List the worst game you have ever played.

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Arslan Aladeen

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Oct 9, 2012
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Man, after seeing games like ET, Superman 64 and Big Rigs, my list is going to seem very pedestrian. Oh well. Most of the bad games I played I knew ahead of time they weren't going to be very good, but I just had to know how bad they were. Devil May Cry 2, Metroid Other M, Residen Evil 6. I seem to be developing some strange fetish now for wanting to play bad games, and not because I enjoy them. I do have to mention one slightly popular one, and that's Castlevania: Lords of Shadow. The story and characters seem so dull, and the combat is so limiting, and all mindless platforming. I just don't get the appeal.
 

Headdrivehardscrew

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Aug 22, 2011
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Bethesda's Rogue Warrior (Rebellion)
Eidos's Shellshock 2: Blood Trails (Rebellion)
Dragon Age 2... really, EA, how could you. It felt like you were whoring out your stepdaughter and let some high ranking Scientologist retcon the story. Too bad people still liked it.

Those were just the ones that instantly come to mind, as they traumatized me.
 

teebeeohh

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Jun 17, 2009
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the xcom shooter(no not the new one, the old where you are a robot)
otherwise probably some piece of shovelware i don't remember.
 

Marlon Petty

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Mar 8, 2012
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Last of Us. Yeah shut up. I hated the Last of Us. Between proving that enemies pop-in to the renderverse like this is the late '90's, proving human enemies all have a group telepathy that allows them to know when I am reloading my shit gun with shit ammo and finally some imbecilic super-zombie that magically knows judo because of brain-fungus...yeah. I was pissed.
 

KnightOfTwo

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Jan 10, 2012
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If by worst game you have ever played you mean a game that you absolutely hate, for me that would be FF12. Describing why would take far too much time so just to establish I am not trying to "troll", I am clarifying this by saying that yes there is nothing necessarily wrong or broken with the game. It is simply something I had absolutely no fun for myriad reasons and remains to this day one of the few games I have traded in a few days after getting it simply because I couldn't stand playing it anymore.

If we are talking about clunky or badly implemented games I would say Mars: War Logs.

Thing is the game had potential with its premise but was absolutely abysmal. The voice acting was incredibly awful and wooden (to the point that I believe they had to re-record the dialogue after release for the english version), the dialogue itself was terrible ("I never really thought I'd end up in the middle of a war, but didn't really understand how." is the first line of the game to give you an idea of how bad it is), the physics were pretty wonky to the point where I got stuck climbing over a wall in the first half hour, the magic system is pointless since you can be interrupted by any attack so you can't cast for ****, the rest of the combat isn't much better since you can only block what is directly in front of you and fighting more than 2 enemies at once becomes a constant battle of hit and run, even for a relatively low budget game it looks ugly and muddy with poor lip synching, the narrative is badly structured and inconsistent in tone, the characters are robotic and have no personality to the point where one of the characters is constantly just referred to as "The Fat Guy". I can see that the developer wanted to try and make a more low budget mix between Mass Effect and something like Rage or Fallout but it really, REALLY didn't end well.
 

Link_to_Future

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Nov 19, 2009
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Duke Nukem Forever is the one that jumps to mind immediately. It's almost feels too easy of an answer but it feels right to me.

The gameplay alternates between bland and almost broken while the sense of humor doesn't appeal to me in the least. I beat it simply to say that I was able to sit through the whole thing.

I may have played games more objectively bad but Duke Nukem Forever was the one that left me the most totally frustrated by the end.
 

Candidus

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Dec 17, 2009
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Well let's see.

I really hated Little Big Adventure. I don't remember it all that well, so I probably shouldn't say it was a bad game but... It was a bad game.

Rise of the Robots. Unambiguously the worst fighter I've ever played.

Supreme Commander 2. One of the worst RTS I've ever played. Shat on the fans of its predecessor. Good riddance GPG.

Aion. At launch it was alright. It was grindy as hell but invasions were a blast. I loved having to watch my back and check local intel for sightings of enemy parties in our sides' PvE areas... ... Then a bunch of disgusting carebears from various PvE'centric MMOs bitched and moaned until immediate debuffs for invaders killed that sort of thing dead. As far as I'm concerned, this rendered the game no better than Shaiya with a subscription fee. Biggest nope.

Enclave. More of a tech demo for the original XBOX than a serviceable hack and slasher. I wanted to like it so badly that I actually finished it, but it was undeniably a rubbish game.
 

kabahaly

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Sep 3, 2013
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SilkySkyKitten said:
In b4 half of the responses are "CoD/Battlefield/Halo/Skyrim/Half-Life 2/*insert popular game here*, lolz"

Although in all seriousness, for me it would have to be Spy Games: Elevator Mission. It's not buggy or incomplete or anything of that sort. It works as it probably was intended to work. However, since it's obvious the developer's intention was "make the most boring and worst possible Wolfenstein 3D clone with no redeeming qualities and stick it on the Wii", the game plummets into being easily the game I despise the most out of everything I've played. And considering I rarely ever end up hating a game (the only two others I can think of being Duke Nukem: Forever and Need for Speed: Undercover), that is saying something.
Oh, it is so very wrong to hate a popular game, what difference is there from a popular game and a not-popular game? Back on-topic, I absolutely loathe Skyrim.
 

ERaptor

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Oct 4, 2010
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Since im terrible at choosing a top / worst, im gonna list a few. Also trying to justify why i didnt like them, so people can actually argue instead of flaming me. :D

Final Fantasy 13 - Simply because i stopped playing after...i think it was 8 hours. I read online that appearantly the game starts getting better around 20 hours in. But after playing a 8 hours Corridor-Em-Up, with boring, whiny characters, a conveluted, way to stupid Story and a "Press 1 Button to win"-Combat System, i decided it couldnt be worth 20 hours in total. Especially compared to other games in the series that i hold very dear.

Gothic 4 - This is my personal opinion, as G4 judged purely as a RPG, wasnt that bad. But it raped the name of the Series it represented. And i liked Gothic 1 & 2 and even 3 enough to let G4 slide right past and earn some really nasty Comments.

Impire - Was allready named, and the person naming it pretty much listed everything i hated as well. Repetetive, mindless and after the Hype it got a huge Dissapointment. Story wasnt bad tough, and i got some good laughs out of it.

Morrowind - Also very personal, since every game that lets me walk up to a Monster, lets me slash right into the Monster's face, and THEN tells me i "missed" because appearantly i only have a 60% Chance of hitting, can go die in a hole. Why are you giving me first person control, and even let me aim, if im gonna miss afterwards anyway?

Witcher - Could only have been more complicated and boring if you had to meditate AFTER Combat as well. The 3 fighting stances where just annoying, and even still battles were highly repetetive. Also, it doesnt tell you sh*t about its Mechanics. I felt like signing up for a Swedish-Course, and then some guy enters and throws a swedish Dictionary at me, with the words "Good Luck." painted on it. Also the story was forgettable enough, that i only remember that you bone a lot of Witches. Sequel was good tough.
 

gamexpert1990

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Sep 24, 2012
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For me, the worst game I've ever played was Yu-Yu Hakusho: Spirit Detective. I unfortunately am not able to get a lot of games due to a low, low personal budget, but when I do get a game, I'ts not usually a bad one. With Spirit Detective, however, I got it on a whim at either a yard sale or swap meet for 5 bucks, and even at that price, the game was TERRIBLE.
 

lacktheknack

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Jan 19, 2009
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Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.

OT: Big Rigs has been taken, and I tend to avoid bad games.

So I'll go with Raving Rabbids.

Glitchy, ill-conceived, irritating, and completely derailed the Rayman franchise. HAAAAAAAAAAAAAATE!
 

Doug Scheiber

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Apr 6, 2010
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If you haven't played "Infernal: Hell's Vengeance" then you haven't played the worst game ever to grace the 360. Pathetic graphics with controls pulled out of a low-budget PSOne title and the story... oh the horror of a story. I've never turned a game off so quickly in my life.
 

Nieroshai

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Aug 20, 2009
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I choose Dante's Inferno. Not because it has the same gameplay as Devil May Cry, I'm cool with that. Not because it's religiously controversial and "profane," I'm a Christian and I'm not even bothered. It's not even because the level design's repetitive and they couldn't be bothered to keep demons on their rings and have more kinds, although that does deduct a point. No, it's because they destroyed the story. The entire original story had two foci: satirizing political and religious bigotry; and one man's journey to be with his pure, beloved Beatrice in heaven. AND THEY BOMBED IT INTO THE STONE AGE! Most of the satire was ripped out, the rest dumbed down and side-lined. And as for Beatrice? Well, she fucks the devil and becomes Queen of Hell! Dante would roll in his grave! There are worse games by far from a technical aspect, and games that are downright offensive (like Ride To Hell: Retribution), but none that I have HATED as much as this.
 

Poetic Nova

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Jan 24, 2012
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Well where to start? Keep in mind these are personal oppinions thouh.

Fable 1: (I might gett shit on by fans here) but I thought it was just a mediocre borefest. Never played 2 and 3 but those are even worse for as far as I have heard.

Alone in the Dark 2008: Bloody hell this game is just awfull, only redeeming factor about is it's system to combine items into something new but the cons easily outweights it 10 fold. Horrible vehicle handling, 3 diffirent controls schemes making it clunky, nonscence story and an ending thats just beyond rushed.

And I actually played Big Rigs ._.
 

Odinsson

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Jun 11, 2011
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0takuMetalhead said:
Well where to start? Keep in mind these are personal oppinions thouh.

Fable 1: (I might gett shit on by fans here) but I thought it was just a mediocre borefest. Never played 2 and 3 but those are even worse for as far as I have heard.

Alone in the Dark 2008: Bloody hell this game is just awfull, only redeeming factor about is it's system to combine items into something new but the cons easily outweights it 10 fold. Horrible vehicle handling, 3 diffirent controls schemes making it clunky, nonscence story and an ending thats just beyond rushed.

And I actually played Big Rigs ._.
I'm glad someone else brought up the piece of excrement that is the 2008 Alone in the Dark. I bought the goddamn special edition of that game because the box looked cool. God it was awful. The only part I found entertaining was beating up zombies with a chair/fire axe/whatever I could find.
 
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Worst game that I can remember playing is a really old RTS called Battle Realms. My chief complaint stems from the way you create combat units. Rather than constructing buildings to train specific units, you needed to construct the buildings then train one of your villagers to become a soldier. However, this slows down your economy, which in turn requires you to train more villagers to gather resources to train more villagers to become soldiers... and then you get massacred by a group of samurai because the whole fucking thing takes too long to get going. So yeah, I've no fond memories of Battle Realms. At all.

nathan-dts said:
Timeshift. Worst game I've ever played.
Oh yeah, that too...
 

Mikeyfell

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Aug 24, 2010
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lacktheknack said:
Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.
You want to try me?

I might not be able to justify it to you
You might not give two shits about writing and continuity, in which case 80% of the problems in Mass Effect 3 just don't matter to you.
now you're just playing a silly game with bad combat controls.

You have to be really invested in the first two games for all of Mass Effect 3's badness to rise to the surface.
It's also especially painful if bad exposition sticks out to you.

So if you're the type who'll swallow all the retcons and ignore all the plot holes Mass Effect 3 becomes... well, still bad, but not soul devastatingly so.


The really big choices that you got to make through out the series: Do you kill the council or not? Do you assign Anderson or Udina to the council? Did you destroy the Collector base or did you give it to Cerberus?
(You wouldn't argue that those were the biggest choices you had to make throughout the series right?)
None of them matter. The new council is exactly the same as the old council, right down to the order you get their missions in. It doesn't matter who you selected for the council seat it's always Udina. And Cerberus is always a badguy even if you were on their side for all of Mass Effect 2

Then there's the Crucible, don't forget about that little gem. The seed for the worst exposition ever given.
No one knows what it's supposed to do, but they've been modifying its design for millions of years. It only works if you hook it up to the Citadel, but that wasn't incorporated into the design until hundreds of cycles into the development process.(So if the first cycle finished it what would they have done with it?)

Then there's all the character butchering. Jack catches the worst of it with her comical flip form psychotic survivalist badass to mother hen. basically rendering the most heartwrenching character arc of Mass Effect 2 moot for the sake of a misguided attempt at comedy. Liara having nothing to do. Garrus having nothing to do unless you romanced him (in which case he becomes a pussy). Shepard just letting Thane die. The Illusive Man being evil (Regardless of what you did with the Collector Base) Ashley/Kaiden being totally awol for half the game. EDI becoming a sexbot

So if things like that don't bother you then you're going to have a fine time with Mass Effect 3. It doesn't mean it's not garbage, at least from a writing perspective.

The gameplay problems mostly all stem from the "A Button does EVERYTHING" bullshit, so taking cover becomes the hardest part of a cover based shooter. (Unless you're playing biotic, in which case you roll through the game going "Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, shoot Marauder Shields, win game"

But maybe you like the added challenge of the controls not doing what they're supposed to do?

It's not impossible that you can look past all ME3's faults it doesn't mean they're not faults.
 

Kevlar Eater

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Sep 27, 2009
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Fallout 1. Not only is the gameplay nonexistent, but the very controls seemed to work against me in the worst ways possible. It was way too easy to spend action points on literally nothing while rats nibbled to death the character I played, in the starting point of the game. And the one time I did leave the cave somehow, I ended up getting butchered almost on sight by some bigger rats, and all I had were my fists.

I know many a diehard Fallout fan would consider the non-isometric games to be a complete betrayal, but to be honest, I think those same people are nuts if they think this game is in any form or fashion, playable.