already been in. Another thing is that MS/Sony don't make any money off their systems and it's the accessories and games which bring in the $; either making ultimatums doesn't sound like it would help because it would be hindering themselves as well and just drive the publisher to the arms of the other company.


BTW, all you getting bent out of shape @ MS for their "exclusivity" need to remember that Direct X is exclusively MS, and it is still beating the crap out of D3D & OpenGL. No other graphics platform offers the capabilities MS does. However, even with next to no compeition the platform has been greatly developed.

PS.
I'm not a MS evangelist, but I am a system admin who must administer their products daily. Some evils are necessary; MS is one of them, both for business and gaming.
 

w9496

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Jun 28, 2011
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Nope, because I bought an Xbox.

But surely your home entertainment console/PC has enough great games to occupy your time until the DLC comes out, right?
 

dayjack01

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thebobmaster said:
Ghostwise said:
I am much more disheartened by the awesome exclusives the PS3 gets. DC Universe, a free to play mmorpg, White Knight Chronicles, a few Tales games, Journey, Uncharted. They got some badass titles while the 36o is stuck with shit games like Gears of War, Halo and such.
You're right. Bioshock and Mass Effect were terrible games.
Hopefully that was sarcasim and if your implying that mass effect and bioshock were just on xbox you sir are definitly wrong but then again i have no idea what the context of your statement is
 

Strazdas

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Get PC. have no problems.
thebobmaster said:
Yopaz said:
thebobmaster said:
octafish said:
thebobmaster said:
Ghostwise said:
I am much more disheartened by the awesome exclusives the PS3 gets. DC Universe, a free to play mmorpg, White Knight Chronicles, a few Tales games, Journey, Uncharted. They got some badass titles while the 36o is stuck with shit games like Gears of War, Halo and such.
You're right. Bioshock and Mass Effect were terrible games.
Bioshock was an XBOX exlusive?

(Not a great game though, I would actually say it borders on terrible, but that is just my opinion).
For a year, it was, in the same way DC Universe is considered PS3 exclusive. Bioshock was first released on the 360 and PC, then came to the PS3 over a year later.

If you don't want to accept that as exclusive, though, I understand. Just replace Bioshock with Dead Rising.
Really? According to Wikipedia the PC version and the Xbox version were released on the same day.
As were the PC and PS3 versions of DC Universe. Hence my statement "in the same way DC Universe is considered PS3 exclusive".
just because a company does not want to deal with some distributors, in this case Xbox stupid rules doe not make it exclusive. and exclusive game is one that is released for a single console and never released on another. anything else is not exclusives. By your logic gta4 is a exclusive.

BTW, all you getting bent out of shape @ MS for their "exclusivity" need to remember that Direct X is exclusively MS, and it is still beating the crap out of D3D & OpenGL. No other graphics platform offers the capabilities MS does. However, even with next to no compeition the platform has been greatly developed.
you claim that directx is better than OpenGL and want us to take you seriuosly?
 

dayjack01

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Miles000 said:
There are 2 main reasons for this...

1. Microsoft likes to keep ahead of the competition, and will pay to do so.

2. This is kind of a big one.
The Xbox 360 is much easier to develop for than the PS3 and PCs.
That's why most games/DLC are made for the bob, and ported.
Some DLC packs are released for the 360, before they even work on the PS3 and PC.

Get used to it.
I Agree with No.1
But No.2 its complete BS no i depends on the coders themselves so treyarch or infinity ward have console coders bethesda have mainly PC coders but t decide to fuck them over and also where is the proof that Xbox 360 is much easier to develop for so to be frank when you post a statement could you please provide evidence not some BS to go with a BS comment sorry if I seem a bit mad right now but the ignorance of that comment just annoyed the crap out of me.
 

rob_simple

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Aug 8, 2010
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I can see why it would be annoying (I'm a bit pissed that I have to wait however long to get Tony Hawk's HD on PSN) but I don't get my knickers in a twist about it because there are any number of other games I can play while I wait.

Hell, I might not even play games to pass the time; plenty of other things to do.
 

Miles000

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Apr 18, 2010
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dayjack01 said:
Miles000 said:
There are 2 main reasons for this...

1. Microsoft likes to keep ahead of the competition, and will pay to do so.

2. This is kind of a big one.
The Xbox 360 is much easier to develop for than the PS3 and PCs.
That's why most games/DLC are made for the bob, and ported.
Some DLC packs are released for the 360, before they even work on the PS3 and PC.

Get used to it.
I Agree with No.1
But No.2 its complete BS no i depends on the coders themselves so treyarch or infinity ward have console coders bethesda have mainly PC coders but t decide to fuck them over and also where is the proof that Xbox 360 is much easier to develop for so to be frank when you post a statement could you please provide evidence not some BS to go with a BS comment sorry if I seem a bit mad right now but the ignorance of that comment just annoyed the crap out of me.
Basing my point off a developer's recount of making games on nine different consoles.
http://kotaku.com/5930370/how-video-game-development-has-changed-over-the-past-twenty-years

As well as many other developer posts on Reddit, and other blogs/sites, over the years. (Which are impossible to find unless you have 6 spare hours and a perfect memory of the exact comment, so I'm not even going to try.)

The important bits from that link though.
Xbox360: Other than the big-endian thing, it really smells like a PC ?until you dug into it. The GPU is great ?except that the limited EDRAM means that your have to draw your scene twice to comply with the anti-aliasing requirement? WTF! Holy Crap there are a lot of SIMD registers! 4 floats x 128 registers x 6 registers banks = 12K of registers! You are handed DX9 and everything works out of the box. But, if you dig in, you find better ways to do things. Deeper and deeper. Eventually, your code looks nothing like PC-DX9 and it works soooo much better than it did before! The debugger is awesome!
Compared to the PS3.
PS3: A 95 pound box shows up on your desk with a printout of the 24-step instructions for how to turn it on for the first time. Everyone tries, most people fail to turn it on. Eventually, one guy goes around and sets up everyone else's machine. There's only one CPU. It seems like it might be able to do everything, but it can't. The SPUs seem like they should be really awesome, but not for anything you or anyone else is doing. The CPU debugger works pretty OK. There is no SPU debugger. There was nothing like PIX at first. Eventually some Sony 1st-party devs got fed up and made their own PIX-like GPU debugger. The GPU is very, very disappointing... Most people try to stick to working with the CPU, but it can't handle the workload. A few people dig deep into the SPUs and, Dear God, they are fast! Unfortunately, they eventually figure out that the SPUs need to be devoted almost full time making up for the weaknesses of the GPU.
The 360 is easier to build for. It has been since day 1.
In case you sill don't believe me...
Square Enix Says the 360 is "A Lot Easier" to Develop For [http://www.planetxbox360.com/article_5382/Square_Enix_Says_the_360_is_A_Lot_Easier_to_Develop_For]
Xbox 360 ?significantly easier? to develop for than PS3- Kingdoms of Amalur developer [http://gamingbolt.com/xbox-360-significantly-easier-to-develop-for-than-ps3-kingdoms-of-amalur-developer]
Developer explains what it?s like developing for each console: PS3 being the hardest [http://gamingbolt.com/developer-explains-what-its-like-developing-for-each-console-ps3-being-the-hardest]

Regardless of what coders are prevalent in what company, the fact still remains that developing for console, then porting to PC is cheaper then developing for PC and porting to console.
One key reason for this is hardware capabilities.
If you build a game for 360, you can be almost certain that it will run on PS3 and PC.
If you build a game for PC (or PS3) you will probably have to dumb it down to get it to run on a 360. Fallout: New Vegas is a clear example of this. It's shockingly dumbed down for console.

Bethesda made Skyrim on the 360 dev tools, and ported it to PC. They will be doing the same with S.T.A.L.K.E.R. 2.
http://www.gamersmint.com/bethesda-consoles-to-be-the-lead-platform-for-skyrim-aim-to-make-it-really-accessible
I can't find the link for the STALKER 2 article.
We use the consoles as our lead SKU? So we develop towards the consoles and then porting to PC is usually not too bad actually.
VERY few developers still build for PC, then port to console, because it's more expensive, and the 360 is the easiest and cheapest of the consoles to develop for. That's why I said what I did in my original post.

Enough evidence for you, mate?

P.S. You really should use more full stops.

Edit: If you intend to reply to this, bring some evidence of your own.
 

GonzoGamer

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I was a little annoyed at first when GTA4 had it's dlc on the 360 but that was mostly because it sounded like the dlc had all the cool toys & vehicles you expect in a GTA game. Then I tried it and realized that it was overpriced. Most dlc is overpriced.
Now I'm pretty indifferent; I've come to the realization that they're going to do whatever they want anyway depending on what it means for their bottom line. I just avoid buying most any game until there's a goty.
The only exception I'm making this year is Borderlands 2. I'm buying that at launch and if it and it's dlc is as good a value as the original, I'll buy all the dlc separately too; they make it worth it.

As for Skyrim, they packed so much into that game I'm only about halfway done with it anyway. If any of the dlc is really compelling I'll wait for the goty for the PC.

MAUSZX said:
No, I don't care. I heard only of Skyrim and COD. Well for me in COD is ok since it gives you more time to play without being kicked out because you don't have 2 maps. In Skirim, well I will buy it for xbox360 but until they release the game of the year edition and I am really doubting, I'm not really excited about that game, don't know why.
Was it because it took them 4 months to get it working?
The only CoD dlc I ever bought was for MW3 and that was because it was half price.
 

OrpheusTelos

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Mar 24, 2012
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Syzygy23 said:
Ghostwise said:
I am much more disheartened by the awesome exclusives the PS3 gets. DC Universe, a free to play mmorpg, White Knight Chronicles, a few Tales games, Journey, Uncharted. They got some badass titles while the 36o is stuck with shit games like Gears of War, Halo and such.
The only thing actually WORTH playing on that list is Journey. (For the ps3 at least, can't speak for xbox)
Nah, Tales games are pretty good.

Although, since 360 has the best Tales game this gen on it (Vesperia), and we never got the PS3 version of Vesperia in the states...

Well, crap.

OP: The only system exclusives I'd really want to play from 360 are Tales of Vesperia, Lost Odyssey, and Blue Dragon. Awesome games, holding out hope that we'll see Vesperia PS3 brought over sometime... however unlikely it is.
 

SeeIn2D

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May 24, 2011
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Just to clarify I'm not talking about exclusive games at all. I'm talking about DLC and stuff like that where Microsoft habitually has always tried to, and usually succeeded, in getting rights to certain DLC before other platforms.
 

spartandude

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Fragmented_Faith said:
This is true- however its less an agreement and more blackmail in the (in my view) singularly likely case of Microsoft going "You will sign this granting us long-term exclusive rights to any and all dlc you make...or you wont be releasing Skyrim on the 360, ever" and gimping a third of the gaming population on minor dlc is less of a loss then a third of the gaming population never seeing the game. Not so much bethesda's fault since multi-platform cancer releases are the norm. But you can bank on Microsoft having worded the deal to there severe advantage
I highly doubt that

it was probably a case of "Hey, bethesda, ya know you guys would like more money, well we will give you some if you make skyrim dlc exclusive to the 360 for a month or 2"
rather than "if you dont make skyrim dlc exclusive to us, we wont let you release one of the most anticipated games, which is guaranteed to make loads of money on our console"

seriously dude think about it

MelasZepheos said:
Yeah, I'm sick of Microsoft being so exclusive when no other company is.

Now if you'll excuse me I'm just going to go and play Uncharted: Drake's Fortune for 360, then after that I'll enjoy some God of War III on my PC, and I think I might top it off with some Metal Gear Solid 4 for the Wii.
i would join you, but im too busy playing KillZone on my 360