I actually did a video a while back about book of memories, and now...I agree and disagree.
See, back then, I hadn't seen any hands on previews. I had seen a trailer, and it didn't look that good, especially with one of the devs desperately trying to reasure fans. I was incredibly surprised when I saw people saying it was pretty damn good. No harm, no foul, right? Well...not so much. If they wanted to make a dungeon crawler, why silent hill? Could they not have made a new horror universe not so reliant on isolation and psychology? Maybe they could have based it on existing work, HP lovecraft, hammer horror, hell, clive barker's probably up for more videogame work, and as awful as jericho turned out, he usually has pretty good ideas for monsters, enviroments, and stories. Hell, I could even see this kind of game being easy to tie in with "supernatural" effectively, playing as a team of hunters eliminating all manner of beasties.
Point is, it's rather obvious the game has been made as a silent hill game because the name sells. There are spin offs that fit with the main franchise, halo wars was a logical step to RTS' (and it did it a damn fine job of giving an RTS console controls that work, I'm honestly surprised we haven't had more people copy it) banjo kazooie nuts and bolts fit with the franchise's style and playfulness, but silent hill being made into a co op dungeon crawler? I don't see it.
I'm all for spin offs and franchises trying different genres, but what I don't like to see is a franchise being squeezed into a genre that doesn't fit. It wouldn't stop me enjoying a game (I like doom 3 although it's completely not what doom's supposed to be about) but crucially, it could stop me buying a game in the first place, simply because it gives off an impression, that at best, the people on control don't really know what they're doing, and at worst, it's a work to sell a game by attaching a well known name onto it.