I love JRPGs to death, but they're just so generic, i mistook one game for another (Lost Odyssey + Last Remnant,) and no one really cared for one JRPG is very similar to another, and those mistakes happen frequently.
What are someways that they could make them better.
In my oppinion they just need less cliche storylines, a new and innovative battle system that doesn't break the flow gaming, more realistic social and building structures and people with normal reactions (less melodrama) and getting pissed if you steal their shit, maybe some more freedom, if you give me a Continent i want to see it. (but not the WRPG / MMO sized.) Oh and i want to dress normally, unless at some point in history that was a fashion trend, i don't think 7 belts, 12 ribbons and more lace than a dominatrix is a realistic clothing choice.
So what do you think they should do to fix JRPGs... without turning it into a WRPG.
What are someways that they could make them better.
In my oppinion they just need less cliche storylines, a new and innovative battle system that doesn't break the flow gaming, more realistic social and building structures and people with normal reactions (less melodrama) and getting pissed if you steal their shit, maybe some more freedom, if you give me a Continent i want to see it. (but not the WRPG / MMO sized.) Oh and i want to dress normally, unless at some point in history that was a fashion trend, i don't think 7 belts, 12 ribbons and more lace than a dominatrix is a realistic clothing choice.
So what do you think they should do to fix JRPGs... without turning it into a WRPG.