1-Then you haven't played enough JRGPs, The Front Mission series has excellent stories ... the Chrono Trigger series also does ... Radiata Stories had a very interesting twist in its story ... Persona series stories are very imaginative and creative, Valkyria Chronicles has a very interesting take on WW2 .... need i keep going.antigodoflife said:1.) No, I want to play JRPGs, I enjoy them and their stories, but when the amnesiac is sent as the chosen one to stop the gods destroying the world for the 15th time, it becomes a bit lackluster and well, monotonous and I want to see some variety once in a while.
For starters it's Cid, and secondly i like their steam punk alternate reality like all JRG fans, I accept the fantasy in them and the monsters, demons, aliens, magicians what have you, to go with it, I just don't like the whole one inn, one pub, one shop (to later become 3 venders and a shop) and everyone accepting the fact you stole their 2000gcs (game currencies.)
3.) This is the only part in WRPGs I like to be honest, I?d just like to be able to go off story for a while and have a look around, I reckon a JRPG would be perfect for the CryEngine, just so you can look at the pretty scenery that really only ever gets noticed during the CGI cinematic.
4.)No, some JRPGs have a good idea of clothing, the majority just goes over the top (this part is really more nit picking than anything) but I would love to see a town where the women wore clothes similar to Yuna from FFX... I never said I wanted my JRPG to wear clothes of a WRPG, i would like them to wear more Japanese traditional clothing, or Arabic traditional clothing for more desert areas, or some mermaid or Hawaiian get up for the beachy areas, etc. And maybe realistic sized boobs would make me like female JRPG charaters a little more, as well as a decent voice.
2-FF7, FF8, FF9 did have entire continents to explore, they were over-head but still that were very interesting to explore the first time around ... but JRPGs developers found that too much exploration dilutes the story (which is the focus of JRPGs) and that making a lively fully detailed world with that size and integrating it into the story is very taxing since they have many other aspects to focus on (battle system, cut-scenes, .. etc etc)
3-Again .. you seem to haven't played enough JRGPs, FF12 had excellent sense of fashion that fitted each area and race with unique and interesting but appropriate clothing, most of the other JRPG i mentioned in my faves had similar good tatse of fashion .. similarly FF8 had a very nice and modest fashion design for ALL its characters (well ... except Ultimicia .. but she is an evil witch .. so the crazy look fitted her)
Only some of the games made by Tetusa Nomura feature excessive use of belts, zippers and buckles ... but one guy and his famous games don't represent the entire genre of JRPGs .. not even close.
I see that you are generalizing too much here .. not all JRPGs has generic stories or crazy nonsensical fashion or big boobed women ... that's the stereotypical idea those who don't play enough JRPG get from the outside ... once you delve and experience enough JRPGs you will see that such biased claims are far from the truth.
I did enjoy it too, but after hours of wandering around without finding anything worthwhile it got tiresome and the map becomes a chore to cross without any sort of vehicle ... i now learned to get over it .. specially after playing old JRPGs like (Final Fantasy Tactics) and (Front Mission) which had that select-a location-to-got-to approach that later got spread into this gen of JRPGs (yeah those two games are pretty much the origin of this mechanic in JRPGs).UncleUlty said:I'm saying on the map part that I enjoy that "FAKE" sense of freedom that was so common in older JRPGs. The whole select a location thing just bugs me but maybe I just need to get over it.
Also a good number of JRPGs have ditched random encounters as you said but a good few haven't such as Lost Odyssey and Enchanted Arms.
That said, if they were able to create a world map that really is interesting and bursting with life i'd give it a try (maybe that can be the result of a hybrid between sand-box western games and JRPGs).
As for random encounters .. even if there are a couple of JRPG games still using this archaic mechanic the genre as a whole have thankfully dropped it.