A few people already did Skyward Sword, so I might as well defend Jak 2.
I'll admit, looking at the entire series as it is now, Jak 2 is perhaps the weakest gameplay-wise (almost everything Jak 2 did, Jak 3 did better. Except the vehicles, because fuck them. The zoomers explode whenever a butterfly touches them, but at least they're workable and drive in a straight line)
I'll admit that the drastic tonal shift didn't do the game many favours.
I'll admit Haven City is one of the most boring sandbox overworlds I've seen.
I'll admit the difficulty spikes are bullshit and the lack of checkpoints is downright infuriating (it's also the only game in the series that has a water level, and it's terrible)
I'll admit I did somewhat miss the collecting, and what little collecting you do is pretty pointless and not worth the hassle.
I'll admit the gunplay in the game isn't as tight as Ratchet and Clank's (well, more the sequels. R&C1's wasn't great)
I'll admit that the story isn't great and there were boatloads of missed opportunities, character development squandered, and things that didn't make a lot of sense (though Jak 3 was the most blatant about it. Holy hell did they toss Keira into the bin)
BUT!!!
Despite it's change in tone, I still think it's a worthy sequel to the original Jak and Daxter that keeps a lot of what made it special.
-Levels connect to each other without meaningful loading times (while some do posses "airlocks" between them, the wait is brief and still feels like part of the same world). Only one level is completely disconnected. You can also travel with the dropship between the pumping station and dig/factory if you have the jetboard, which is very neat.
-Everyone says how super-serious the game is, but I found a lot of light-hearted moments (even from Mr. Growly-Pants Jak himself). Vin I think is one of my favourite of the new characters, and he's pretty cute. Daxter (no matter the game) is an acquired taste, though as someone who loves him, I think this is his best game. Since Dax didn't have to play tutorial-voice for long and there are other characters that can talk for him, he's a lot more toned down in gameplay which makes him a little less annoying to me.
-A major criticism is that the game is ugly, and while Haven City and a few of the levels are rather drab, Haven Forest and the mountain temple are gorgeous. The character animation is still top-knotch and hold up quite well despite Jak 2 being more than a decade old (and while the environments in the first game also look great, it still shows it's age).
-People talk about how it's all about shooting and vehicles, but there are a lot of good platforming areas. Some levels/missions even lack combat completely and all you do is platform or scoot around on your jetboard.
So in short, Jak 2 is flawed, but also not shit. I understand why it gets a lot of heat (and a lot of it's deserved), but there's a lot of things that work, even if it's not your cup of tea. It gets pretty damn good in parts.
I'll admit, looking at the entire series as it is now, Jak 2 is perhaps the weakest gameplay-wise (almost everything Jak 2 did, Jak 3 did better. Except the vehicles, because fuck them. The zoomers explode whenever a butterfly touches them, but at least they're workable and drive in a straight line)
I'll admit that the drastic tonal shift didn't do the game many favours.
I'll admit Haven City is one of the most boring sandbox overworlds I've seen.
I'll admit the difficulty spikes are bullshit and the lack of checkpoints is downright infuriating (it's also the only game in the series that has a water level, and it's terrible)
I'll admit I did somewhat miss the collecting, and what little collecting you do is pretty pointless and not worth the hassle.
I'll admit the gunplay in the game isn't as tight as Ratchet and Clank's (well, more the sequels. R&C1's wasn't great)
I'll admit that the story isn't great and there were boatloads of missed opportunities, character development squandered, and things that didn't make a lot of sense (though Jak 3 was the most blatant about it. Holy hell did they toss Keira into the bin)
BUT!!!
Despite it's change in tone, I still think it's a worthy sequel to the original Jak and Daxter that keeps a lot of what made it special.
-Levels connect to each other without meaningful loading times (while some do posses "airlocks" between them, the wait is brief and still feels like part of the same world). Only one level is completely disconnected. You can also travel with the dropship between the pumping station and dig/factory if you have the jetboard, which is very neat.
-Everyone says how super-serious the game is, but I found a lot of light-hearted moments (even from Mr. Growly-Pants Jak himself). Vin I think is one of my favourite of the new characters, and he's pretty cute. Daxter (no matter the game) is an acquired taste, though as someone who loves him, I think this is his best game. Since Dax didn't have to play tutorial-voice for long and there are other characters that can talk for him, he's a lot more toned down in gameplay which makes him a little less annoying to me.
-A major criticism is that the game is ugly, and while Haven City and a few of the levels are rather drab, Haven Forest and the mountain temple are gorgeous. The character animation is still top-knotch and hold up quite well despite Jak 2 being more than a decade old (and while the environments in the first game also look great, it still shows it's age).
-People talk about how it's all about shooting and vehicles, but there are a lot of good platforming areas. Some levels/missions even lack combat completely and all you do is platform or scoot around on your jetboard.
So in short, Jak 2 is flawed, but also not shit. I understand why it gets a lot of heat (and a lot of it's deserved), but there's a lot of things that work, even if it's not your cup of tea. It gets pretty damn good in parts.