Little Big Planet, I don't get it

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SnazzyD

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Aug 9, 2008
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I'm surprised to see some of the negative reactions by some of the posters on here, but I suppose there are always the wet blankets or fanboys in any forum.

LittleBigPlanet is without a doubt one of the most compelling titles to come along in...maybe ever! Comparisons to Spore boggle the mind - sure both have a focus on giving the user a great deal of creative input, but that's where the similarities end. If I want to jump online for 30 minutes with some friends and play some great creations the community has cooked up, would anyone even consider Spore?

I'm not knocking Spore or anything, and I am sure it has some appeal but it's nothing at all like LBP, so let's stop with the comparisons.

Unlike other games where an editor has been thrown in as an add-on for the brave, LBP puts the creation tools centre stage for anyone to use as they wish. Everything you get in the game is created with these same tools, so I fail to see how this unique title compares to anything that came before it. There has never been a game released that made the creation aspects so integral to the game itself, yet totally optional for those not inclined.

This game has captivated people since its debut last year, and it just gets more and more impressive each time it is shown. When it was first shown off at GDC 07 (as a pre-alpha app) it got a standing ovation from the crowd of developers and industry heavyweights. One of them went on to say he hasn't been this excited for a title in over 10 years. Others said they practically had tears in their eyes from the 10 minute walkthrough and found themselves grinning for hours afterwards.

We are very close to its release, and I for one cannot wait. In fact, this game was the primary reason I bought a PS3, and the same can be said for 4 of my friends, all of whom have 360s!

Anyone who thinks this will not sell like crazy, or move consoles is either delusional or a fanboy. If I were a Wii or X360 owner, I would probably be very upset that this was never, ever coming to my console.

As for the wet blankets, don't bother. This game is about pure fun, and creative community - you've demonstrated clearly through your comments that you lack the capacity for either...
 

Woe Is You

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Jul 5, 2008
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I'm not really sure if that was just a troll, but I'll roll with it.

Indigo_Dingo said:
I still don't know. The logic and properties therin of all of the content seems like the level of real possibilities seem larger than could have been thought on a PC game. By and large the ideal of a method of the envrionment itself being open to interpretation seems to be a unique concept. To put it another way, in Oblivion, could you give the entire world the properties of being edible? Or flammable? Or both?
I'm sure you could, actually. It _would_ require some out of the box thinking (and sure as hell wouldn't be conventional or something anyone would actually play), but the possibility is there.

And I'm not quite sure what you mean by "real" possibilities. If I can turn a game like UT2004 into a third person racing game, an isometric hack & slash like Diablo or a top-down RTS like Command & Conquer with some time and motivation, there's plenty of possibilities right there.

The fact with the LBP level editor is that "ease of use" always means limitations on what the player can do in a program. For example, the guys at Media Molecule could easily have had a near infinite amount of layers for the player to work on, but they limited it to three not to confuse people. And despite its easiness, you'll still have to have some visual sense to make anything that doesn't look like complete ass -- just like any map editor ever.

SnazzyD said:
If I want to jump online for 30 minutes with some friends and play some great creations the community has cooked up, would anyone even consider Spore?
No, but had I not played Neverwinter Nights to death for years ago, I could consider that. Like I said: if you know what you want, making a module on NWN doesn't require too much from you.

I'm not saying LBP isn't going to be a nice step in the right direction on the consoles (much like XNA Community Games are on the 360). We'll see a Youtube of games soon enough.
 

yourkie1921

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Jul 24, 2008
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they have the same prospect

they have u create ur own dude and mess around with itexcept on LBP its scroll based and in spore its kinda an adventure game with a bit of rts action

Plus spore is gonna have better custimization and more replay value
BULL. LBG seems to not have any basis in character creation. The thing is the level of customization, through the course of the game you'll gain everything the creators had. Every texture, every pre-made object, everything.
While I do want spore, the customization is what I'm least interested in and there will be very little customization.
Also, Sony really needs to allow pornographic levels.
The only things they have in common are that they're games, they have customization somewhere, and there will likely be porn in them.
 

Silver Patriot

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Aug 9, 2008
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I will get it, but I am not to excited for it. The biggest problem I have with it is that it is 2D only. I don't have a problem with 2D but it seems limiting in todays world. But I think it will be fun and set new bar in user generated content. I guess you could say I am looking forward to LittleBigPlanet 2. (It will have the ability to create 3D worlds, I call it.)

Sack Solid Snake FTW.
 

zebubble

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Apr 28, 2008
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Silver Patriot said:
I will get it, but I am not to excited for it. The biggest problem I have with it is that it is 2D only. I don't have a problem with 2D but it seems limiting in todays world. But I think it will be fun and set new bar in user generated content. I guess you could say I am looking forward to LittleBigPlanet 2. (It will have the ability to create 3D worlds, I call it.

Sack Solid Snake FTW.
It's more like 2.5D, considering all the models are 3-d and it is 3-d between background layers and some construction objects. But yes, it is still a sidescroller. And I couldn't be happier with that idea.
 

Jumplion

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Silver Patriot said:
I will get it, but I am not to excited for it. The biggest problem I have with it is that it is 2D only. I don't have a problem with 2D but it seems limiting in todays world. But I think it will be fun and set new bar in user generated content. I guess you could say I am looking forward to LittleBigPlanet 2. (It will have the ability to create 3D worlds, I call it.

Sack Solid Snake FTW.
You're entitled to your opinion, that's fine, but do you honestly think that LBP would be better in 3D? As I've said before, it would completely destroy the Simple and easy look and feel of the game and I can guarantee that it would not sell as well. I could just imagine the 3D LBP, you'd be in a 3rd person perspective and you'd be in a huge box. What are you going to do with it? Well, make a path here, make sure the person can't jump here, no put that platform a bit lower and to the side more, it would be much more complicated than it would need to be.

Plus, it wouldn't be for puzzle making and instead for more like a regular level-editor where you would build a town and make up a story. Now, I'm sure you could try and do that with LBP (hell, I have some ideas right now about a town of Sackboys and girls in trouble!!!) but if it were in 3D it would not provoke you to make puzzle elements which is what the game is supposed to be.

And now I'm having thoughts of a Shadow Moses Island level. *MWAHAHAHAHA* Snake? Snake? SSSNNNNNNAAAAAAAAKKKKKKEEEEEEEEE!!!!
 

ElArabDeMagnifico

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Dec 20, 2007
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Ya know, I just saw this little hype/launch trailer - and I'm surprised a lot of people don't like the whole "2.5Dimension" thing, I don't see how anything else could work out for it, fits the games style and makes things easier to design. Also, 3D isn't always better than 2D and there's a lot of good examples for this, just use the search bar and you'll see.

Here is the Trailer [http://www.n4g.com/ps3/News-182049.aspx]

and of course that's just how they showcase the game, a "platformer" - but what it really seems to be is..well...a "Little Big Planet" - I don't know what else to say. Just looks like a fun tool to go online with to build and share and see if there are any limits to what you and other people can do, hell after seeing the trailer I look forward to it more than I do for Spore because even though I can create some amazing stuff in spore and manage a whole universe, this seems like the best game to fool around in and just looks like it would be fun to play for hours on end - especially with "outsiders" help.

From seeing this I can already tell that within a day of LBP's release there will be Rube Goldberg Machines and movie dubs and parodies (those Sacks are the perfect actors) of EVERYTHING.

Maybe an "escapist LBP contest" too - we did one for spore!
 
Jul 16, 2008
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LBP looks like the funniest thing that will come out this decade.

P.S. That Kratos Doll is the second scariest thing I have ever seen.
 

Jumplion

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ElArabDeMagnifico said:
From seeing this I can already tell that within a day of LBP's release there will be Rube Goldberg Machines and movie dubs and parodies (those Sacks are the perfect actors) of EVERYTHING.

Maybe an "escapist LBP contest" too - we did one for spore!
It helps that there's a Machinima aspect to the game, the Sackpeople can lipsync with what you're saying on a Mic! WOOHOOO!!

"Please Sir Lion, we need your help destroying this fould beast and save the princess!"

"Do not worry civilians, I shall rescue the princess and save your city!"

"Don't forget it's one weakness!!"

"Oh...right..."

*screen pops up to see my sackboy next to the dragon with an unhappy face to it*

"OH SHIIIIIIIII-" *smush*

*Upload to YouTube?*
*Yes* *No*
*Yes*

EDIT: And if you check out some of hte other videos in the trailer, you can make a fucking MUSIC LEVEL!! Look around the other videos after the trailer ends, it's pretty cool.
 

Silver Patriot

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Aug 9, 2008
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Jumplion said:
Silver Patriot said:
I will get it, but I am not to excited for it. The biggest problem I have with it is that it is 2D only. I don't have a problem with 2D but it seems limiting in todays world. But I think it will be fun and set new bar in user generated content. I guess you could say I am looking forward to LittleBigPlanet 2. (It will have the ability to create 3D worlds, I call it.

Sack Solid Snake FTW.
You're entitled to your opinion, that's fine, but do you honestly think that LBP would be better in 3D? As I've said before, it would completely destroy the Simple and easy look and feel of the game and I can guarantee that it would not sell as well. I could just imagine the 3D LBP, you'd be in a 3rd person perspective and you'd be in a huge box. What are you going to do with it? Well, make a path here, make sure the person can't jump here, no put that platform a bit lower and to the side more, it would be much more complicated than it would need to be.

Plus, it wouldn't be for puzzle making and instead for more like a regular level-editor where you would build a town and make up a story. Now, I'm sure you could try and do that with LBP (hell, I have some ideas right now about a town of Sackboys and girls in trouble!!!) but if it were in 3D it would not provoke you to make puzzle elements which is what the game is supposed to be.

And now I'm having thoughts of a Shadow Moses Island level. *MWAHAHAHAHA* Snake? Snake? SSSNNNNNNAAAAAAAAKKKKKKEEEEEEEEE!!!!
Well I was thinking a world or sphere, not a box. But I see your point. Maybe it would destroy the simplistic feel of the game. It's just that I had many idea's for LBP before I found out it was 2D only, but maybe I just don't "get it" and I probably won't till I play it, understand how it works and realise how great it is. That being said. My Shadow Moses Island will beat your Shadow Moses Island.
 

Jumplion

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Mar 10, 2008
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Silver Patriot said:
Jumplion said:
Silver Patriot said:
I will get it, but I am not to excited for it. The biggest problem I have with it is that it is 2D only. I don't have a problem with 2D but it seems limiting in todays world. But I think it will be fun and set new bar in user generated content. I guess you could say I am looking forward to LittleBigPlanet 2. (It will have the ability to create 3D worlds, I call it.

Sack Solid Snake FTW.
You're entitled to your opinion, that's fine, but do you honestly think that LBP would be better in 3D? As I've said before, it would completely destroy the Simple and easy look and feel of the game and I can guarantee that it would not sell as well. I could just imagine the 3D LBP, you'd be in a 3rd person perspective and you'd be in a huge box. What are you going to do with it? Well, make a path here, make sure the person can't jump here, no put that platform a bit lower and to the side more, it would be much more complicated than it would need to be.

Plus, it wouldn't be for puzzle making and instead for more like a regular level-editor where you would build a town and make up a story. Now, I'm sure you could try and do that with LBP (hell, I have some ideas right now about a town of Sackboys and girls in trouble!!!) but if it were in 3D it would not provoke you to make puzzle elements which is what the game is supposed to be.

And now I'm having thoughts of a Shadow Moses Island level. *MWAHAHAHAHA* Snake? Snake? SSSNNNNNNAAAAAAAAKKKKKKEEEEEEEEE!!!!
Well I was thinking a world or sphere, not a box. But I see your point. Maybe it would destroy the simplistic feel of the game. It's just that I had many idea's for LBP before I found out it was 2D only, but maybe I just don't "get it" and I probably won't till I play it, understand how it works and realise how great it is. That being said. My Shadow Moses Island will beat your Shadow Moses Island.
*****, I'm Solid Snake you're Liquid Snake. Whomever so makes the better Shadow Moses Island themed to their specific character WINS!