luccadeas said:
Like all of you, I try to preach about how games are an art as much as I can and am willing to debate it with the naysayers. But I always get a frequently asked question: what about all of duty or other first person shooters? people understand other games like RPG's because of the story or the innovation but what about FPS's? yes some games are mindless shooting but... those are still fun, and I will defend them. but how can I explain that first person shooter's are an art as well?
((TL;DR at the bottom.))
I think a lot of people have a debilitating mental shorthand for what makes something Art. To a lot of people, something can't be art unless it's good. And at first pass, that seems fair. After all, there's a reason the Mona Lisa is displayed in museums and my five-year-old cousin's crayon doodles aren't. But as an artist, I spend a lot of time thinking about what makes something art and what makes something not art, and I've come up with two basic qualifications.
To be classified as art, the piece in question must:
1: Use a audio or visual medium
2: Engage the viewer mentally, physically or emotionally.
So, if you can hear it or see it, and it makes you think, feel or act, then it's art.
This brings me back to my first statement. Does Art have to be good to deserve that capital 'a'? Well, no. The ability to decide what is and isn't Art isn't really something that any man should be allowed to make. The phrase "one man's trash, another man's treasure" really comes into play here. Even if one critic swears up and down that something isn't Art, another critic will praise it for its genius. For example, Justin Bieber. Is he the greatest singer? Hell no. Is he still a singer? Does he still engage a (
very large) crowd emotionally? Bloody hell does he ever. The same is true for, say, Blue Oyster Cult. So to say "Justin Bieber is not an artist", you are one very short step from saying "Blue Oyster Cult is not a group of artists." I know I'm going to get a lot of flack for that statement. I have already. I won't back down on it.
This is also true in the case of video games. In many cases, video games are a prime example of the situation I listed above. Why is Bioshock Art and Call of Dfuty Simulation? A poster above likened games like CoD to paintings of famous wars. So really, what's the difference between this:
http://www.humanitiesweb.org/gallery/95/4.jpg
and this?:
http://www.youtube.com/watch?v=6ZUmTdeaoiQ
I couldn't figure out how to get it to embed. Sorry.
That painting is called The Death of General Wolfe. The artist, Benjamin West, rented out theatres and exhibited just that painting. He put it on the stage for about half an hour, and people would come in, sit down, and look at it. There were
line ups. This painting, which depicts the death of Canadian/English hero General Wolfe, the history of whom I won't get into here, was so topical and horrifying to the people of England that they would stand in line for hours just to
see that painting, and then when they got out of the theatre, some of them would get
back in line so they could see it again.
The second is IGN's gameplay trailer of CoD. You all know it, I don't need to get into the history of it.
So here's the difference. The first one is static. It shows you a single scene of a battle. Hell, it's not even a very accurate scene. Only one of the officers presented in that painting were around Wolfe when he died, the rest of them were off, y'know, being officers and making sure the battle went right.
Y'know what else does that? Call of Duty. Except it does it better - it does it interactively. I'm not familiar enough with the games to know if the battles in that game are historically accurate or not, but my war-buff brother seems to like them so I'm willing to assume, for the sake of argument, that not all of them are off. War Games (the FPS sub-genre I group games like CoD, Bad Company, and any other RTS that is a game about a fictional or nonfictional war in which the player controls a soldier) take the genre of Art representing war and put the viewer
in it.
How is that
not Art? This is the kind of thing I get really excited about. Video games as an art form can do something that artists throughout history have dreamed off. I assure you, Renaissance artists would cream themselves if they were told that one day, people would be able to not just view art, but be a part of it. Video games can do everything every other medium of Art wishes it could do. They make the viewer a part of the Art.
TL;DR So is Call of Duty an Art? Yes. Is it
good Art? No. It could do a lot better. But it's still Art, and it still excites me.