Just how good was Half Life 2 ?

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GrouchyBigfoot

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The story and game world were amazing but I think almost every FPS is the same shoot and kill no matter how many gravity guns you get.
 

Vigormortis

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MasterSqueak said:
Kelthurin said:
MasterSqueak said:
The novelty of HL2 wore off quickly for me, when I realized the story was rather sub-par and the gameplay was tedious. I know most people on this site worship Half Life and Valve, but I fail to see what was so ground breaking about it.

*Hides behind anti flame shield*
/Cast Firaga

:mad:

I have yet to see 1 pure FPS game that rivals HL2. And Fallout 3 can't be compared to it, because it's not a pure FPS, and thus doesn't really focus solely on the FPS bit.
I see the Halo trilogy as a good rival to HL2. In fact, I prefer it.

Better vehicles, better story, better characters, and better weapons.

*Drags Vrex360 into anti flame bunker*
Now, I can understand Halo's story and backdrop being more well-suited to your tastes as they are, after all, you opinions, but saying Halo has a better story and better characters? That's like saying 50 cent is a better song writer than Mozart. Sure, if you like rap then 50 Cent's music would be more enjoyable to you but there's no way you could say his music is better than Mozarts without sounding like a loon. For example, I really didn't get into Bioshock. In fact, I found it to be kinda bland. However, I cannot deny the genius of design and artistic direction that went into that game. It was a shining accomplishment, no doubt, but it just didn't tickle my fancy. What I'm saying is, simply put, Valve sets standards. When Half-Life came out, every FPS worth it's salt that came after emulated it to some degree. The same thing occurred after Half-Life 2 came out. Let's face it, we wouldn't have games like Bioshock and it's more recent ilk were it not for Valve's efforts 5 years ago. Even if you don't like their games, you can't help but admit the quality they contain. There are few companies left that you can say that about.

*prepping my flame-bunker-buster* ; )
 

Bat Vader

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Mar 11, 2009
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MasterSqueak said:
Saphatorael said:
I've tried HL² 3 times so far. It's been a mindless BOREfest each time. I still want to give it another shot, but my experiences with HL² are just that it's a terribly overrated game. Admittedly I haven't gotten that far before I quit, but the parts that I've played were just lineair as hell, with forced gimmicky puzzle elements. That, and loading times. Loading times. LOADING TIMES IN THE MIDDLE OF AN INTENSE CHASE? Way to break immersion.


I really want to like the game, experience the orgasms everyone else (such as the OP) is getting. But I'm just not getting it. It's all boring and... yeah, boring.
... I'll give it another try after I've played through Brothers in Arms Earned in Blood and Hell's Highway, I might be up for a linear FPS after that.
Get in the ship.

gof22 said:
MasterSqueak said:
Vrex360 said:
*Joins Mastersqueak behind flame shield*
Next time I'm bringing a anti flame bunker.
So, what are you two hiding from?
Fanboys, threads like these attract them like a horse to...horse...food...um, yeah.
Being that I found Half-Life 2 to be average I may as well hide with you.
 

Matty819

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Half life 2 is a good game. Its u there with my games ill definatly play again. However, i dont think that it was revolutionary. It was a little predictable gameplay wise. I did like it, but i dont think it was all every one was cracking it up to be.
 

Kelthurin

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Jun 18, 2009
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gof22 said:
MasterSqueak said:
Vrex360 said:
*Joins Mastersqueak behind flame shield*
Next time I'm bringing a anti flame bunker.
So, what are you two hiding from?
Me. BUWAHAHAHAHAHA. *Ahem*

MasterSqueak said:
Kelthurin said:
MasterSqueak said:
Kelthurin: The comment on americans makes me think less of your views, as it is a personal insult and therefor irrelivent. I would like you to explain why you dislike Halo 2 and Halo 3? I can accept hating it because of gameplay or story flaws, but hating it because its popular will make me void your opinions, as they are not opinions on the game itself.
Well. For one, the gameplay in 2 and 3 is just crap. The guns are better? No, the guns are crap too. I ended up using the pistol 60% of the game because every other gun aside from the siper rifle is like any generic war movie; shoot, and keep shooting until you're out of bullets or the target is dead, and you have no ammo left either way. And the story is like that generic hooker you see on the streetcorner at night. Used and bruised.

The third reason I hate it, is because it's popular with acne plagued teens that love to spew their obscenities into headsets to anyone not smart enough to find the Mute option. And the 12 year olds, who think Halo is the best thing since sliced bread, and god forbid, american dad.

In short, console tards. Now mind you, I don't mean to say that every console gamer is a tard. But it's that group of social delinquents that just put me off the whole mess.
Fair enough, but why do you dislike the gameplay in 2 and 3?
I thought I already said that?
Anyway. Like I said, I don't like the guns. To tell the truth, I have less problems with the gameplay, than the "story" of halo. But I still don't like the gameplay itself. There's no real finesse in what you're doing. You just shoot and keep shooting until anything that moves is dead. Or drive over enemies in a vehicle until they're dead. It's pretty boring. It doesn't force you to conserve ammo, nor do you need to hide behind anything because as long as your shield holds, you're captain invincible.

However I do enjoy the odd "Here's a minigun, kill EVERYTHING" type of game. But Halo would certainly not be my first choice for that.

I've also lost a lot of respect for the whole thing because 2 and 3 were blatantly only made to make Bungee more money.
 

Bhcf6693

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Apr 8, 2009
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Meh, I wasn't massively taken by it... I downloaded it and Eps 1&2, and while I was playing, I felt the irresistible urge to keep playing, but I never really enjoyed it like I did HL1. I don't know what it was, but HL just seemed so much... fresher, for want of a better word. And then I played Opposing Force, and absolutely loved it. Yes, the AI is crap, but I just found the whole premise of the game to be amazing, and far superior to anything HL2 has thrown at me yet. I didn't mind HL2, and I'll definitely buy Ep 3 when it (finally) comes out, but it never really struck me as worth the hype it got, and I definitely don't think it lives up to its predecessor.

*stands wrapped in a fire blanket, Milla Jovovich-style*
 

irrelevantnugget

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MaxTheReaper said:
not a zaar said:
Bland weapons, barely any enemy variety, unnecessarily long unskippable vehicle sections, etc...
This is my problem with pretty much every single FPS ever, and a big reason I don't like the genre as a whole.

I've never played Half-Life 2, incidentally.
Never played any Valve games.
Oh, the bliss of never having been forced to use Steam...
 

MasterSqueak

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Vigormortis said:
MasterSqueak said:
Kelthurin said:
MasterSqueak said:
The novelty of HL2 wore off quickly for me, when I realized the story was rather sub-par and the gameplay was tedious. I know most people on this site worship Half Life and Valve, but I fail to see what was so ground breaking about it.

*Hides behind anti flame shield*
/Cast Firaga

:mad:

I have yet to see 1 pure FPS game that rivals HL2. And Fallout 3 can't be compared to it, because it's not a pure FPS, and thus doesn't really focus solely on the FPS bit.
I see the Halo trilogy as a good rival to HL2. In fact, I prefer it.

Better vehicles, better story, better characters, and better weapons.

*Drags Vrex360 into anti flame bunker*
Now, I can understand Halo's story and backdrop being more well-suited to your tastes as they are, after all, you opinions, but saying Halo has a better story and better characters? That's like saying 50 cent is a better song writer than Mozart. Sure, if you like rap then 50 Cent's music would be more enjoyable to you but there's no way you could say his music is better than Mozarts without sounding like a loon. For example, I really didn't get into Bioshock. In fact, I found it to be kinda bland. However, I cannot deny the genius of design and artistic direction that went into that game. It was a shining accomplishment, no doubt, but it just didn't tickle my fancy. What I'm saying is, simply put, Valve sets standards. When Half-Life came out, every FPS worth it's salt that came after emulated it to some degree. The same thing occurred after Half-Life 2 came out. Let's face it, we wouldn't have games like Bioshock and it's more recent ilk were it not for Valve's efforts 5 years ago. Even if you don't like their games, you can't help but admit the quality they contain. There are few companies left that you can say that about.

*prepping my flame-bunker-buster* ; )
Actually, I can say that. Halo: CE came out before Half Life 2, and I believe it to be much better than HL2. As I said in my first post, I see nothing groundbreaking about the game.

Well, actually the source engine was nice, but not enough to make the game itself groundbreaking.

And I'm beyond bunkers, I have a Battlecruiser.
 

scott91575

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Jun 8, 2009
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MaxTheReaper said:
not a zaar said:
Bland weapons, barely any enemy variety, unnecessarily long unskippable vehicle sections, etc...
This is my problem with pretty much every single FPS ever, and a big reason I don't like the genre as a whole.

I've never played Half-Life 2, incidentally.
Never played any Valve games.
You are doing yourself a disservice if you don't give Portal a chance. In no a way an ordinary FPS. Mostly a puzzle game. Fairly short. Yet an incredible game that will entertain you like very few games can.

As for HL2 I can see both sides to it. Yet I must admit you really have to think back 5 years to keep it in perspective. At the time it was really good for a FPS, and had a level of immersion that was great. Yet the game was really long, and I admit after some time I would put it down due to some boredom. Then I would pick it up months later, get into it for 4 more hours, and put it down again. I think I finished it over a course of a year. That is why the episodes are perfect for me. Much better mix of action and story without feeling tedious.
 

Slackenerny

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Oct 26, 2008
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I'd find it very interesting to see which people in this thread identified themselves as 'console' or 'PC' gamers. I think that would illuminate things somewhat. Console games different flavour about them, and I think tastes are different between the groups.

I've been playing games solidly since about '83 so I probably have a longer term perspective on this. I also think you need to contextualise the discussion in terms of 2004 and present day. Can you compare gameplay from 2004 to 2009...definitely. Can you compare graphics from 2004 to 2009...not very fairly (though the best aging game I've seen...compare other games from that era...umm).

HL2 was, by huge a margin, the best looking game of 2004. Doom 3 was the only competition released a few months previously, and while Doom 3 had the best dynamic shadowing, the Source engine and HL2 stood out for overall quality and performance. I'm mean this game looked good on mid-range hardware at release.

The physics engine became like bullet-time in the Matrix, copied so much it became a cliché. However, it was revolutionary at the time. Putting aside the physics, the gameplay mechanics themselves were not particularly innovative (so compared with something like Thief).

The other thing which people forget about is the character expression system. This left every other game looking like they had store dummies in them. It helped forge an emotional connection between the player and the surrounding cast.

What HL2 did better than almost any other game, was significantly raise the bar on game polish. It was tight like you'd never seen before. Level design, characterisation, voice acting, engine. It was all polished to a gleaming shine. I think that's why people rave about the game more than anything. It innovated in a number of ways, but is still fundamentally a linear FPS. But the production quality set a new standard that very few games live up to even today.
 

opiwankenobi

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MasterSqueak said:
*Hides behind anti flame shield*
Is there still a place left behind the shield?

Because in all honesty, I didn't like HL² that much. The story was nothing special, the ending of the original game boring and the gameplay in generell was just "ok". It prevented me from playing the episodes though, so my judgment may be biased.
 

MasterSqueak

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May 10, 2009
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opiwankenobi said:
MasterSqueak said:
*Hides behind anti flame shield*
Is there still a place left behind the shield?

Because in all honesty, I didn't like HL² that much. The story was nothing special, the ending of the original game boring and the gameplay in generell was just "ok". It prevented me from playing the episodes though, so my judgment may be biased.
Shield got toasted, we have a Battlecruiser now. Sending a dropship.
 

pliusmannn

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Dec 4, 2008
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I was thinking that Valve never worked for any graphic card or processor company and they did not tried to make their graph engine for ULTRA NEW graph cards. I was thinking that Valve is one really uncommercial company, until...until they announced L4D 2. damn that was commercial. but still Valve is great and HL series every of them is FANTASTIC
 

Russian_Assassin

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Apr 24, 2008
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How good was it? It was thiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis good :D

At first I thought it would be another faceless fps, but that was only until I started playing. The best arc, in my opinion, was Ravenholm. Spinning death traps-igniting-blowing-up-cutting-in-half zombie fun :D I loved headhumperz :}
 

Geamo

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Aug 27, 2008
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It's a great game; the Orange Box has been one of the best value games that i've bought.

I like the story, I liked the atmosphere. I liked the start, where you're hustled along by the Resistance. The vehicle sections where bumpy and rather hard to navigate, but acceptable. I enjoyed the all-out battle at the end; I greatly enjoyed the gravity gun and Ravenholm.

Quite a few of the problems I see in this thread have been noted and changed by VALVe. Bumpy vehicle rides? Jalopy in Episode 2, a bigger, more easily controlled alternative to the buggy. Load times breaking immersion? Episode 2 has the driving sections through tunnels that loads.

Also, Dog.
 

murphy7801

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Apr 12, 2009
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The game play was good, the storyline was alright, creativity fairly high, visual style not overly exciting.
 

not a zaar

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Vigormortis said:
Now, I can understand Halo's story and backdrop being more well-suited to your tastes as they are, after all, you opinions, but saying Halo has a better story and better characters? That's like saying 50 cent is a better song writer than Mozart. Sure, if you like rap then 50 Cent's music would be more enjoyable to you but there's no way you could say his music is better than Mozarts without sounding like a loon. For example, I really didn't get into Bioshock. In fact, I found it to be kinda bland. However, I cannot deny the genius of design and artistic direction that went into that game. It was a shining accomplishment, no doubt, but it just didn't tickle my fancy. What I'm saying is, simply put, Valve sets standards. When Half-Life came out, every FPS worth it's salt that came after emulated it to some degree. The same thing occurred after Half-Life 2 came out. Let's face it, we wouldn't have games like Bioshock and it's more recent ilk were it not for Valve's efforts 5 years ago. Even if you don't like their games, you can't help but admit the quality they contain. There are few companies left that you can say that about.

*prepping my flame-bunker-buster* ; )
Comparing Half Life 2's story to a famous genius from history? What kind of justification can you give for that? Half Life 2 has a unique storytelling technique, to be sure, but the story itself is pretty much boiler plate sci fi cliches.