Abandon4093 said:
Very few AAA developers develop solely for PC, infact Valve don't even really do that anymore either.
I don't think PC gamers really have any problem with that. I love titles like Mass Effect and Arkham Assylum, even though they're basically console ports. Just because Shadow of the Colossus and Red Dead Redemption never even had the PC in mind doesn't make me not want them to play on my platform. Eidos showed us recently how developing primarily for the consoles doesn't mean a shitty PC version.
The problem here is that he is implying that just because it's not the lead platform it is okay to be in a broken state. He should have just apologized and left it at that. After all, people spent quite a bit of money on this borked product. Red Orchestra 2 was also massively buggy on release, but just look at how they handled it. It's all a matter of tact.
And unlike the thinking of some <url=http://www.escapistmagazine.com/forums/read/7.317229-John-Carmack-PC-Is-Not-the-Leading-Platform-for-Games?page=3#12914201>unsuspecting<url=http://www.escapistmagazine.com/forums/jump/7.317229.12914270> gentlemen, PC sales aren't necessarily insignificant. FarCry and Crysis each sold in excess of 3 million (with the expansion pack Warhead selling another 1.5 million) on the PC, which is roughly the same amount Crysis 2 sold on all platforms combined. Bad Company 2 sold more copies on the PC than the consoles. The Witcher 2 has sold over a million copies. Portal 2 sold more on the PC than consoles. And of course we have successful companies making PC-exclusives like Tripwire, Bohemia, Stardock, The Creative Assembly, GSC, Runic. Even console-exclusive publishers are now publishing for the PC - Capcom (Resident Evil, Street Fighter, Dead Rising, DMC), Sega (Total War, Aliens, Universe at War), Sony (Planetside... 'nuff said), Atlus (Trine, Rock of Ages, Xenoclash). Again and again indie games have sold better on Steam than XBLA.
Sure, consoles have outgrown PCs by a wide margin, and you can't expect CoD's 20 million sale on the XBox form the PC. But it's far from dead and is the spawning ground for new developers.