Zannah said:
MetalMagpie said:
I've personally never played a game that allows you to pick the gender of the character and has them be a full character, rather than a glorified avatar for the player or a mute puppet following a bunch of NPCs.
While I have a ton of issues with your post, atleast some of which are somewhat related to the underlying topic but that I really can't be bothered to take apart - Try Vampire the Masquerade: Bloodlines - drastically different dialogue depending on which clan you choose, up to and including drastically changing the gameplay.
Also - I'm really interested in those amazingly interesting protagonists everyone is playing, that are totally so much better then giving the player customization freedom - would anyone be interested in naming a few for me?
Originally, I was gonna do a humorous list of great PCs in games which feature Dialogue trees, thereby playfully invalidating them as characters, as specified by the rule-set posted above by someone else.
Now, for some games I feel wouldn't do that well with giving the player a choice to customize their gender:
Deus Ex,DX Invisible War and DX:HR
I don't know why, but these character just wouldn't be the same if they were to be gender swapped, might be because I am biased or something or sexist or misogynist or whatever, but something about the very tight pacing of the story makes it very clear that all of it was written with a male character in mind, and most of it wouldn't work with a female character in his place.
Then again, their games feature dialogue trees, so I guess they don't qualify as "great characters".
Ramza Beoulve - Final Fantasy Tactics.
The way the game is set up and Ramza is presented to you, as an heir to a noble house etc, with his sister and his relationship with her being important to the plot, it becomes quite apparent, that in this very game world, Ramza could not be a female, not because females can't kick ass (Agrias anyone?), but because it seems to be very apparent that his is a very traditional upbringing, and since the game already centers the plot on his revolution, adding to that by having him be a her revolting against the traditional role set for her by society, as would be necessary to make it possible to have a female character in the game, would feel kinda weird, like having one too many plots, seeing as the plot is already quite complex as is, also the dynamic between the player character and the sister would have to be changed drastically, with the sister sticking to a more traditional role and the PC being an "unconventional" rebel, as would the dynamic between the player character and the older brothers of house Beoulve, which in turn means that the plot would have to be drastically altered to accomodate for giving the player the option to choose their gender.
Metal Gear Solid - Big Boss.
Why should we not change him?
The beard. That magnificent, wondrous, powerful beard.
The Arkham Series - Batman.
Because he is Batman.
Okami - Amaterasu.
Being based on japanese mythologie, changing her gender would be kind of weird, would it not?
Now for some games which could quite possibly do the gender shake-up:
Vanquish: The protagonist is a robot zipping around on the battlefield and firing of one-liners in addition to firing his weapons. Don't really see a reason why he couldn't be a she.
God Hand: Seeing as this game is all kinds of crazy, the protagonist could well be a badass streetfighting woman instead of the badass streetfighting man. Some NPCs would have to change to accomodate for this though.
Any of the usual "Space Marine WHAAARGLSP Spungarglweewee" games.
The "characters" are mostly superficial anyways, so why not give player the option to choose their gender?