Let's Play : Hearts of Iron 3 - [Entry 20 - Atop Mountain Peaks]

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Fat Hippo

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Melon Hunter said:
Is it possible you could knock out Spain in a similar fashion to France by invading and occupying the border areas, whilst dropping paratroopers into the capital to stick the boot in? Or would that not work in this case? If you could force an early surrender of Spain, that would definitely be a weight off your mind.
This sounds like a good idea. The alternative is simply defending your borders to Spain, which could be just as exhausting in the long run.

Also, is invading the Soviet Union so incredibly important? Do they have anything you absolutely need, or is that just something you really want to do? Otherwise, especially if the Americans DO side with the allies, you will definitely have bitten off more than you can chew.
 

Octorok

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Melon Hunter said:
Is it possible you could knock out Spain in a similar fashion to France by invading and occupying the border areas, whilst dropping paratroopers into the capital to stick the boot in? Or would that not work in this case? If you could force an early surrender of Spain, that would definitely be a weight off your mind.
Unfortunately, I'm not certain that the Spanish have any airfields near enough to Madrid to make it worth my while.

By the time I've gone so far into Spain that I actually can drop Paratroopers on Madrid, I might as well take the city over land.

Ilikemilkshake said:
This is getting very very interesting... is there no way you can try and get Italy back on board to help you? It seems like you could get overwhelmed by the Allies if you end up with such a large number of fronts to cover without any support.. also whats the deal with France? Do they have they're own armed forces and government? If they're your puppet state can they not help you?
Italy wasn't prepared at all for an early war with the Allies. They might help me later on in the Middle East or Africa, but they'll struggle against anyone large without German aid.

"France" no longer exists. Northern and Western France are now occupied by German forces, part of the German Empire.

Southern France and parts of French North Africa are now under control of an Axis-friendly (but not a puppeted) government.

The rest of the French Empire is controlled by the Free French Government, with whom I am still at war.

And I don't plan on fighting a true multiple-front war. Assuming I can break the British Isles, I intend to fortify Western and Northern Europe as best I can from a Canadian attack (or American if they join the Allies), seize the rest of Europe (I might take Italy as well, as vengeance for their treachery.) and then bring the hammer down on the Soviet Union and the Middle East.

It's ambitious, but risky. Sudden attack from either the USA or the Soviet Union before I take Britain might well mean an early death for the German Empire.

At some point I might even get myself an ally, in the form of the Japanese.

Fat_Hippo said:
Melon Hunter said:
Is it possible you could knock out Spain in a similar fashion to France by invading and occupying the border areas, whilst dropping paratroopers into the capital to stick the boot in? Or would that not work in this case? If you could force an early surrender of Spain, that would definitely be a weight off your mind.
This sounds like a good idea. The alternative is simply defending your borders to Spain, which could be just as exhausting in the long run.

Also, is invading the Soviet Union so incredibly important? Do they have anything you absolutely need, or is that just something you really want to do? Otherwise, especially if the Americans DO side with the allies, you will definitely have bitten off more than you can chew.
I have based this entire game on my preset Victory Conditions, which I have been working towards since 1936. Those conditions centre on the utter conquest of Western Russia.

From a metagame perspective, it's just something to do. Attacking Russia is a strategically fun game, and if I ignored them, I would wrap the game up in 1941 before I'd even gotten going.

Hell, I might as well have played through the game without fighting any wars at all, since all of my actions up to this point have been leading up to my pièce de résistance, the annihilation of the Soviet Union as a power in Europe.
 

Octorok

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By the by - I'm not just being outrageously lazy, and nor am I simply playing Skyrim all day.

I've been exhausted past two nights, after two days searching for the pair of dogs lost by a friend.

Been taking two sniffer dogs and a heat-sensitive camera through all the local woodland, combing the rabbit-holes, hoping to find them.

Still. We think we've narrowed down the exact hole they went down, and so I should have a few free hours tomorrow to write the latest belated entry.
 

Octorok

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Notice - This entry will only cover 3 months, but it's going to be regular length. This is due to the fact that I'm going into quite strong detail about the fighting on the Spanish border, partly because it was tough, but mostly because it was interesting and full of strategic choices. I'm telling you now, just because I don't advance very far this entry, but hopefully it's not as boring as Whack-A-Mole.

[HEADING=2]Entry 7 - The Battle of Spain : Part 1[/HEADING]


Speaking of Whack-A-Mole, I finally begin destruction of the largest and most widespread revolt by the Polish Home Army to date. As a result of this, I'll later distribute some 6 divisions to my Eastern Empire, to help put down the local partisans, especially in Poland, and in future entries, the Balkans and Southern Europe.


Down near the Iberian Peninsula, I begin thinking. I need to make a defensive line, and fast, before my small Southern garrison is encircled by rapidly advancing Spanish forces.

The ideal place for this stand would be along the Garonne river, and I'd rather not have my back to it. But, on the other hand, I'd like to keep the front out of Bordeaux, to protect the city from battle.

It depends on the speed of my reinforcements. If I had to wait for a while, I'd stand at Bordeaux. As it is, my men are making good time, and it's not like I can't fall back across the river if needs be.


The line breaks at one point, since my men had no time to prepare defenses before they were overwhelmed by Spanish numbers, but they hold long enough for reinforcements to reach Bordeaux.


I begin to push them back, but once again, the British intervene and hold me up. There is little doubt in my mind that it was British influence that caused this war, and I can only hope that they will regret this once the German flag hangs in London.


Shifting attention away from there, I decide to break the siege at the Dutch coast, with one last ditch effort to clear the skies of the Royal Air Force, and drop 4 divisions of Paratroopers on the islands.

Hopefully, with their attention on the war with Spain, the British planes will not be present in great numbers.


As regards Paratroopers, 6 new divisions are deployed at my Airborne Centre in Paris.


Here's a fun little choice - I can kill Hitler. Or rather, I can decide if Hitler died during an assassination attempt. From a purely technical point of view, it's a bad idea, however.

If Hitler dies, Goring takes power, and Hitler gives me better bonuses. So, Hitler stays.


Celebrations in Berlin - I take the Dutch islands. It was a hard fight. I lost 4000 men, to just 3000 Allied losses defending the islands, and I had to commit 189,000 men to these insignificant little rocks.

However, the tattered remains of the force are a sad sight to behold. Just 25,000 men remain to surrender, after the months of mass-scale bombing raids, and my military recon units guess that they lost 30,000 soldiers on the islands themselves, not counting those who died in the water or on the mainland.

I hate to say it, but I respect these men. They fought hard, for such a long time, without supplies or reasonable hope of rescue.


Still. With the threat of the Allied army removed, I can now move the enormous concentration of troops in the area away, to start fortifying the French coast, and to push back the Anglo-Spanish armies on the Southernmost tip of my Empire.


With the first batch of reinforcements on the front, I start my first offensive in good spirits.

It fails, miserably. I make some slow progress with the Spanish, but the British blunt my attack in hours.

My real enemy is the terrain. The forests here are extremely thick and heavy, perfect for an entrenched defensive force, and making merry hell with my very armour- and vehicle-focused forces.


It appears that I have underestimated the strength in the area. I figured that the Spanish, still suffering from their Civil War, would not be able to field a force of this size, and I did not reckon on British intervention.

I have committed 15 divisions to the offensive, while my military intel estimates 21 Allied divisions on the front, including specialised Mountain Warfare troops, ideal for this terrain and style of fighting.

Standard military thought is that, to conduct an offensive in this kind of terrain, the attacker needs a ratio of 2:1 in strength.


With this in mind, I cease my attack on the British force at Mimizan, focusing my air power on my two battles with the Spanish.


I do, finally, force a retreat in their centre.


It occurs to me that the Spanish soldiers are nothing to German soldiers without their British support.

Unfortunately for me, the concentrated British force at Mimizan holds fast, with the elite British Gurkhas, famed throughout the world, butchering my men, who are not accustomed to this kind of guerilla warfare.


Back home, I finish contruction of new industrial centres, hoping to boost our economy in the wake of Allied strategic air raids.

They come at a good time, with my Industrial Four Year Plan ending, denting my economy a bit. Still, no longer needing Goring to run the plan, I fire him and replace him with someone more competent (finally!).


With the rise of fascism in Romania, I can invite them to join my lonely "Axis". However, Germany does not need their inferior army. Germany needs their oil. Romania will benefit me far more after I conquer it than it would as an ally.


MOAR PARATROOPERS! I'm not just going crazy after the success of the Paratroopers in France, I really will need this many divisions if I want a quick seizure of the English coast and cities.


The Russians invade Finland. Of course, I am in no position to lecture Stalin about "unjustified wars" (har har har), and I don't much care about the plight of the Finns. At this critical juncture, I don't want to incite Russian anger, as my attention is firmly held in the West.

Thus, I decline to intervene.


Finally, after a hard slog, I isolate the force at Mimizan, and press on, pushing the Allied armies out of my lands.


10 Marine divisions are deployed with the transport fleet in Amsterdam.


However, that does not mean I'm ready to take Britain. In fact, I may even have to delay until 1941 at this rate, due to the agonisingly slow construction of the enormous supply convoys I'll be needing, not to mention the warships required to force a path for the transport fleet.


However, I have more pressing matters on my mind. The difficulty here is the British. I could press my advantage, and drive into Spain, or focus on annihilating the British first, at the cost of allowing the Spanish time to reform.

I choose the second option. Every British soldier out of action is worth 5 Spanish, easily. Besides, the long path to Madrid will leave my armoured columns way, way overextended, with fragile supply lines and allow them no rest on the way into Spain.

If I can force a wider, steadier front (without the annoying presence of the British) I should have a better time maintaining supply in the rough Spanish terrain.


Another disadvantage catches my eye, the matter of fresh troops.

For the Spanish, the front is on their doorstep, and the British have free passage through their maritime domain. For me, fresh soldiers have to march double the distance (at least), through occupied territory, leaving gaps in my French defensive line.


With these issues in mind, I deploy another 17 divisions to Bordeaux, to relieve the mounting pressure on my frontline troops, who really have no chance to rest.


As slow as it is, the war is not without its highlights. In Orthez, 150,000 German troops break 150,000 Allied troops, as they retreat into the final province of the German Empire not under my control.


Now, it is my intention to hold for a little while to reorganise, and await the new army on its way from France.

This front is harder than I anticipated, and casualties are high on both sides, but I've halted the tide of Allied troops into France, established a new defensive line, and inflicted a few key victories on my enemies.


Numbers time! In France, I have 216,000 Paratroopers, 90,000 Marines, around 1,000,000 regular Army personnel, carrying 12,000 artillery pieces, 20,000 tanks, and countless armoured troop vehicles.

And no goddamn ships to move 'em all.

END OF ENTRY 7
 

Fat Hippo

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That was actually pretty interesting. Bad luck with the Republicans winning the Spanish Civil War instead of the Nationalists, but shit happens.

On a side note, I'd actually be interested in seeing a precise list of your victory conditions, what cities you need to conquer etc. That would really help me, and all the other readers I'm sure, see exactly what needs to happen for you to win this game. I read that you have to control Delhi, which makes war with the British an obvious necessity, but what else do you HAVE to have?

P.S. Good luck finding those dogs. ;)
 

ChupathingyX

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This is an interesting battle, very neck and neck which I like.

Looking forward to see how the war against Spain turns out!

Also, if history has told us anything, the Finns don't need your help, they'll take care of themselves.
 

Octorok

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ChupathingyX said:
This is an interesting battle, very neck and neck which I like.

Looking forward to see how the war against Spain turns out!

Also, if history has told us anything, the Finns don't need your help, they'll take care of themselves.
Unfortunately, the Soviets are advancing. I have no idea of their casualties, but they are still winning.

Fat_Hippo said:
That was actually pretty interesting. Bad luck with the Republicans winning the Spanish Civil War instead of the Nationalists, but shit happens.

On a side note, I'd actually be interested in seeing a precise list of your victory conditions, what cities you need to conquer etc. That would really help me, and all the other readers I'm sure, see exactly what needs to happen for you to win this game. I read that you have to control Delhi, which makes war with the British an obvious necessity, but what else do you HAVE to have?

P.S. Good luck finding those dogs. ;)
I guess I really should have backed Nationialist Spain. I just figured that I wasn't interested in Spain, Spain wouldn't be interested in me. I guess that's what makes the game fun, though - the AI doing things differently and unexpectedly every time.

I actually took a screenshot of my victory conditions, but the screenshot key only works inside the game "world", not at the selection screen. Basically, I had a huge number focused on controlling Soviet Union cities, Paris and London, some key bits of Europe (like the Romanian oilfields), some of the Middle East, having one or two nations on my side, like Italy, and owning Delhi (by accident. I meant to change all far-Eastern ones, so that I didn't have to rely on the AI.)

Although, I believe it gives you a rundown of the Victory Conditions of all three factions if I resign, and a score according to how many were fulfilled, but that's kind of cheating.

Notice : Fighting in Spain is goddamn slow. The battles are tougher than the Low Countries, the terrain is worse than any nation I've been in yet, and it's a wide, wide area to try to attack without expending more manpower than I already am. There are few roads, no airfields, long rivers, big mountains, and all the important cities are really far away. It doesn't help me that the British supply lines are impenetrable. Their convoy goes to Gibraltar, and if you mess with it, the British pull out their Mediterranean Fleet and beat the crap out of me.

I have spare manpower I could be using, but in the next entry, you'll see why it was worth keeping it in France.
 

Bostur

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I've been lurking in this thread for a while coming back once in a while. I've drooled at your screenshots missing a game of that scale for a long time.

I bought it a few days ago and am very impressed. Sometimes when strategy games have a lot of numbers and fancy screens they suffer from poor AI or game mechanics. The AI in HoI actually seems very good, and most importantly is fun to play against.

So thanks for bringing this game to my attention. :)

I'm still learning the ropes so far, but I have figured out the supply system and can use the production and research system on a basic level.


So far I'm playing as the Japanese and made the classical mistake of trying to wage an offensive war in China. The Chinese don't put up much of a fight, but the lack of supplies is literally killing my dudes.
 

Octorok

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This is going to be a shorter-than-usual post, because it comes to a natural stopping point at a vital crossroads in my game, that will decide the outcome of the next few years.

[HEADING=2]Entry 8 - The Battle of Spain : Part 2[/HEADING]


OK. With my lost territory retaken, and the column from Nantes on the front, I feel ready to push forward. Over the hills, and German troops set foot on what I hesitantly call Spanish "soil", although "big pile of rocks" is more accurate.

Nice morale boost, though, seeing pictures of Panzers crossing the border.


Last time, recall, I decided that I had underestimated the number of Allied divisions. Well, my first reinforcements arrive - 7 Panzer divisions, around 84,000 men.


Only now, far too late, do I begin work on the armada of warships I'll need to dominate the Royal Navy, and secure safe passage for my troops.

If the text is too small to read, the fleet will only be ready in late 1940/early 1941. Grr.


I also complete my technical research on the requirements of a naval invasion, giving my Marines a nice bonus, and activating the cheap Landing Craft transport used on D-Day.


My forces cross the great barrier in our path - the Ebro river.


My troops are really feeling the lack of air support. The Spanish have no forward air bases for me to capture, and as such, I cannot use Paratroopers or Tactical Bombers in this campaign.

Of course, they have an airfield in Madrid - just close enough that Allied air support can pound me with impunity.


The British hold their positions across the river at Estella and Tafalla, forcing me to flank them, crossing the river North of their position.


South and to the East, I try to catch them in a pincer, crossing the river again to flank them from both sides.


Meanwhile, in France, the Brits try another landing. Guys, it really didn't work last time, why don't you just take it easy?

I barely acknowledge this as a threat.


After all, I just took the British position at Estella, allowing the safe crossing of the river for my men.


However, things get grave. While my attention is focused in Spain, I accidentally lose a battle, taking heavy casualties.


I try again, this time with support from my Airborne Divisions, and I successfully take their landing position. I'll be paying more attention next time.


So, when the Canadians arrive in Dunkirk, I'm a bit more on the ball.


I launch a massive Paratrooper offensive, and push the Canadians back from the mainland.


While I am just about winning in Spain, it's getting harder and harder conducting a war through the mountains.

Those men that are there are low on supply, and mixed up in the terrain, and I need fresh troops. I've got 10 infantry divisions in Bordeaux, but I need a total change of men, not just small reinforcements.


The Soviets stop pounding on Finland, and after acquiring the land they wanted, they sign a truce.

Despite this peace, they remain mobilised. While my threat to everyone on the planet is huge, their threat to me isn't exactly minuscule. I'm growing increasingly wary of an invasion from the East.


My attack stalls across the river. I spot the danger before it's too late - I have to retreat now, or suffer casualties on a scale unseen by my army to date.


All along the river, my forces disengage, desperately trying to hold off the inevitable Allied counter-attack as they drive back over the bridges they just secured.


We have a problem. Not so much a problem, even, as a hulking great catastrophe.

You see that big chunk of text, in the left(ish) of the screenshot? That's the incomplete list of units in Spain that are having supply problems.

The roads and rails across the mountains are terrible, and the Allied Air Force have bombed them to a series of interestingly shaped craters.


As always, the game provides me with exactly what I don't need. I can now recruit non-Germans into the Wehrmacht, boosting my manpower.

Great. I'd rather have intact roads into Spain.


My fresh infantry finally arrive, but I soon realise - it's not enough. I have 38 divisions in Spain, giving me a numerical advantage, but I simply cannot wage a war in this terrain, under these conditions.

I'm facing the entire combined arms of Spain and the British Empire, making this theatre of battle significantly more important than I ever considered.

Unfortunately, I'm losing. If I'm lucky, I might be able to hold off the Allies for long enough to get my men back over the border into France, without the casualties being too high.

It occurs to me that I may have an excellent opportunity here. The loss of a campaign such as this is irritating, but survivable. After all, I can return later. Spain isn't going anywhere.

But Britain must have overextended itself to bring this much weight to bear in Spain. I have no proof of this, but I simply cannot envision a situation where the United Kingdom could wage a war on this scale without leaving the Home Islands undefended.

This is risky - after all, my transport fleet will be extremely vulnerable to the enormous might of the Royal Navy. But, I'm not just being opportunistic. I have to get the pressure off my men in Spain if I am to win the war.

The best way I can see for safely taking men from France and putting them to work in the horrible meatgrinder that is the Spanish Campaign, is to launch my invasion of Britain now, in 1940, as originally planned.

I'm interested in the opinions of you, my fabulous readership.

Do I risk failure in Britain by going for the kill?

Do I pour more men into the miserable Spanish campaign, and take Britain later?

This is the largest decision I've had to take this entire game, and a lot rides on how these campaigns go. All I know is that I must take action now, or face defeat.

END OF ENTRY 8
 

MammothBlade

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Nice job holding up so far.

I reckon that an attack on Britain would be ill-advised. They can still afford to send troops to invade Calais. You'll still face threats from the East. I think if anything, you do need to construct a larger navy, but to target Spain and any reinforcements to the Iberian peninsula. Take out its supply chain. Blockade and invade the Spanish Ports.
 

Melon Hunter

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You have a vast number of paratroopers, and London is just across the English Channel. As it is, you should try to fend off the Allies in the Pyrenees, where you can at least get supply lines that don't have to stretch across a mountain range. Let them come to you and bleed themselves dry whilst fighting across mountains, not the other way around. In the mean while you build up your forces, then take out London and the South-East of England with your Paratroopers to try and force a quick surrender, with landing craft on standby in case the British try and stick it out.
 

ChupathingyX

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Wow, you seem to be in quite pickle here.

My advice: Go back in time and make sure the Nationalists win.
 

Octorok

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ChupathingyX said:
Wow, you seem to be in quite pickle here.

My advice: Go back in time and make sure the Nationalists win.
:p. Really starting to wish that I'd just helped the damn Nationalists...

Bostur said:
I've been lurking in this thread for a while coming back once in a while. I've drooled at your screenshots missing a game of that scale for a long time.

I bought it a few days ago and am very impressed. Sometimes when strategy games have a lot of numbers and fancy screens they suffer from poor AI or game mechanics. The AI in HoI actually seems very good, and most importantly is fun to play against.

So thanks for bringing this game to my attention. :)

I'm still learning the ropes so far, but I have figured out the supply system and can use the production and research system on a basic level.


So far I'm playing as the Japanese and made the classical mistake of trying to wage an offensive war in China. The Chinese don't put up much of a fight, but the lack of supplies is literally killing my dudes.
It's a great game, and I'm delighted that you're getting into it without being too put off by the rather overwhelming amount of data you're required to track.

Octogunspunk said:
Nice job holding up so far.

I reckon that an attack on Britain would be ill-advised. They can still afford to send troops to invade Calais. You'll still face threats from the East. I think if anything, you do need to construct a larger navy, but to target Spain and any reinforcements to the Iberian peninsula. Take out its supply chain. Blockade and invade the Spanish Ports.
Melon Hunter said:
You have a vast number of paratroopers, and London is just across the English Channel. As it is, you should try to fend off the Allies in the Pyrenees, where you can at least get supply lines that don't have to stretch across a mountain range. Let them come to you and bleed themselves dry whilst fighting across mountains, not the other way around. In the mean while you build up your forces, then take out London and the South-East of England with your Paratroopers to try and force a quick surrender, with landing craft on standby in case the British try and stick it out.
OK. One vote for "It's too risky, wait for the warships to arrive." and one for "Go for it, you have the men available."
 

Bostur

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Both Octogun and Melon Hunter have good points. At the moment you probably don't have what it takes to invade Spain, pulling back to a defensible position and harass British supplies where possible seems to be the best approach to me.

I would postpone the invasion of Britain. Give the British some time to starve first, and get enough naval power that it will be painful for them to relocate their Spanish forces to a homefront.
When you do invade Britain, your forces in Spain needs to be in good enough shape to follow up on the British withdrawing.
 

Fat Hippo

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I agree with Melon Hunter. There's no way you could blockade Spanish Ports like Octogunspunk suggests, the British navy would kick your ass. Is there any point on the Spanish border which is still in the mountains, but out the range of their planes? If so, try to keep a decent Infantry force there, a bottleneck which they will be hard pressed to force through.
Also try to make nice with the Soviets for now, if you can. (Though I don't know what political options the game gives you in this regard). If they attack you, it won't be pretty!

If you try it, good luck with your attack on Britain. You'll need it. ;)
 

Octorok

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Bostur said:
Both Octogun and Melon Hunter have good points. At the moment you probably don't have what it takes to invade Spain, pulling back to a defensible position and harass British supplies where possible seems to be the best approach to me.

I would postpone the invasion of Britain. Give the British some time to starve first, and get enough naval power that it will be painful for them to relocate their Spanish forces to a homefront.
When you do invade Britain, your forces in Spain needs to be in good enough shape to follow up on the British withdrawing.
Actually, I the quicker I invade them, the easier it is. Due to their naval advantage, I can't really starve Britain out, and they'll just replace those men I destroyed in France in 1939.

And, yes. I will have to rethink the Spanish Campaign. I'll pull back, and construct some forward air bases. What I really need is to keep the Allied bombers from shredding my supply lines, more than anything else.
Fat_Hippo said:
I agree with Melon Hunter. There's no way you could blockade Spanish Ports like Octogunspunk suggests, the British navy would kick your ass. Is there any point on the Spanish border which is still in the mountains, but out the range of their planes? If so, try to keep a decent Infantry force there, a bottleneck which they will be hard pressed to force through.
Also try to make nice with the Soviets for now, if you can. (Though I don't know what political options the game gives you in this regard). If they attack you, it won't be pretty!

If you try it, good luck with your attack on Britain. You'll need it. ;)
This is true. I will not be strong enough to fight Britain on the water until 1941, and doing any serious harm to Spanish ports is simply beyond my means.

The more I consider the variables, the more I am convinced that I can take the British Isles.

My Spies estimate that the majority of their units are Home Guards and Militia, not a match for a professional army, and that virtually all of their regular army divisions are in Spain.

Militia don't really bother me. The Paratroopers could take them on, never mind the Wehrmacht.
 

Ilikemilkshake

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I think you should start preparing for an invasion, even if it isnt a full scale one.
Perhaps send in a decent sized force of paratroopers, with your other units on standby, if things look like they're going well then launch phase 2 and have a full scale attack, if once you're in britain it looks like you cant take it at the moment, do your best to cause a bit of damage and hope its enough to scare the brits into withdrawing from spain to protect britain, then try get your para's out of there as best you can once they've done their job.
 

Octorok

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[HEADING=2]Entry 9 - Operation: Sealion[/HEADING]

Historically, this was the name for the Nazi invasion plan of the United Kingdom in 1940. Normally, I'd think of my own name for a new Operation, but I actually like this name, unlike the boring name of the invasion plan for Poland.


OK, the first business at hand is the retreat from Spain. If I rush this, then I'll just get bogged down and the Allies will massacre me.

I need to pull back bit by bit, keeping a defensive perimeter, until I'm out of this hellhole.


Oh, cool. I complete my grand French naval project. I'll be needing those naval bases soon enough, I wager.


I also cancel my huge fleet of warships. Look, if I'm going into Britain this year, they'll arrive too late to actually help me. I do need to upgrade my navy, definitely, but I have more need for ground forces this year.


I successfully effect a retreat to the French border. For once, I'm thankful for the rough terrain. The mountains and rivers keep the Allies at bay just long enough for me to get the vulnerable troops to safety, and the battle-ready men at the front.

Now, to hold the line.


Being back in friendly soil does wonders for my men. They rapidly reorganise, and are ready for battle in days.


Conveniently enough, my transports arrive. What good timing.


The invasion plan.

The first wave will be the Paratroopers. Their key targets will be the green crosses. Three large naval bases on the South and East coasts of England, and the strategic centre of London.

Then come the Marines, represented in red. They will storm the East coast, and the naval bases in the Northeast at Hull and Grimsby.

The third and largest wave (the blue arrows) will be the main army, transported into the areas secured by the Paratroopers and Marines.

They will then destroy the British forces in England, and head, initially, for their four main targets. Shown in orange, these are naval bases at Liverpool and Bristol, the strategic crossroads at Manchester, and to secure the city of Hull, as a staging point for a push North to Scotland and the city of Newcastle.


The Paradrops go mostly to plan, with the exception of the heavy resistance at Dover.


Most of this, by the way, is virtually simultaneous. It occurs over the course of a few days.

The Army column at Cherbourg lands safely at the Airborne position at Bournemouth, ready to secure the port of Portsmouth.


The assault begins on London. The local resistance is valiant, but disorganised.


The Marines storm the East Coast, allowing transport of further troops from occupied Holland.


After the initial failure of my forces to take Dover, I land more troops at Brighton.

The Marine attacks on Hull and Grimsby are driven off before the amphibious attack begins.


There are one or two supply problems, but I've successfully landed 50 divisions since the invasion began (between the 16th and 29th of June, to be precise) and the East Coast is secure.


The Free French Army takes this opportunity to rise up, its intention presumably being to attack France in the absence of my army.

It would have been a good plan, if I hadn't kept troops at Brest. Oops.


Just as I finish work on tackling the basic logistical issues of an invasion of Russia, Finland asks to join the Axis.

Unlike Romania, I can actually use Finland. During my attack on the Soviet Union, they could provide a key flanking attack that will help my Northern Army.

However, I do not want to anger the Soviet Union by allying myself with their enemies. I refuse their request, figuring that I can always make friends with them later.


German Special Forces secure the city of London.


The Marines try again, and secure the key ports at Hull and Grimsby. They are significantly less well defended at this point, leading me to believe that the British Army is cracking down the seams, unable to hold onto their own islands.


After a long and unpleasant battle, I take Bristol.


I begin my attack across the Mersey, heading to Liverpool.


Having now secured most of England with (comparatively) minimal losses, I move on to the rest of Great Britain. I send one column into Wales, and two North to Scotland.


As far as I'm concerned, I'm victorious once again. As such, I begin deploying new troops to my Eastern Empire, in preparation for my attacks on Southern Europe and Russia.


I launch an invasion of Denmark, with two army columns. It is to act as my staging point for an invasion of Northern Europe, as well as my method of attacking Soviet trade through the Baltic.


I begin work on a new secret weapon - a flying bomb, propelling itself with my advanced rocket technology.


The Paratroopers land in Northern Ireland, but I suffer a terrible loss - the RAF drives off my transport planes, stopping all air supply to my stranded Paratrooper divisions.

Unfortunately, I cannot arrive in time to rescue them, and they all die or are captured in Northern Ireland, or escape in small numbers to friendly territory.


The first mobile divisions to be stationed in the East arrive along the Hungarian border. Up until now, all units used for peacekeeping in the East were infantry divisions, which I could spare.


Guderian leads a victory parade through Copenhagen, the enemy in Denmark smashed by the Panzers.


The final large pocket of British troops is cornered in Northwest Wales. All other units have dispersed North in disarray.


The spirited defenders make excellent use of the terrain, and halt my attack in Glasgow. This will prove to be the highest number of casualties I take in all of Operation Sealion.


This time, I secure a good supply passage, and attack Northern Ireland once more.

The lonely garrison in Belfast goes down without a fight.


After flanking them with a Paradrop behind them, I successfully launch another attack on the fortified position at Glasgow.


Jubilant day! My only task left is to mop up the British forces in the North of Scotland, secure and occupy the territory, and begin my attack on Spain once more, without the pesky interference of the fallen foe.

The United Kingdom of Great Britain and Northern Ireland no longer exists - now, onto Europe, the Russian Steppe, and who knows where?

END OF ENTRY 9
 

HK_01

New member
Jun 1, 2009
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Congrats. I'm really considering to buy this game, but I've always heard that I'm better off sticking to HOI2, which I did so far. But this looks really good, actually.
 

Bostur

New member
Mar 14, 2011
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That invasion went almost like clockwork it seems. Always a bit of a gamble, but with the British forces still engaged in Spain it was probably the best opportunity you would ever get.

Now for the most important decision - dinner. Vodka and Blinis or Paella? Thats a tough one.