liquid_hokaji said:
I disagree with Jim on this one. Sex being a "culmination" does not detract from a relationship that the fictional characters may have developed. There are sex scenes all over battlestar galactica, but when mass effect has a sex scene it is a false attempt at trying to be mature ? I use both battlestar and mass effect as a comparison, because sex scenes in both makes sense when the galaxy can be annihilated at any time.
Just because person believes a sex scene was just added just so they can have a sex scene does not mean that was the developers intent or how other people perceive it.
The difference being the sex scenes for Mass Effect are the end point for the relationship. They're a goal to accomplish and the relationship doesn't go anywhere from there, ever. The most you get out of it afterwards is, "Hey thanks for being a pretty cool guy Shepard. Well... uhhh, cya ."
And then you go through canned dialogue about the specifics of their race or whatever.
It might work better the the physical aspect of the relationship came sooner and then was followed by the character opening up more emotionally rather than coming off as a reward for completing their own personal check list and agreeing with them more often than not, or asking them to take care of your fish, or asking them what makes their race different from humans, or merely acknowledging their existence(Traynor, Liara).
The fact that they're just slapped on "because that's what BioWare games do" shows how little thought it actually put behind any of it. And if such little consideration is put into it, why are resources wasted on it to begin with? This is like their version of slapping multiplayer into everything where it doesn't belong.
sjwho2 said:
Although the friendzone is a joke/meme, I think Jim shouldn't get so upset at the idea of it.
The "friendzone" isn't that a woman won't sleep with you because you think you've earned it, it is that the woman is leading the man on with hopes of a relationship when she has no wish for that.
At some point it may have meant that, but it has long since turned into the meaning Jim's stated. Though the people who feel they're in this imaginary zone will say they're being lead on anyway, because being friendly is now apparently the same as flirting and showing interest. See also: "Nice" Guy Syndrome.
PirateRose said:
Dragon Age 1 did have the gift giving mechanic, Dragon Age 2 however did not rely on it nearly as much, you either won good favor through doing what the character wanted or completely countering what they wanted. The first time I played I missed most of the gifts, and I didn't treat a certain male character politely. He started acting up and I'd pick the option where Hawke would make fun of his tantrum or argue him till he straightened out. I literally only picked two flirt options and spent the rest of the game going against everything this character said said. Now it can either be perceived that the romances in DA2 are made more like Mass Effect, little to no challenge, or you can look at it as a pretty interesting bit of romantic development, because the opposite attracts thing is fun. Then again, there are some shaky ground on the fact you can completely, utterly violate a few character's core beliefs and still lock them into sex.
DA 2 worked a bit differently in that Friendship/Rivalry and Romantic interest were two separate sliding scales. It's neat idea in that there are indeed antagonistic relationships that still result in attraction but the execution was terrible. The two systems having absolutely no interraction is likely part of the problem because you'd think being the complete antithesis to their beliefs would deter them in some way.