Warning: looooong post.
I dunno, most of these complaints seem pretty valid...
That said, if it's a problem with a console game, then it's indicative of sub-par programming and a problem that will effect all involved parties. Patches may come and fix it, but that doesn't detract from the fact that the released product simply wasn't up to snuff at certain points and deserves the disdain.
... OK, I just sucked at the game. But my ego won't allow that so... the game cheats. Totally valid complaint.
I dunno, most of these complaints seem pretty valid...
In multiplayer, probably not. However, there is a certain level of expectation from Turok as a game that it ought to live up to if it shares the brand. Even the Final Fantasy series, one that has very few connections between installments, featured similar songs, familiar creatures(moogles and chocobos), and possessed certain gameplay elements that lent them a certain brand of familiarity. If, say, one changes a series too much(Final Fantasy Crystal Chronicles), it is a negative point worth noting to the fans of the franchise. If the gameplay change doesn't bother you, you ignore it. But it's a fair criticism all the same.Jack and Calumon said:The pistol always needs to be effective. They still kill you.
OT: GameSpot's review of Turok stays in mind. "Human Opponents aren't Dinosaurs."
Calumon: Well...should they be?
On a PC, perhaps. The knowledge that a game has certain unrealistic demands of processor power is worth noting, but not worth deducting points on. It depends greatly on what causes the framerate issues and if it's a problem that spans many levels of processor power.RUINER ACTUAL said:IGN will always have the stupidest criticisms. I hate seeing "framerate issues" as a criticism. That's your hardware, not the game doing that. Unless you're online, then it could be lag.
That said, if it's a problem with a console game, then it's indicative of sub-par programming and a problem that will effect all involved parties. Patches may come and fix it, but that doesn't detract from the fact that the released product simply wasn't up to snuff at certain points and deserves the disdain.
A game that apes so very many of the same gameplay, graphical, and story elements from another game that it's clearly a re-make may deserve a little ire, as well. Taking aside how it smacks of laziness, if the point of that review is that too many similar elements still exist, then what was really the point of making HG and SS other than making it prettier? I know, I know: money, but still, Black and White are the first interesting thing they've done with the series in a while. A little condemnation for lack of creativity and ethic never hurt anyone.vaderaider said:IGN marked down Pokemon heart gold and soul silver because it was a remake.
Of course he did. Mandatory install is a pain in the ass on it's own, but the fact that you have to do multiple installs throughout the process is flow-breaking insanity: a giant dam spontaneously erected in the middle of a confusing and poorly-written river. I would install regardless of choice, but failing to offer the option to do so seems a pretty big oversight, nevermind the option to simply forego the process entirely.icame said:Guy marked down Mgs4 a point because of the install you have to do...
4 deserved no such complaints. For the time it was made, it did a lot more things right than most competitors and deserves praise for it. 5, on the other hand, is easily outpaced by many other 3rd-person shooters in the gameplay department, due to the somewhat datedly clumsy and awkward controls and poor cover mechanics more competently achieved in numerous other TPSs. Context or no, the complaint that 5 is easily trumped by other games is valid.lleihsad said:Resident Evil 4 and 5 getting dinged for their control style. It's true that they don't control like Halo, but they don't NEED to. The enemies and environments are designed so that they can be handled with the controls used.
A small ding against them isn't completely remiss: it's a bit immersion-breaking if you're playing a serious WW2 shooter and all the flowers look like cardboard cutouts of flowers. Of course, I didn't read it, so it may have been used as an example of larger problems: like static backdrops or some such nonsense.Thimblefoot said:I think I rememember IGN docking off points or at least criticizing BOH: Hell's Highway because of the 2D flowers on the ground...now that's lame.
That's a subjective statement(as are most game reviews), but certainly not baseless. A game that suffers from excessive simplicity makes for a poor challenge. Without challenge there's very little point to the game, since it's difficult to get invested if you start off the game on God mode.SergeMC said:i don't know who it was, gamespot or ign... but a classic for me is when one of these reviewing sites criticized metroid prime 3 for, i kid you not, having "too good controls" that make the game "too easy"
...my god, how stupid can these guys get?
IT WAS TOO HARD, GOD DAMN IT!!!!Outright Villainy said:Anyone complaining about F-Zero Gx being too hard. At no point in the game is fake difficulty used, so that criticism is completely baseless.
... OK, I just sucked at the game. But my ego won't allow that so... the game cheats. Totally valid complaint.
Dunno 'bout LR, but even though I love the shit out of the Disgaea franchise, sprites that could've practically existed on the PSX does seem like a bit of a cause for concern when we're on the latest generation. That sort of stuff flies a bit easier on DLC, but a little more resolution in the sprites couldn't have hurt that much to do.The DSM said:The Last Remenant had issues loading textures when you enter a zone, it does, for 2 SECONDS, its not a game breaker, the textures load fine.
And complaining about Disgaea 3's graphics, you dont need super HD graphics when your game is as addictive as that series, also the sprites add charm.
That's exactly it, though: he did say the game was average, and it was. It didn't really reinvent the wheel; it wasn't a startlingly new concept, it wasn't a terribly well-told or interesting story, and it ultimately did very little to justify it's existence beyond "We want Halo for the 360!" Which is fine. There's no problem in doing that. A lot of very acceptable games do just that. It's just not something to throw a parade over.OhJohnNo said:*grabs jumbo bag of popcorn and proceeds to munch, occasionally throwing it at the people in this Halo flamewar he doesn't like*
Aaaaanyway.
As much as I love Yahtzee, and try as hard as I can to not take his criticisms seriously... "Halo 3sucksis average because *list of valid, if debatable reasons* and also THE GUNS LOOK SILLY." That's not a criticism, it's a nitpick of the most petty kind.