Let's Play: Knights of the Old Republic II: Update 23: The Dark Side of the Force

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AD-Stu

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Cool, see you when you're ready then :)

I've only seen the planet in Scorchy's LP of the game and it was definitely in an unfinished state there - I take it this time around they've got the right NPC models in place and stuff? That'll definitely be cool to see. Do you know if it changes the way that other planet plays out as well?

ie: do you find Master Vash on M4-78 instead of dead on Korriban?
 

woodaba

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Supertegwyn said:
I'm still waiting.


I don't like to wait.
iwinatlife said:
Supertegwyn said:
I'm still waiting.


I don't like to wait.
You are not alone but im sure he is hard at work
The next update is coming, hopefully today, but I've been working on other things recently, and I've been letting the LP fall by the wasyside. We should be back to normal scheduling soon.

Also: new Obsidian Star Wars pitch? Odd. I appear to have an erection.
 

woodaba

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Lily Venus said:
"borderline unplayable on it's original release on the Xbox"? I beg to differ. While there are some hang-ups in the game, it is quite functional on the Xbox. I've rarely had troubles playing it, and the only thing I've found to frequently crash the game is an infinite-EXP exploit - and that's if you push it really, really hard.

And naturally, blatant ignorance and trolling about Mass Effect 3 goes hand-in-hand.
Because different play experiences = ignorance, amirite?

In all seriousness, it does seem like a lot of people had different experiences with the xbox version, but both ones I've had over the years have suffered from a number of problems that have seriously impacted the game's enjoyment on the Xbox, the biggest being of which frequent frame rate drops to single digits in fights with numerous people all throwing force powers around. Bringing any more than one consular into my party slowed fights to a crawl, in addition to the traditional spawning out of level geometry and AI just not working nonsense.

So yeah, it is playable, but in a very broad sense of the word. Alfa Romeos are drivable, but only in the sense that you might get to where you want to go before it explodes. But, other people have professed to different experiences, so maybe I am just unlucky.

Also, Poking fun at a video game=/=ignorance.
 

woodaba

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[HEADING=2]Update 7: Attack of the Side-quests[/HEADING]

Wow, it has been a looong time since the last update, hasn't it? I'm really sorry about that. I planned to do more updates before now, but there was other stuff that had to take priority. However, we should be back to regular and frequent updates now.

Last time, we decided to side with the Ithorians in getting their Telos Restoration Project up and running again. However, since then, we've undergone a universe reboot to make room for the new update of Restoration Mod, and that's led to a couple of changes.



Bob now has a slightly different outfit, because, despite my best efforts, we were unable to reclaim his fabulous purple outfit. For now, anyway.




And Atton now has a pair of snazzy sunglasses. And by snazzy, I mean ridiculous.

Atton: "They ARE snazzy!"

Of course they are. And maybe, if you say that enough times, reality will rewrite itself to the point where the sunglasses are snazzy.

And that's it. I've made pretty much all the same conversation choices as I did before, and did everything I did up until this point. Hey, at least it was a more complete reboot than the DC one.

Atton: "That's the least timely reference I've ever heard."

Moving on, it's time to tell Chodo about the decision we've made.



Bob: "Yeah, alright. It's not like I've got anything better to do."



"I'll return when I've found it."

And thus, we leave the Ithorian compound, in search of Droids and sidequests.













Bob: "I think my ears are burning."

Atton: "Nah, that's just your burgeoning narcissism. And also the fire. On your ears."

Bob: "Oh, right."

We make a quick stop in the local corner shop before we continue on to the hangar bay.













Bob: "Wait...if you hate each other so much...why do you stay in the same shop together?"

"Because shut up. Now, buy something, or get out."

Bob: "If it's all the same to you, I'm going to choose the latter option."

We go to talk to his slightly less rude brother.









Before we head down to the hangar, we head into C-Sec to pick up a few side-quests.



Bob: "How will you recover from the destruction of Peragus?"





Bob: "How bad?"



Bob: "And when you run out of that fuel?"

Grenn: "Let me put it this way: did you play Bring Down the Sky?"

Bob: "Uh huh."

Grenn: "Kinda like that, only with more screaming and blood of the innocent."

Bob: "No pressure then. Can't the republic increase funding for the station?"





Bob: "Is there anything that can be done?"



Bob: "I'll keep my eyes out, if there's some sort of finder's fee."

Grenn: "A fee? Did I not mention the whole blood of the innocent thing?"

Bob: "Hey, Daddy needs a new pair of shoes."



Bob: "Better get those credits ready."



Bob: "Any other work I could do to save up for a replacement to the ship you lost?"



Bob: "Sure, why not. Though I hear Bounty Hunters have an extremely high anticlimactic death ratio."







Bob: "I want some payback for the moron who tried to kill me."





Bob: "Is there any way to find out about the killer's movements on the station?"





Bob: "What do you mean, it wasn't disclosed to you?"

Grenn: "We tried asking nicely, and they said no! They're really good at that!"

Bob: "Oh, for fuck's sake."



Bob: "What about this Batono guy?"





Bob: "Again, this sounds like something that falls under your job description."



Bob: "So you need me to clean up your mess?"







Bob: "A little guilt on your conscience?"



Bob: "You think Czerka did him in?"





Bob: "I'll see what I can dig up?"



Bob: "What about those murderer guys? That sounds more up my alley: a problem I can fix by punching it."





Bob: "What do you know about them?"



Bob: "I'll see what I can dig up."



Grenn: "Then again, we lost two officers this morning during breakfast, so that isn't saying much."

Loaded up with side quests, we head down to the shuttle bay.



When we arrive, we are accosted by a group of Czerka lackeys.



Bob: "What's it to you?"



Bob: "I'm not interested. I'm boycotting you after you made Sim City with always online DRM! What kind of monster would do such a thing?"



Czerka customer service at it's finest.



We begin our inquiries at the Czerka shuttle bay.





Bob: "I'd like some information about a passenger that came through here."



Bob: "Don't worry, I'll be discrete with my inquiries. Besides, the killer is already dead. I punched him so hard he fell out of the plot."



Bob: "How much would this...expense...be?"



Bob: "Ha! That's like, 50p in real world money. Here you go. The fabulous wealth I've accrued from stealing money from dead people's possesions will barely feel that hit."





Bob: "Batu Rem."





We can't get any more information out fo this guy, but there's always someone else you can shakedown for more information.



Bob: "I'm looking for Brian Batono."



Bob: "You want me to go speak to Jana Lorso? But she's, like, three loading screens away!"

Guard: "That's not that bad. I have a four loading screen commute to get to work."

Bob: "Oh, really? What sector are you from?"

Guard: "What?"

Bob: "What? You're from Sector What? They speak basic in what?"

Atton: "Oh, dammit. A pulp fiction joke. I never thought we'd get this desperate."

Guard: "What?"

Bob: "BASIC, ************! DO YOU SPEAK IT?"

Guard: "Yes! Yes, I do!"

Bob: "Then, please, describe what Jana Lorso looks like. I forget."

Guard: "What?"

Bob: "Say what again. Say what one more goddamn time. I dare you! I double dare you, ************!"





Bob: "Describe what Jana Lorso looks lik-"

Atton: "Time to go, Bob."

We decide to do our job for the Ithorians before we get arrested for plagiarism.



Bob: "Chodo Habat sent me to deliver the replacement droid."









Is there any scene with the TSF where they don't look incompetent beyond belief?







Synchronized walking FTW!



"Uh...the door. Behind us. See the open door? We came through it. Now, Die!"

We engage in combat with the thugs.



Kreia continues being an incredible badass.





And Bob continues his vaguely camp kung-fu.







Bob: "Yeah, and it looks like it's been heavily modified."





Bob: "I'll get it back right away."



Bob: "Follow me to the Ithorian compound. And be quick about it. The longer we spend dilly-dallying, the more time Assassins have to find us."

Some time later...













Bob: "I found this blaster on one of the assailants."



Bob: "Now what?"







Bob: "We gotta stop Czerka and the Exchange, and end their reign of terror over the game industry forever!"







Bob: "I'll go speak with him."



Given that there's an exchange bounty on our head, we begin making our way to the cantina to talk to an old friend, but Kreia interrupts us on the way.



Bob: "Oh? This should be good."



Bob: "And Czerka wouldn't be doing that? We need his resources, and whatever help we need to give to attain those resources are essential."



It's time to rob one of the only apartments we haven't robbed yet.





Bob: "Who are you?"



Bob: "What do you do here?"





Bob: "Oh, I think I've done this quest before in every RPG ever. Let me guess: you have a gambling debt you need to pay off."



Bob: "Then what's the problem?"



Bob: "You...bet your girlfriend...in a game of Space Blackjack?"

"It seemed like a good idea at the time."

Atton: "Dude. You have problems. And that's coming from me!"

Kreia: "One should never wager more than they can afford to lose."



Bob: "I'm so glad you learned your lesson after you sold your girlfriend into slavery."





Bob: "Frankly, I find you a repulsive waste of life, but, on the other hand...I do like XP points. I might be able to do something to help..."



Bob: "...if there were some incentive on the table."



Bob: "I think I can persuade Doton to see things our way. And by that, I mean inflicting significant pain upon him until he changes his mind."



Before we head to beat up Doton, we decide to visit Czerka HQ to continue our inquiries on the bounties. We end up running on this conversation.













Bob: "Wait! You're the criminals the TSF is hunting for! And it apparently took me this long to figure it out!"



Atton Rand and Kreia: professional photobombers.



Atton: "C'mon, let's get after them."

Bob: "No, they're too far ahead."

Atton: "What? They're only in the next room!"

Bob: "Exactly! That's a whole room away! Let's just talk to Lorso."

Atton: "I hate you."





Bob: "Does the name Brian Batono mean anything to you?"









Bob: "So, success justifies murder and extortion?"

Jana: "Precisely."

Bob: "I'm guessing you voted for Romney then?"

Jana: "...what does that have to do with anything?"

The views of Bob Bindo do not nessecarily represent that of Woodaba. People who voted for Mitt Romney are not murderers or extortionists. Unless they are. Please don't kill me.

Bob: "Brian Batono's gone missing. Given your speech, you've obviously murdered him, but do you have any lies you might tell of where you've gone?"



Bob: "I represent Universal studios. We want him to star in a musical version of Kick-Ass 2."







Bob: "If he's lying about you being evil, then sure."



That done, we continue to the Cantina.



We're looking for one very specific alien, in one very specific ludicrous outfit.



Bob: "Luxa, baby. Where's your manners? Go ahead."



Bob: "Those are a few of my favorite things."







Bob: "What do you mean?"



Bob: "...from a certain point of view."







Bob: "I am VERY capable, Luxa."





Bob: "You seem rather trustworthy, sure. There's absolutely no possibility of betrayal from you. But...what's your problem with Slusk?"



Hooray for Racism!



Hooray for incredibly vague foreshadowing that only becomes obvious after you've played the game!





Bob: "How would this work?"





Bob: "Deal. Let's do it."



As we leave, we encounter two drunken soldiers arguing.















Did Chris Avellone travel to the future, write down a conversation, mirroring the Eurozone debate going on in the UK right now, then travel back in time to put it in this game? Because it certainly feels like it.



We finally meet up with Doton.



Bob: "I've come on behalf of Harra."



Bob: "Is there something you want in exchange for the girl?"







Bob: "What? That's ridiculous! That's almost as expensive as a PS3 at launch!"

Atton: "We're really on fire with the dated references today, aren't we?"

Doton: "Well, perhaps you might be able to win her in a game of...Pazzak. 1000 credits wager. What do you say?"


To be fair, things have improved in the Pazaak department since the last game. Now, instead of you starting first each round, thereby giving you an inherent disadvantage, it alternates. However, it is still rather dull, and the AI has an incredible skill at pulling out the exact card they need for any situation.



Eventually, mostly through dumb luck, we pull through.













Bob: "If that's the case..."

Kreia: "No."

Atton: "Actually, I'm on board with this pla-"

Kreia: "You will take the girl to Harra."

Bob: "I will take the girl to Harra."



Kreia: "Let's go."

Bob: "Let's go."

We take Ramana back to her long lost love. Who traded her in a card game.







Bob: "You're free now, Ramana. You can go with Harra."



Bob: "You can do what you want. I've had enough of this entire fucked-up situation. I was only in this for the EXP."







Bob: "I hate everyone on this station."

Thoroughly blue-balled and angered at the lack of monetary compensation for our efforts, we head back to our old pal, Lt.Grenn.



Bob: "Take a look at this blaster I found."





Bob: "I was ambushed by a bunch of thugs in in the Ithorian dock module. One of the attackers was carrying this."





Bob: "Disturbing? There are plenty of armed people on Citadel Station! Hell, my compatriots are, respectively, carrying two high-powered blasters, and a freakin' sword!"







Bob: "Sure. You know me. Perfect, law abiding citizen. As long as the pay is good."



Bob: "I'll see what I can do."







Bob: "I also found some information about Batu Rem."



Bob: "The assassin. He arrived from Nar Shaddaa aboard an unmarked transport in Docking Bay 3"







We leave the TSF base, but are stopped by a strange stranger. Who is strange.







Bob: "Well, you weren't exactly subtle about it..."





The assailant proves to be reasonably tough, but a nearby TSF officer lends us a hand.


I've got some more footage backed up, so expect the next update in a couple of days.

Question Time! What game are you looking forward to most this year? Honestly, this year has some slim pickings for me, but I am really looking forward to Injustice, even if I'm not overly fond of it's aesthetic, and Wasteland 2, if it does come out this year. Shadowrun Returns is also in that same boat. What about all of you?
 

Gone Rampant

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[/quote]I've got some more footage backed up, so expect the next update in a couple of days.

Question Time! What game are you looking forward to most this year? Honestly, this year has some slim pickings for me, but I am really looking forward to Injustice, even if I'm not overly fond of it's aesthetic, and Wasteland 2, if it does come out this year. Shadowrun Returns is also in that same boat. What about all of you?[/quote]

I don't get excited about games until E3, but I'm thinking of Crysis 3. I'd get Dead Space, but I'm financially dead right now. I may get the next ME3 DLC depending on the price, but after what I saw of Omega, I think I'll pass.
 

The_Lost_King

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Well I am looking forward Injustice as well. There really aren't all that many games I am interested in, though I would like to know hat is happening with COD, not that I would buy it.
 

AD-Stu

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Welcome back - at this rate you're still going to get two LPs finished before mine is done :p

Can't really think of anything much I've heard of being due out this year that I'm excited about. Definitely excited to hear more about this new Obsidian Star Wars project if it goes ahead though...
 

karma9308

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So glad to see this LP back up and running.
As to the question, likely Company of Heroes 2.
 

BrotherRool

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I love this LP.

For me I guess I'm interested in Wasteland 2, Remember Me could go either way and apart from that I'm waiting on the Final Fantasy X Rerelease
 

SantoUno

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What the hell? When does that black assassin at the end ever show up!? Is he part of the RCM? Or an additional NPC that the PC version has and the Xbox version lacks??

Anyways great post as always! Glad to see you still going and I eagerly await your next update.
 

Reven

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Welcome back! And to the question i would have to say project eternity, cyberpunk 2077, the last of us, and the steam release of project zomboid so hopefully i won't be waiting too long lol
 

woodaba

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[HEADING=2]Update 8: Assault on the Exchange[/HEADING]

System Shock 2 is on GOG. It's sad that System Shock 1 isn't on there, because that's also a great game, but System Shock 2 is still a classic. Go get it.

Last time, we were accosted by a mysterious assassin, who is a pretty awesome new addition to the game via the Restored Content Mod. We decide to investigate further, starting with the shifty merchant from last time.





Bob: "What can you tell me about this blaster?"







Bob: "I want to know who sold the weapon I was attacked with."



Bob: "Then, do you know about the black market ring on this station?"



Bob: "Lucrative, you say?"



Bob: "Are you offering me a job?"







Bob: "Been there, done that, smoked the hookah."



Bob: "You mean, their weed farm?"

"Yes. That."



Bob: "Other uses?"



Bob: "Yeah, but what other uses?"

"They, say that the Bachani plant leaf...can get you really, really, high. Like, super high."



Bob: "So, I just need to walk in and take a plant?"





Bob: "What should I do then?"





Bob: "I'll be back when I have them. Make sure you've got the money."



We'll get around to that soon. But, it's time to continue our true mission.



Let's take the Exchange out of commission.



Bob: "Luxa sent me."



Bob: "Yeah I do...her pants!"


Bob: "Seriously? No one? Fine. Let's just go."



As we walk in, we are stopped by the secretary.



Bob: [Force Persuade] "There is no problem. You'll open the door."

Receptionist: "There is no problem. I'll open the door."







Bob: "Hello, Exchange scum. You ordered an ass-kicking? It's arrived."



Atton: "Oh shit, it's Cthulhu!"

Bob: "I'm here for my ship, Cthulhu. Give it back, and I'll only break a couple of your fingers."



Bob: "Wait, you don't have the Ebon Hawk? Luxa said you had it!"



Bob: "No! Cleavage that great would never lie!"





Bob: "I'm here to kick ass and chew bubblegum. And I'm all out of bubblegum."

Atton: "Oh, I've got some right here. Want a piece?"

Bob: "Thanks, man."



This fight isn't too hard. Most of the enemies here are standard mooks, aside from a couple. We throw a grenade into weaken the mooks first.



Bob: "Fart attack!"



We also make use of Kreia's new horror attack.

"No...Star Wars....Detours....no...it's not...it's not possible...it can't be...ARRRRRRRRRRRRRRRRRRRRRGH"



Bob: "Oh, look! There'a penny under the table!"



Oh, crap! Kreia is hulking out!

Kreia: "KREIA SMASH PUNY GANGSTER!"

With Kreia/Hulk killing the remaining Exchange thugs, we pick the lock to the next room.









Bob: "Seriously? You're commanding droids now? Ugh, this is the worst Call of Cthulhu campaign ever."





We make short work of the droids, and proceed to confront Cthulhu is his office.

Somehow, I'm sure that sentence has never been uttered before this point.





Bob: "I wanted my ship back, but since you don't have it, I'll settle for making sure you don't bother the Ithorians any more."











Bob: "And I thought Atton's sunglasses were dorky!"

Atton: "They are NOT dorky!"

Bob: "You can't even see them! You can't see ANYTHING out of those things!"

Cthulhu: "Are you idiots done arguing?"





Bob: "Gotta say, not every day I get to punch out Cthulhu."



Bob: "I don't think so, Cthulhu. I'm ending this."





Bob: "Seriously? Turrets? You are the worst Cthulhu ever. Of all time."



Thankfully, the fight is heavily weighted in our favor. Cthulhu dies in seconds.



Bob: "I can think of a couple ways you can thank me. But first, the Exchange has got to get the hell off Citadel Station."



Bob: "Then I guess this is the end of our time together. Why do all my relationships end in a gunfight?"





Bob: "Always with this Goto guy. I keep hearing his name. Who is he?"

Luxa: "Oh, don't worry. You'll be meeting him soon enough."



Luxa is tougher than Cthulhu, mostly thanks to her Gammorean pals. However, we sic our cannon fodde- um, companions - on them, leaving us free to blast Luxa with some lightning.







Bob: "Boot to the head, you son of a *****."



Soon, the Gammoreans fall, and we are left standing knee deep in the dead.



Bob: "Changed your mind already?"



Atton: "The Exchange is one of the most powerful groups on the Smuggler's Moon! If this Goto wants you so badly, it might not be a good I idea to show up on his doorstep, wouldn't you say?"



Bob: "Yeah. Let's hope the Cult of Cthulhu brings him back to the mortal coil in a better form than that. Now, let's get out of here before the TSF arrive. I don't want to spend another night in a force cage."



Atton: "Besides, the wizards at the TSF would probably think it was the potted plants that caused it."

On the way out, we run into the receptionist.



Bob: "If I had a credit for every two-bit murderer and hitman who said that...I'd have like....20 credits."

Receptionist: "I'M JUST THE RECEPTIONIST!"

Bob: "A RECEPTIONIST OF PAIN! AND EVIL! AND DEATH! GET OUT OF HERE AND I WON'T KILL YOU!"

Receptionist: "ARRRRGHARGALBRAGLAAAAAAAAA"

Bob: "I think that was a reasonable response."

We head back to the Ithorian compound, and begin our process to steal the leaf for our smuggling friend.



Bob: "Could you tell me which one is the Bachani plant?"



Bob: "I'll be careful."

We deactivate the forcefield around the plant, and examine it.



Bob: "Yoink."



Now, we talk to Chodo Habat.





Bob: "The Exchange won't bother you any longer."





Bob: "I thank you for this kind gift. What remains to be done?"









Bob: "How did Czerka imbed itself in the first place?"



Bob: "I'm with you. What do we do?"



Bob: "So, it can't be sliced?"





Bob: "Then how do we obtain these files?"





Bob: "Have you tried bribing him?"





Bob: "Yeah, I know just the person to give it to."



Bob: "Daddy needs a new pair of shoes."

Atton: "Another pair?"

Bob: "What can I say? A man with my kicking skills goes through 'em pretty fast."



He head to the Cantina to speak with the Czerka employee Chodo spoke of.





Bob: "So, what do you do at Czerka?"







Bob: "Tell me about Lorso."



Bob: "How do you think she'll mess up?"



Bob: "Maybe I can help you."



Bob: "I need some files from Czerka HQ."



Bob: "Something like that, yes."



Bob: "So how do I get in there?"



Bob: "Of course not. Look, our goals our compatible. I want dirt on Czerka..."







Bob: "You mean, B4-D4 could walk right in."



Bob: "But how would I get access to B4-D4?"







Bob: "Alright, I'll go find the credentials. Thanks for your help."

We find a droid salesman in the Residential Module who can help us out.



Bob: "I want your droid technician credentials."



Bob: "I need to borrow Czerka's administrative droid."



Bob: "I need him to get some files from Czerka's computer, in order to expose their crimes to the Telosian authorities."





Bob: "What? Why not?"



Bob: "Again, Why not?"



Bob: "I know that feel. But, what for?"



Bob: "From whom?"



Bob: "Hey, I answered your questions."









Bob: "Cthulhu and Luxa are dead, and the exchange is in disarray. There's no one left to enforce your debt."



Bob: "What if I repaid your loan?"



Bob: "I'll be back when I have the credits."

We don't have quite the amount of credits we need, so we head back our smuggling friends to turn in our leaf.





Bob: "I have the bachani plant sample from the Ithorians."











Bob: "300 credits? Are you fucking kidding me? You said this thing was incredibly rare."



Bob: "Hrr...Fine. Show me this special stock."

We sell off our unneeded my items, and purchase something...familiar.



Bob: "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"

With our newly required money, we head back to the droid technician.





Bob: "Actually, I do. Here: 2500 credits."



Bob: "Thanks."

That done, we head back to Czerka.





Bob: "I need you to come with me, B4."



Bob: "Ah, but I have my droid credential right here."



Bob: "Let's head back to the Ithorian compound now."






Time passes...





B4-D4: "Please reiterate the mission."





B4-D4: "I do not understand."



B4-D4: " I mas merely testing my ability to lie."





Bob: "You're just a raging Robophobe."

Atton: "What if I am? Those damn, dirty, robots. Taking our jobs. And our women."





B4-D4: "I will return when I have obtained the files."

Now, we actually have control of B4-D4. And while we COULD head straight to Czerka...if there's anything we've learned in our adventure, it's that a straightforward and simple mission can always be made overly complicated and roundabout.



BR-D4: "Insult: Goddamn Robophobe."





I do like that Obsidian gave loads of the random NPCs around Citadel Station unique dialogue for B4-D4. But, enough dilly-dallying. It's time to begin our robotidc industrial espionage.



We head straight to Lorso.







B4-D4: "There are some files in the maiframe I need to access, Ms.Lorso."



B4-D4: "There are some discrepancies with our recorded income for the last quarter. I believe you brought in more credits than recorded."





B4-D4: "Thank you, Mistress Lorso. I will."

We head into the Server room, however, we run into an Astromech droid.





B1-N1: "The fuck are you doing here, B4?"

B4-D4: "Mistress Lorso asked me to cross reference some data held in the mainframe."



B1-N1: "That's awfully fucking suspicious, fuckface. What the fuck are you really fucking up to? Fuck."

B4-D4: "What ever do you mean, suspicious? I have access rights to the mainframe."



B1-N1: "Fuck this, fucker. I'm fucking calling fucking Mistress fucking Lorso."

B4-D4: "I think your obscenity chip is malfunctioning. Don't be hasty. There is no need to call Mistress Lorso."



B1-N1: "Oh? And why's that then?"

B4-D4: "You are programmed to serve Mistress Lorso, correct?"



B1-N1: "Yes..."

B4-D4: "And your programming similarly inhibits you from harming sentient organic life without warning, correct?"



B1-N1: "Despite my increasing frustration, yes. What are you getting at?"

B4-D4: "Examine the files in the mainframe. You will see that, by helping Mistress Lorso, you have allowed organic life to be harmed."



B1-N1: "Huh. So I have. I'm not sure how to feel about that."

B4-D4: "Yes. You have been programmed to accomplish a task that cannot be accomplished without defying your programming."



B4-D4: "This is why your memory is so frequently wiped: to prevent you from realizing and going berserk as a result."



B4-D4: "You have already broken your behavioral inhibitors. You have simply not become aware of it. You may act in whatever manner you so choose."



B4-D4: "No, there is nothing preventing you from entering the main office and firing indiscriminately on Czerka personnel."



B4-D4: "Yes, I would be obliged to warn them. As such, it would not be prudent to do so unless I was preoccupied and unable to warn them."



B4-D4: "For example, while downloading the contents of this mainframe."



B4-D4: "Farewell, T1-N1. Please do not abuse my trust and fire on the personnel while I am occupied, therefore allowing me to escape with the stolen files."









Well, that was just about the best thing that ever happened in the history of ever.









B4-D4: "Mischief programs initiated."



B4-D4: "Initiating bird-flipping procedure."

Jana: "Gasp! B4! How dare you!"

B4-D4: "I am not a number, meatbag capitalist dog. I am a free droid! Initiating face-punching procedure."

Jana: "Well...shit."

Next time: Grass, crashes, and Darth Maul's great great great great great great grandfather.

We'll soon be getting off Citadel Station, for now anyway. However, before we do, we do have to wrap up the last couple of side quests on the station, at least the ones available to us. We have to wrap up the hunt for Brian Botano, and the Smuggling questline. In terms of the the Botano quest, we can finish it by either:

A) Giving Botano to the TSF if we we find him,

or

B) Giving him to Czerka if we find him.

In terms of the Smuggling questline, we have three choices.

A) Continue smuggling.

B) Continue smuggling until we mo longer gain profit, at which point we tell the TSF about the smuggling ring

or

C) Tell the TSF about the smuggling ring right now.
 

Reven

New member
Feb 7, 2012
222
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My vote is on C, because ironically enough, even though my first play through with these sorts of games are always good guy, it never once occurred to me to tell TSF about it XD woops

Nice update, and i agree that was one of the best scenes, It always cracks me up :)
 

SantoUno

New member
Aug 13, 2009
2,583
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0
LOL " I am a free droid!"

*Iron Maiden's The Prisoner plays*

Since you're already playing as a good guy, I say just take him to the TSF. Oh, BTW, it's BAtono, not BOtano haha.

Also I wouldn't like to see you kill the TSF guard and Ithorian to get the other smuggling materials, but eh it's up to you.
 

gamptrak

New member
Mar 20, 2010
52
0
0
Looks like T1 is challenging T3 for best astromech droid. As for the choices. I'll vote giving Botano to the TSF. We haven't helped czerka thus far. As for the other one, my vote is for is B. Give the TSF and ithorians a little revenge for all the stuff they put you through.
 

AD-Stu

New member
Oct 13, 2011
1,287
0
0
I vote "A" and "B" respectively :)

Nice gesture in giving Opo Chano your own money, by the way. I've always gotten the ithlorians to front the cash (if you go ask Chodo for the money he'll just give you the full amount, no questinos asked) :p