Lamest game ending

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Humble85

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Still Life:

Spent hours chasing that damn killer and at the end: ha ha fuck off play the sequel to know who did it you dumb ***** ha ha!

SO annoyed !!!
 

Motiv_

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The original Army of Two. Both final bosses could be killed with one shot if you did it correctly.
 

4173

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Borderlands ending didn't bother me because it had me back in Diablo 2 mode. No matter what the ending was going to be secondary.
 

Acton Hank

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York_Beckett said:
Kane & Lynch 2. I'm not even convinced it was the real ending. It seemed as if the developers accidentally deleted about 5 hours of game time from the final product or something.
Seriously?! It took 3 FUCKING PAGES to get it out there?!

I second that and add Alone In The Dark.
 

Xcelsior

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Mafia II, because it didn't really end ...did it? I was just left thinking wtf that's it?
 

natster43

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Count Igor said:
Fallout 3. I think we can all agree on that. (No DLC)
I really liked the ending to Fallout 3. It was a good way to end it, having to make a choice about who should be the one to sacrifice themselves.
The lamest ending to games that I can think of would be Resident Evil 5. The ending was just bad. And the end of Gears of War 2, because of the crappy "boss fight" at the end.
 

Reaper195

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Starcraft 2, from what I saw.

Main character kills other main character/best friend to save some ***** who last looked better with skinless wings.
 

ultimateownage

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ReservoirAngel said:
Quick and easy: which game you've played has got the lamest ending to it?

For me personally it was Fable 2.
You have somewhat of a big fight with a whole bunch of annoying dudes, then it carries on and you finally win by killing a guy who dies with one attack. It's very anticlimactic.
Some people here haven't finished the game, so putting spoilers would be appreciated. Even if it isn't exactly an important spoiler.
Stick [
Code:
spoiler] and [
Code:
/spoiler] on either side of the spoiler, like I've done to your post in the quote.

O.T. Hard to choose, there's a lot of games with lack luster endings. I didn't like the Fallout 3 ending, that was annoying as hell.
 

JoJo

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LightOfDarkness said:
Red Steel 2.
The whole storyline for that game sucked, that was a big disappointment when it was superior to the original Red Steel in every other way. It was pretty much "you are a badass who has to kill these randomly designated bad guys" with absolutely no characterisation or reasoning behind it. And the whole realistic Yakusa setting was replaced by American desert clans!
 

diabla616

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Not lame per se, but confusing as hell:
Lords of Shadow:

They never really did explain:
How Gabriel became immortal, and why, after so long fighting for the good guys, he turned to evil.
 

Humble85

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WorldCritic said:
Seriously, here's how Fallout 1 ends, you beat the final boss and then the Overseer of your vault thanks you and tells you you're a hero, but you have to leave. You have the option then of killing him or not and the game ends of your character walking away in the wasteland.
I liked that ending very much: The wasteland made you a different man, you no longer fit into the encapsulated community of the vault. You have outgrown the vault, you are too "big" for it. Hence you have to go.
 

Count Igor

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natster43 said:
Count Igor said:
Fallout 3. I think we can all agree on that. (No DLC)
I really liked the ending to Fallout 3. It was a good way to end it, having to make a choice about who should be the one to sacrifice themselves.
The lamest ending to games that I can think of would be Resident Evil 5. The ending was just bad. And the end of Gears of War 2, because of the crappy "boss fight" at the end.
The way Fawkes says he can't save you by doing it himself (As he's immune) because it's your 'Destiny'
 

LarenzoAOG

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Fable 2, kill big baddy with one attack, as opposed to Fable 1 (lost chapterss), fight last dragon in existence and possibly become jack of blades.
 

Reagus

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Limbo.

I love games which can be interpreteted in different ways, Braid being a prime example, but there has to be at least SOME indication and direction to what it means.

Heck, the only reason you knew the girl was your sister was because it was in the game description and then mentioned literally nowhere else.

Now if the end had been sort of a plot twist, and you realise your actually at the start of the game again, and the idea is that Limbo is you just going around in circles and enduring multiple painful deaths as part of your punishment IN Limbo, that would have been epic.

But sadly, it was a open ended thing which made no sense and had no direction for speculation.

TerribleAssassin said:
Assassin's Creed 2's.

No real ending just a crappy cliffhanger with awful DLC to make up for it.
Did you do the glyphs beforehand? If not, then the ending won't make nowhere near as much sense. I personally loved the end for AC