Just a Rumor: Fallout 4 is in Boston

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Tuesday Night Fever

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I was hoping for Fallout: Australia... but as a New Englander who HATES driving in Boston, I'd love to see it get the post-apocalyptic treatment. So... it gets this Fallout fan's approval.
 

snekadid

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Soviet Heavy said:
Here is hoping they get someone other than Bethesda to write the game. Like Obsidian.
i don't know, i perfer games that eventually get fixed. That and obsidians history of releasing unfinished games<I don't care what the excuse, they were released half done and can only be judged by the work handed in> means i am far from a fan of the company.
 

Rock Beefchest

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Saviordd1 said:
Aaron Foltz said:
Fallout: Detroit.

It's already shit central and less than an hour away from me.
Is it REALLY that bad? I've never been but the rumors can't be that true can they?
"hey lay off Detroit, they are living in Mad Max times up there"

Internet cookie for the reference.

I think that NYC would be a better alternative just for the fact that is is such a massive city that is completely full of landmarks that the entire world can recognize.
 

Metalix Knightmare

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Ultratwinkie said:
Soviet Heavy said:
Ultratwinkie said:
evilneko said:
So, here's hoping it's actually post-apocalyptic, unlike the last one.
Oh right because nothing says "fun" like no progress EVER.

And gamers say they're sick of copy-pasted games.
I'm of the mind that there are two groups of Fallout Fans. The ones that started with the old games, and understand the core themes of rebuilding and black humor of the originals, and those that started with Fallout 3, and were treated to a more traditional apocalypse scenario.

I prefer to move into a new age rather than wallow in the wreckage of what came before.
Pre-war America was a festering shit hole that made Africa look good. Every city was a ghetto. Everyone was starving. Inflation was through the roof. The military itself was starting to rebel.

Bethesda does the old "America is a utopia lost" crap that only appeals to nationalists who post "rallies" to rebel against the liberal government and stockpile guns by the crate-load. At least the old games knew America sucked, and didn't pander to American egos.

If the world really was that good, the bombs would have never had dropped.

Trying to stick to a dead wasteland, sitting around whacking off to the idea that "ooooh America was the best" is stupid. Especially if the entire history of fallout points to this fact.
Why do I get the idea that you never finished Fallout 3? The only people in that game who claimed that America was a grand ol' place to be are the goddamn Enclave (Ya know, THE BAD GUYS!) the people who listen to their broadcasts, and a bunch of propaganda posters! The only people besides them who have ANY knowledge of America are a historian that has most of his facts wrong, 3 Dog who has nothing but distaste for the museum that has something he needs, and ghouls who have other things to worry about!

Seriously, I have NO idea where you got the idea that the game was some celebration of America, and the fact that you DID does not bode well for you.
 

Therumancer

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Nov 28, 2007
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To be honest I hope they stop screwing around geographically to be honest, though that's a bit too much to ask. Part of what makes this work is the idea that the world was decimated and pretty much everything else is dead beyond these little pockets rising up. If they start showing life/hope/socieities in the aftermath of the apocolypse everywhere it destroys the entire point of this kind of setting. This is one of the big reasons why I have been so vocal about Fallout not going to other countries outside of the US, as much as people there would like to see themselves surviving to some extent, it kind of defeats the point of the setting.

Going to the East Coast where I live (I'm in Connecticut, but Boston isn't that far away) is kind of a joke because to be honest this is one area that would be totally decimated beyond the point of recovery, indeed the coast line would probably be pushed back so far that most of these states on the east coast would be underwater (a point that many post apocolyptic writers that know what they are doing don't forget). Don't get me wrong, on some levels seeing my own home survive would be nice, but I know that's not practical or appropriate, I can't criticize others without accepting the same thing myself.

The reason why the East Coast would be decimated is simply put naval power, which is one of the big strengths of the US. This is where we manufacture and base a lot of our nuclear submarines (despite the efforts of certain presidents), not to mention Connecticut being where the Coast Guard Academy is located (where I live in fact). Connecticut, Rhode Island, Massachusets, New Hampshire, all dead. To have any hope of beating the US in any kind of war your going to have to get biblical with this area, and to be honest with a lot of the technologies involved for missle interception and such your going to have to break the east coast to get anything (missles, planes, etc..) further into the country, and to do that is pretty much going to mandate hitting it with so much crap that your basically going to saturate the defenses and pretty much sink the entire region. There has been a bit written about it, and you'll notice what this part of the country looks like on most post apocolyptic maps.

Basically, having Boston of all places survive is pretty much insane. DC was pushing it, but I could vaguely see that possibility based on location depending on how much was left and actually got past the coastlines and other defenses en-route. Places like Vegas surviving are more reasonable because they are out in the desert, and don't really have much in the way of strategic value. Vegas presents no real threat, where a lot of the states of New England pretty much have enough firepower based there to end the world ten times over.


That said, I hope Bethesda and Obsidian work out a compromise. I think Obsidian should do the writing and basic game structure design, and Bethesda should actually build it. Bethesda produces a lot of bugs but makes more solid games than Obsidian in a technical sense, but when it comes to ideas and writing, Obsidian has it all over Bethesda. We won't see this version of the series live up to it's potential if we keep having to deal with either/or situations.

As far as real world political analogies go, I think there is some referential black humor, but people who make such comparisons are reading a LOT more into it than is intended.
 

bl4ckh4wk64

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Frankly, I don't care where it is, I just want guns that don't suck until you put 5 million points into them. Or better yet, give us more choice with actual rifles rather than giving us fucking nuke launchers.
 

Saviordd1

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Mick Golden Blood said:
-You kill puppies with your horrible words-
NO, its not a simple miswording mistake, NO ONE calls the "American Revolution" a "Civil War" not even the British, both recognize it as the "Revolution" "Revolutionary War" "American Revolution" "War for Independence" or "United States War For Independence" had you called the Revolution the American Uprising or something, yes, it would be a simple miswording, but naming it something that NO ONE calls it is not a simple miswording, it is a full blown mistake that I could in NO WAY predict, especially since the American Civil War is called the "Civil War" so you calling it a Civil War would make me think of the American Civil War; don't pawn your mistake off on me when it is clearly mistake that would confuse ANYONE who knows history. (Seriously, its like Calling the war of the roses the Flower War)

And I won't even go into how wrong the generalization about the entire US Revolution being based around taxes is.

Soviet Heavy said:
I'm not sure if that's funny, or horribly horribly sad.
 

Soviet Heavy

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Saviordd1 said:
Mick Golden Blood said:
-You kill puppies with your horrible words-
NO, its not a simple miswording mistake, NO ONE calls the "American Revolution" a "Civil War" not even the British, both recognize it as the "Revolution" "Revolutionary War" "American Revolution" "War for Independence" or "United States War For Independence" had you called the Revolution the American Uprising or something, yes, it would be a simple miswording, but naming it something that NO ONE calls it is not a simple miswording, it is a full blown mistake that I could in NO WAY predict, especially since the American Civil War is called the "Civil War" so you calling it a Civil War would make me think of the American Civil War; don't pawn your mistake off on me when it is clearly mistake that would confuse ANYONE who knows history. (Seriously, its like Calling the war of the roses the Flower War)

And I won't even go into how wrong the generalization about the entire US Revolution being based around taxes is.

Soviet Heavy said:
I'm not sure if that's funny, or horribly horribly sad.
I live in Ontario Canada. We usually refer to Windsor as part of Detroit that spilled over the river. The I went over the bridge. Windsor looked like paradise compared to the slum we saw.
 

Saviordd1

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Soviet Heavy said:
I live in Ontario Canada. We usually refer to Windsor as part of Detroit that spilled over the river. The I went over the bridge. Windsor looked like paradise compared to the slum we saw.
Yeah, I'll put that under "Horribly horribly sad"
 

wrightguy0

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Dreadman75 said:
This sounds really cool. I especially like that Bethesda is taking the reigns on this one.

I have nothing against New Vegas, but it always felt a little too...'civilized' would be a good term. There were just so few places that really rewarded exploration outside of any of the questlines. It felt like when the NCR came to the Mojave they combed just about all the places that WOULD have been cool to investigate, and took the rewards with them.

In Fallout 3 however, I loved the urban feel in the DC ruins and traversing them by metro tunnels, while tedious, felt right. And just about every building had something worth finding in it.

I can't wait to see what Fallout 4 has in store for us!
Yup, scrambling over ruined office blocks, delving into mutant filled metro tunnels, and watching the few humans who remained in the hell their ancestors made try and build something meaningful was something i preferred much more than New Vegas's Shining lights, though NV was Fun, the Mojave didn't feel right.

Though Fo3 was far from perfect (I would have rather seen more sides to the enclave other than cartoonishly evil, not enough dark humor etc.)
 

poiuppx

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Ultratwinkie said:
I already explained this.

Those that do NOT complain about their own problems, goes off on a tangent about America, or lives entirely in the past. Every settlement had at least one person who does this.

They didn't plant crops. They didn't distill radiation out of the water. They didn't start actual trade caravans. They didn't bother with anything. The NPCs either sit around and moan, or sit around and whack off to the thought of America.

Neither make sense, because no one can survive that long without doing anything. No one would be talking about the virtues of America because it would be the same as saying "America sucks, too bad Rome isn't here."
Have to jump in here. I think your memory of F3 may be a bit faulty, because it fails to note a few things.

*DC got its ass handed to it by the nukes. The sheer number of high-radiation zones are rivaled in the series by The Glow and The Divide alone. Which makes sense, but doesn't do any favors to rebuilding efforts.

*Rebuilding needs to START somewhere. In most of Fallout canon, rebuilding either came rooted in Vault survivors or remnants of the govt/army. And in the case of the latter, if you were lucky, you were dealing with hyper-insular tech-hoarders... and if you were unlucky, you were facing genocidal soldiers whose interest in you is in figuring out how best to kill you. And lucky DC, it has both! ...and the Brotherhood is split right down the center, still obviously trying to even make USE of what they currently occupy. So the propaganda is totally dominated by the Enclave, who would prefer to cultivate that stance because...

*Having the population of what remains within the Capital Wasteland pacified, looking backwards, and not expanding... is EXACTLY what the villains want. Listen to their radio station for a while, and you get a clear view of a group with a vested interest in convincing you they're big, they're here, and they'll solve all your problems if you just shut up and wait for them to come along (to kill you all). Now, granted, MOST people in the Wastes you speak to who talk about the eyebots or radio station are of the mind it's bullshit, but that's not helping them expand any because...

*Super Mutants. A metric ton of them. And feral ghouls. And slavers who have multiple places to sell to if they find your ass. It's why most locations that are actively inhabited are hyper-isolated, very defensive, and are not willing to risk themselves to change things. Even before the Enclave rolled in, it was damn near suicide to try and change anything.

Now, even with all that slanted against them, your argument still falls flat because there ARE traders actively working between the communities... fewer than in, say, New Vegas, but the Mojave is a unique case in the Fallout-verse, situated on almost every side by major powers AND having been relatively untouched by war and other disasters. Any super-mutants there came in from the west, the lack of high-end radiation means fewer native ghouls and as such fewer feral ones, etc. DC is insanely isolated, with no real legit civilizations around to speak of unless you're willing to count The Pitt. Because, hey, the slavers in Paradise Falls were following your logic. They build a lovely spot up for themselves with active trading caravans venturing to regions outside their own and dealing in direct trade for munitions and other things.

Also, this is all discounting how the ending (the real ending, because even a Fallout fanboy like me has to admit pre-Broken Steel that ending was just fail) changes the world. The Brotherhood, freed from conflict with the Enclave, is helping establish water caravans. The world is changing, and for the better, and for once there's a chance for something beyond rotting in a hole waiting to die. Yes, things sucked in DC, and if it hadn't been for the events of F3, I doubt what remained of the Capitol Wasteland would have made it another decade. But to claim it's all about people sitting around, doing nothing, and 'wanking off to America' really defeats the purpose.

...also, OT, sounds cool, can't wait, would love to hear more about any new Fallout games.
 

Brotha Desmond

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The location adds bugger all to Fallout gameplay. While playing fallout 3 it really didn't feel like we were in D.C. if it weren't for the occasional landmark. Do you know why? Every thing was destroyed in a nuclear blast. It's just a desert pretty much.
 

TheDrunkNinja

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Ultratwinkie said:
1. Supermutants were more threatening in the West Coast, they had actual military grade weapons. Actual leadership. Harold even claims that they were everywhere. Supermutants never actually stopped actual progress. Hell, the West coast dealt with Deathclaws and Wanamingos.

2. DC HAD a GECK. Which means that all of DC's problems would have been solved right then and there. A replicator. All of humanity's knowledge. A fusion power source. Sand brick makers. Everything. What did they use it for? To clean water. Something as simple as a distillery for water. The ONLY reason DC is the way it is is pure stupidity and lack of survival skills.

3. Water caravans should have been the first thing they set up, radiation can be taken out with distillers. All they needed was to get a water pump working, just like the hub caravans did.

4. And what about the BOS? Them being there, lying to themselves about how they are helping.

They found no special tech. They protected piles of rubble instead of settlements. They wanted to help, but did nothing. Instead of actually helping, they chased super mutants.

5. DC had every chance to rebuild, and squandered every. single. one.
Okay, this is where I draw the line. I've been following this thread and your subsequent responses from our conversation, and goddamn if this isn't the most nitpickiest shit I've ever seen in my life.

All of these complaints don't actually devalue the game in any way, just that you take umbrage with the differences in setting to the point where you're seeing more problems than there are.