DustyDrB said:
Woodsey said:
What is this whole "versus" business with FF?
Yeah, I don't get it either. Someone want to teach a JRPG illiterate guy something?
Okay the story goes when the development of XIII started up Tetsuya Nomura (The guy who directs the Kingdom Hearts games and is not in charge of ANYTHING ELSE despite what a lot of people will stupidly tell you, he just has the easiest name to remember) got pissed with the direction it was going, and since Yoichi Wada (Japanese Kotick) wants sequels out the ass for every FF world, he got himself assigned as director to one of them.
Now that story has probably undergone some modification over time but the general idea is that Nomura's idea of where FF should go isn't the same as Wada's. Hence Versus XIII
Versus is pretty much the opposite of FFXIII anyway, the world map is open for exploration instead of being on rails, the combat is action instead of... whatever XIII's terrible system was supposed to be because it wasn't turn based. And it's a blend of reality and fantasy a lot like the Megami Tensai games.
The latest trailer from TGS sums up the 3 games pretty good.
XIII: A cheesy love song, easy to produce, no real emotion, garbage
Versus: an orchestral soundtrack that is very atmospheric and haunting, something you remember
Agito: war drums, a big battle, something epic
http://www.gametrailers.com/video/tgs-10-final-fantasy/705844
Erana said:
Its just a rumor. Still, how would Squeenix NOT benefit from releasing it on the 360, as well?
Devils Advocate: Because focusing on a single platform rather than making everything work for every platform is not only a simpler task but also means you can do more.
Fanboy Advocate: Because people need to know they can trust Square again, XIII was a total piece of shit, I've seen FF games be polarizing ever since... well ever since FFVI I guess but NOT like that. It's also the first Multi-Console FF and so it will always have that stigma
Slightly more Logical Fanboy Advocate: it's a test to see where the rot in the company is, if it's an exclusive and it's good that gives credit to the 'Multiconsole was bad, Wada is the rot, Toriyama is a terrible game designer' theory, if it's bad as an exclusive, that argument loses weight. The reason that argument picked up momentum was because as confusing and asinine as the plot to the KH games ARE, Birth By Sleep was fun as hell, most Nomura projects have that and Nomura's a single console guy.
Just me talking now: You got your director and producer threatening to walk if they don't get to do the project there way, if they walk logic dictates that the employees loyal to them will walk with them, usually enough to start a company on there own, and even if not that Kitase and Nomura wont have trouble getting a new job somewhere else. Next, XIII was hardly worth the price of creating the port as it was only 1/4th the sales, probably enough to pay for the port with a little over run. around 50% of that margin would likely have brought the PS3 for the game if they really wanted it, as I don't believe so many picked up the game on a whim, though the other 50% would account for that section, actually cut it down to 25% you would still have the people who staunchly refuse to get a new console.
Now this is just speculation don't hold me to any math (besides the amount on the 360 sold vs ps3 copies sold) but if someone with more stable figures can work out the difference, there could probably be a good argument made that it would have been just as (if not more) profitable to remain an exclusive.
If your asking how that makes sense, okay consider that porting isn't cheap, at all. It's cheaper than making a new game but it's not cheap, especially if you want to do a good porting job which I would assume XIII was. So lets say only the 25-50% people who brought the 360 version still buy the PS3 version, that still means that there isn't the additional cost of the porting which means that it only adds on to the profits without the extra subtraction.
Again someone who has harder numbers of cost->money earned->how much the port costs + production and all that stuff, but you can see where the argument comes from.
Personally I don't care, but I know a lot of people do.
Jumplion said:
I wouldn't be surprised, but regardless I absolutely
hate it when people start randomly speculating that a game previously possibly exclusive to PS3 goes to 360.
I mean, remember when there was that one Metal Gear Solid teaser site?
People went absolutely
nuts because "OMG, It's green like the 360! And the power button is like the 360! And if you add the amount flipped on the !/i it's 360! METAL GEAR SOLID
FOUR IS COMING TO 360! MGS4 IS COMING TO 360!"
It was an iPhone game. Or that Peace Walker game, I forget which, but whatever. I still don't get why people want
specifically MGS
4, get over it already! Same thing happened with the MGS:Rising teaser site, remember that? And that wasn't the only instance, sometimes Kojima would make an off-handed remark on the 360 and suddenly, rumours started plopping up everywhere that MGS4 would go to 360. Srsly. And I remember a while ago when Mass Effect was "accidentally" listed for PS3, and it was instantly shot down as "just a mistake" when the same thing happened for another game and everyone went nuts.
Whatever, excessive ranting over, I'll just wait. I haven't played FFXIII yet anyway, not much of a final fantasy fan to be honest, but maybe I'll get into it with Versus or before.
Actually this is a good analogy, Nomura makes a twitter post saying "I'm making this game for the PS3 alone" everyone takes that to mean "It's going to be ported"
As for getting into the FF series, don't try XIII, it's bad-
And before it's defense force comes knocking on my door, I've played the game, I've played other FFs. It is NOT good game design. It's not even Chrono Cross, it's Final Fantasy VIII (incidentally don't play that, save yourself the pain)
I would say if you still have a PS2 to go with XII.
XII is an odd one since before XIII everyone always said "this is the worst Final Fantasy ever" but that's because it's different.
Oh the games story is paced schizophrenically and on the surface there isn't a lot of development, it suffers from having 2 directors adapting the work of a third director with an overbearing Kotick boss. But the gameplay is genuinely fun, the plot has a surprising amount of depth (man vs god, freewill vs enslavement, the consequences of revenge and it's relation to the past and your growth as a human being beyond that)
On the downside the poor pacing means you don't remember the good stuff, I fondly remember the game though and it's fun.
For a more 'safe' experience however try one of the 2D snes games, they are charming and unreliably addictive. They are also fast (in combat) as to not bore you.
Getting into JRPGs in general? try the Persona subset of the Megami Tensai series and Chrono Trigger.
For more recent stuff the 'Tales of' games have ALWAYS been a good stop, Folklore is fun but different, and of course Demon Souls.
If your looking for Strategy that's Valkyria Chronicles, Final Fantasy Tactics, Tactics Ogre, Fire Emblem and my personal pet pleasure Super Robot Wars.
A lot of people say the genre is stagnant and let themselves judge it based on the PSX era (where JRPGs were in a big boom period due to the success of FFVII) but there is a surprising amount of variety and there will be at least a few games you'll love.
Also Breath of Fire, old series by today's standards but FUN