I have to be in the disagree camp on this one, at least as it relates to the Bioware games (I haven't played many others with relationships / sex in them personally that you mentioned in the video). I was deeply attached to my romances in ME and DA games and I really enjoyed getting to know and being able to become close romantically to them as I felt might naturally happen if one was going up against horrible odds with a group of people over a period of time. The sex scenes were, admittedly, taken as stand alone, kinda corny and badly done, but that wasn't the crux of the matter for me at all. Then again, I'm a woman, so maybe that's part of the disconnect here - I felt in this episode, despite all you say (that I support) about thinking inclusively about women and girl gamers, that you were really considering this from a solely male point of view. That sex scenes are pandering boobies and sexual gratification at an audience you seem to consider as primarily male, and that... well that flies in the face of considering females part of that audience.
Have you seen the width and breadth of the fan fiction (of varying quality, granted) that spawns from those Bioware romances? They mean something to the story for a lot of people. They mean something to the game for a lot of people. You can take the sex scene out of that and stand it alone and critique it if you care to, and most will come up lacking, but people who are feeling romantically linked to another person do tend to end up in the sack in life as a general rule, barring any obstacles to that outcome.
The God of War sex is tasteless. The sex with hookers in GTA games is meaningless. The sex in a lot of games might have served your point far better than the sex in games that are trying to encompass the idea of romance developing over time (without turning themselves into dating sims, which others have pointed out, is a time/resources issue - it can only be so much of a game so yes, it's mostly talking and gifts but how much do you think it should be? The whole game? Half? Where's it sit for you?), but I have to say Bioware games didn't seem to serve your point. I see your point, it's a valid one in many instances, but your argument is weakened - to my mind - when these are the examples and we're using some Bioware rep who simplified things overly - as they do so very often it's almost exhausting to bother keeping up with it.
Have you seen the width and breadth of the fan fiction (of varying quality, granted) that spawns from those Bioware romances? They mean something to the story for a lot of people. They mean something to the game for a lot of people. You can take the sex scene out of that and stand it alone and critique it if you care to, and most will come up lacking, but people who are feeling romantically linked to another person do tend to end up in the sack in life as a general rule, barring any obstacles to that outcome.
The God of War sex is tasteless. The sex with hookers in GTA games is meaningless. The sex in a lot of games might have served your point far better than the sex in games that are trying to encompass the idea of romance developing over time (without turning themselves into dating sims, which others have pointed out, is a time/resources issue - it can only be so much of a game so yes, it's mostly talking and gifts but how much do you think it should be? The whole game? Half? Where's it sit for you?), but I have to say Bioware games didn't seem to serve your point. I see your point, it's a valid one in many instances, but your argument is weakened - to my mind - when these are the examples and we're using some Bioware rep who simplified things overly - as they do so very often it's almost exhausting to bother keeping up with it.