Jimquisition: GUNS GUNS GUNS GUNS GUNS GUNS GUNS

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RaikuFA

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vxicepickxv said:
RaikuFA said:
But, but, but you can't bash the FPS genre cause its the greatest and there is no flaws in it.-People who don't know what variety is and won't accept any other game.
Personally, I call that one the sports guy. I know a guy whose entire collection is this year's sports titles. His purchase history from gamestop is every year's sports titles. It's kind of scary.
Very scary. Mines mainly JRPGs, platformers and whatever else I like. And I like a lot.
 

tmande2nd

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They had Xcom (TBS) and Dawnguard (RPG) there.
Then again its the only things I watched.
 

tautologico

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I liked Ubisoft's conference. Rayman Legends, Ass Creed III (not new, but not a shooter) and Watch Dogs, which seemed pretty cool.

For the shooters I don't care much, I like a good shooter occasionally, but no more than 1 or 2 per year.
 

Casual Shinji

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ForgottenPr0digy said:
Casual Shinji said:
It says a lot when Sony stuck out the most this year with a Smash Bros. Brawl game, a new Heavy Rain, and a new Uncharted. *sigh*
Sony all stars is a clone of SSB but Beyond can break out the mold of heavy rain and the last of us can break out of uncharted mold as well. I heard the last of us is open world while uncharted was scripted.
I saw more or less the same disconnected mo-cap acting in the trailer of Beyond as I did in Heavy Rain. And as for the gameplay, I doubt it'll be any less wooden and awkward. But let's hope for the best.

And if The Last of Us is an open world game then I'm a firetruck. It would be cool if it was, but I don't think graphics of that caliber are possible in a current gen open world game. I'm sure there'll be sections that allow you to take a different approach to the situation, but I reckon the majority of the game will be very similarly structured to Uncharted, i.e. heavily linear and scripted.
 

mronoc

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While we're on this topic, did anyone else get a little less excited at the Watch Dogs demo when the gun fight broke out? I mean, here are these gameplay ideas that could not only allow for a lot of interesting approaches to problem solving that could really require some interesting lateral thinking, but also have the potential to really say something about the ubiquity of technology and privacy concerns (I let out a small gasp when I saw "HIV positive" pop up in the Identification window of some random NPC), and then out of nowhere some guys start shooting you with assault rifles and a gas stations start exploding. To me it kind of felt like they threw a gun fight in there just because that's what games are supposed to do, which kind of says some troubling things about that AAA game development scene. Is that just me?
 

malestrithe

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Jimothy Sterling said:
malestrithe said:
Dude, did you miss Sony's presentation? It introduced a lot of games that were not First Person Shooters. Wonderbook was different than anything else that was out there. The Last of Us presented a unique form of combat that was not as clean as seen in other AAA titles.
Above: A comment from a person who posted before finishing watching the video.
Actually, the video was still running when I posted this. Not my fault you did not get to Wonderbook before I finished my thought.
 

Jimothy Sterling

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malestrithe said:
Jimothy Sterling said:
malestrithe said:
Dude, did you miss Sony's presentation? It introduced a lot of games that were not First Person Shooters. Wonderbook was different than anything else that was out there. The Last of Us presented a unique form of combat that was not as clean as seen in other AAA titles.
Above: A comment from a person who posted before finishing watching the video.
Actually, the video was still running when I posted this. Not my fault you did not get to Wonderbook before I finished my thought.
VUNDERBUKEN!
 

PureIrony

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Aug 12, 2010
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rolfwesselius said:
Stop blaming publishers and blame the consumers Jim!
They are not gonna waste money on new things if we only buy the same old crap!
But no no no you just keep screaming."THE PUBLISHERS THE PUBLISHERS IT'S ALWAYS THE PUBLISHERS !"
Once the consumers start buying new things the publishers will make new things.
There isn't much of a solution in that.

Think about it: we both know there are at least a million people who will buy the next Call of Duty, and the next one, and the one after that. We are not going to stop them. Just because they are a large part of the problem doesn't mean we will find the solution with them.

We also know that there are tons of gamers clamoring for something more. I think Jim is right in thinking that it'd be a hell of a lot easier to get the publishers to cater to other gamers then it will be to keep large masses of people from buying shooters.
 

ZeoAssassin

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While the overflow of FPS is certainly an issue nowadays..From what i saw of E3 it honestly didn't bother me....the fact that the last 2 years of E3 showed us that god awful XCOM fps only to have an actually strategy XCOM NOW gives me hope that FPS genre are loosing their stranglehold on the industry.

I mean shit...that new Beyond thing is suppose to be a game that explores the afterlife or something (and from what i saw had a little Akira vibe but that was just me) and Ubisoft showed off another new IP with Watchdogs, and while it is technically an FPS I'd argue that Dishonored separates it self A TON from the recent modern shooters with the steam-punk and magic deus-exian play style...and you get to mind control a fucking FISH and RAT in that game =p

Maybe i just ignored this years crop of FPS more then Jim...
 

Scrustle

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Although I thoroughly agree with the overall statement I'm disappointed by how racing games are yet again shunned by gaming press. Forza and NFS definitely took a back seat to shooters and sports games like anything else this year, but these series are huge sellers, yet everyone keeps on talking about how there is nothing but killing. Not true.

But that's not what I really want to focus on with this topic. I want to mention that what disturbs me is not necessarily the fact that everything at E3 was non-stop shooters (although that's certainly depressing), it's that so many of these games are following a disturbing trend in how they depict violence. I think it's just another symptom of the industry following CoD, but I wouldn't want to commit to that. Nevertheless more and more games are showing violence in a far more grisly and brutal fashion, and presenting it in a way as if it's something we should be impressed by. Like if you look at the violence shown in The Last Of Us it shows it in a horrible animalistic way. I guess that's the point of that game, but it's far from an isolated example. Tomb Raider showed a lot of this too and now pretty much every FPS with a knife attack seems to be trying as hard as it can to make the violence glorifying the grotesque aspect of killing. They use scenes of this as a reward for killing. It makes me worried that game companies believe that is what we want, and even more worried at the possibility that it actually is.

I remember seeing an old Jimquisition episode in which he showed actual footage of someone committing suicide as a way to shock people, and to show that games don't desensitise you to real violence, because real violence is frightening and unceremonious. His point was that even if you have played hundreds of hours of violent games real violence and real death still disturbs and disgusts you. But I see games turning closer to this representation of violence, a focus on the actual act of causing death and seeing pain. It's a pretty horrifying trend.

I don't think it's really appropriate to link the video here, but if you're morbidly curious you can find it on Youtube. The episode is called "Gamers don't want realistic violence".
 

Falseprophet

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E3 is for the shareholders, not the customers. So it's not really surprising it's basically saying "here's next year's line-up of sure bets!"
 

Dr Jones

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Casual Shinji said:
It says a lot when Sony stuck out the most this year with a Smash Bros. Brawl game, a new Heavy Rain, and a new Uncharted. *sigh*
Yeah.. I was just not hyped for The Last of Us at ALL. I saw the gameplay and went "Uncharted". I still have some hope for Beyond and Smash Bros. Ps3, as I never played Heavy Rain and Super Smash Bros. (though I wanted to), so these still interest me (though I think Beyond's premise is far, far less interesting. I love me some serial killer action).

Random Argument Man said:
The Jennifer Love Hewit of video games? Does that mean you have two big.... Nevermind.

I've stopped looking at Microsoft's presentation since 2009. I still think Ubisoft was pretty impressive though.
Ubisoft's was probably the best.. And also... Nice avatar ;D
 

daxterx2005

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Its funny you said the new Tomb Raider looks like Uncharted.
When Uncharted came out everyone said it looked like a upgraded Tomb Raider.
Its really come full circle now.....I don't know if thats a good thing or a bad thing.
 

MonkeyPunch

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Hilarious starting segment.

I love FPS's. I do. I buy more of them than I do any other genre and even I'm tiring of them.
This is why I was so pissed when they made Syndicate of all things in to a forgettable, run-on-the-mill, "me too" shooter.

You can just see the Publishers in an office going "hey, which old IP can we make in to a shooter now?! Which shooter was successful recently and how can we integrate what it did into our product?"

The worst part is that a lot of these me-too shooters often try and ape a similar product (for eg. CoD) and then end up doing it less well and looking super derivative in the process. So if people have to choose they'll take the tried and tested game over the one that is "sort of like it, but not as good".

I think publishers are not thinking that if one (or more) titles have a strangle hold on a genre, then it's probably better to try and make an awesome game, just in a different category.
But their thinking is just "if that game sold so many copies, we can make something just like it that will also sell that many copies".
 

TheSapphireKnight

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I didn't really notice it was any more proportionally shootery than usual. Maybe that's even more damning of the state of E3 but who knows.

Most of it I didn't actually mind. I think the thing that bothered me the most was there already being a new Gears. MS has tons of options at their disposal even with established IPs, even other established shooters(cough Perfect Dark).I am willing to cut them a little slack since we are at the tail end of this console cycle and 1 prequel with Gears. However if they keep doing this up in the next console cycle of having so few worthwhile exclusives on any given year than why the hell even bother with exclusives at all and just release the "exclusive" titles on PC as well similar to Alan Wake within a year of the console release.

As I have gotten back into PC gaming recently i am finding little reason to bother with any third party titles on console when I could get them on PC.
 

MB202

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Guns? I didn't notice any guns... but then again, maybe I was distracted by Pikmin 3 and Rayman Legends.