lacktheknack said:
Mikeyfell said:
Mass Effect 3.
inevitable retort said:
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No!
It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.
You want to try me?
I might not be able to justify it to you
You might not give two shits about writing and continuity, in which case 80% of the problems in Mass Effect 3 just don't matter to you.
now you're just playing a silly game with bad combat controls.
You have to be really invested in the first two games for all of Mass Effect 3's badness to rise to the surface.
It's also especially painful if bad exposition sticks out to you.
So if you're the type who'll swallow all the retcons and ignore all the plot holes Mass Effect 3 becomes... well, still bad, but not soul devastatingly so.
The really big choices that you got to make through out the series: Do you kill the council or not? Do you assign Anderson or Udina to the council? Did you destroy the Collector base or did you give it to Cerberus?
(You wouldn't argue that those were the biggest choices you had to make throughout the series right?)
None of them matter. The new council is exactly the same as the old council, right down to the order you get their missions in. It doesn't matter who you selected for the council seat it's always Udina. And Cerberus is always a badguy even if you were on their side for all of Mass Effect 2
Then there's the Crucible, don't forget about that little gem. The seed for the worst exposition ever given.
No one knows what it's supposed to do, but they've been modifying its design for millions of years. It only works if you hook it up to the Citadel, but that wasn't incorporated into the design until hundreds of cycles into the development process.(So if the first cycle finished it what would they have done with it?)
Then there's all the character butchering. Jack catches the worst of it with her comical flip form psychotic survivalist badass to mother hen. basically rendering the most heartwrenching character arc of Mass Effect 2 moot for the sake of a misguided attempt at comedy. Liara having nothing to do. Garrus having nothing to do unless you romanced him (in which case he becomes a pussy). Shepard just letting Thane die. The Illusive Man being evil (Regardless of what you did with the Collector Base) Ashley/Kaiden being totally awol for half the game. EDI becoming a sexbot
So if things like that don't bother you then you're going to have a fine time with Mass Effect 3. It doesn't mean it's not garbage, at least from a writing perspective.
The gameplay problems mostly all stem from the "A Button does EVERYTHING" bullshit, so taking cover becomes the hardest part of a cover based shooter. (Unless you're playing biotic, in which case you roll through the game going "Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, shoot Marauder Shields, win game"
But maybe you like the added challenge of the controls not doing what they're supposed to do?
It's not impossible that you can look past all ME3's faults it doesn't mean they're not faults.