Hhmm.XandNobody said:Yep and yep. I think I got two skills off EDI actually.
Only those who didn't bother analyzing the ending and noticing all the logic flaws that plague it. Once they do that they'll either accept the fact that it sucks, or try to convince themselves that it's still good.Bigeyez said:Accept the fact that people have differing opinions from yours.Adam Jensen said:I love it how people are trying to justify the ending. I find that funny. You're actually trying to convince yourselves that the ending is good. You're rationalizing it subconsciously. Accept the fact that Bioware fucked up. The sooner you accept it the easier it will be to move on to better and bigger things.
First off you are stating your opinion as FACT. (If I have to explain whats wrong with that then obviously you aren't worth the time or effort to have a conversation with) Secondly not everyone thinks like you do and thank God for that. People have differing opinions. Deal with it. You didn't like the ending? Go cry to Bioware about it. Don't demean people who did.Adam Jensen said:Only those who didn't bother analyzing the ending and noticing all the logic flaws that plague it. Once they do that they'll either accept the fact that it sucks, or try to convince themselves that it's still good.Bigeyez said:Accept the fact that people have differing opinions from yours.Adam Jensen said:I love it how people are trying to justify the ending. I find that funny. You're actually trying to convince yourselves that the ending is good. You're rationalizing it subconsciously. Accept the fact that Bioware fucked up. The sooner you accept it the easier it will be to move on to better and bigger things.
Yeah, because I was comparing ME3 with 2001 in terms of player input and NOT because my point was that...Hammeroj said:Did I miss something about 2001? Was it some sort of a 1969 video-game trilogy with player input on the story?
So you were expecting THOUSANDS of different endings to the trilogy? You were expecting every single fucking important decision that you made to have its own unique (and direct) effect on the ending? Point me to the nearest universe where this is possible.The choices don't play into the ending in any sort of a meaningful way is what I mean. You still get the same 2 (or 3, if you're a completionist), choices no matter what. Never mind the fact that the choices weren't even close to being the biggest part of my disappointment. The fact that you choose to overlook the complete lack of closure, tying loose ends (indeed creating many more of those) or being railroaded in the same couple of barely differing decisions no matter what speaks volumes of the soundness of your position.
Although I do believe that player choices should have played more into the ending (and the lack of a final boss disappointed me) I overall agree with you.Hyper-space said:Yeah, because I was comparing ME3 with 2001 in terms of player input and NOT because my point was that...Hammeroj said:Did I miss something about 2001? Was it some sort of a 1969 video-game trilogy with player input on the story?
[HEADING=1]Endings that leave room for interpretation should not be considered cop-outs considering that a lot of great movies and books have had vague endings.[/HEADING]
Aight, lets move on.
So you were expecting THOUSANDS of different endings to the trilogy? You were expecting every single fucking important decision that you made to have its own unique (and direct) effect on the ending? Point me to the nearest universe where this is possible.The choices don't play into the ending in any sort of a meaningful way is what I mean. You still get the same 2 (or 3, if you're a completionist), choices no matter what. Never mind the fact that the choices weren't even close to being the biggest part of my disappointment. The fact that you choose to overlook the complete lack of closure, tying loose ends (indeed creating many more of those) or being railroaded in the same couple of barely differing decisions no matter what speaks volumes of the soundness of your position.
And did they promise you closure? Is that some universal law of video-game writing? Is every story supposed to fucking have a happy ending? No?
The writers of ANY fiction (whether it be video-games, movies or books) do not owe you closure. There is not some universal writing-clause that says that by purchasing this work, you are guaranteed a happy ending where all the plot-points are left resolved. Just because they didn't tell you how your romance went or what happened to the other characters doesn't mean that it is inherently bad nor that doing so is essential for a good story.
Considering how much has to go into these games, having just two different outcomes to every action alone doubles the amount work that needs to be done. Gamers need to accept the fact that their expectations for a lot of things are unrealistic 99% of the time and would require time and money that might not be there. That applies to the apparent expectation of 100 different endings that the ME fans built up.
Sure, you could pretend to know good writing and offer your subjective opinion on it, but that is besides the point.
Decoy is amazing on an Infiltrator.XandNobody said:Yep and yep. I think I got two skills off EDI actually.
Yes, because anyone that has an opinion that isn't the same as your opinion about the game, must automatically be wrong.Adam Jensen said:I love it how people are trying to justify the ending. I find that funny. You're actually trying to convince yourselves that the ending is good. You're rationalizing it subconsciously. Accept the fact that Bioware fucked up. The sooner you accept it the easier it will be to move on to better and bigger things.
Reapers survive->rebuild relays.northeast rower said:Also, everyone's stuck on Earth?! Fuck you, Bioware!
Yes, but can you name a Critically Praised and Successful writer who wrote a series and offered no closure and just said, "every person and or species you cared and have come to empathize with over the past 2 books and majority of this book are now dead or stranded because of a last minute plot point that was not introduced, foreshadowed (properly), does not makes sense in context, and has an assertion that directly contradicts what the main character has proven showing up on the last page of the book? No, because they don't exist. There is grimdark, there is tragedy, but this is neither. This is just poor storytelling.Hyper-space said:And did they promise you closure? Is that some universal law of video-game writing? Is every story supposed to fucking have a happy ending? No?
The writers of ANY fiction (whether it be video-games, movies or books) do not owe you closure. There is not some universal writing-clause that says that by purchasing this work, you are guaranteed a happy ending where all the plot-points are left resolved.
Ahh, good point. Thank you very much.Danny Ocean said:Reapers survive->rebuild relays.northeast rower said:Also, everyone's stuck on Earth?! Fuck you, Bioware!
Honestly having them all blow up doesnt mean the end of all travel evar.
this.. so many times this *sigh*.Korten12 said:The endings were horrible... No choices throughout the game mattered one bit. Not to mention in general they just sucked. Where's the one where the Mass Relays stay active, Shepard lives, and life can go back to normal? Why does each ending have to be just soo... stupid...
I have been working through the trilogy to get an ending where Shepard lives and life can finally become peaceful. Instead, you don't get any of that.
Game was amazing, best in the series, until the last couple minutes.
/topicLillowh said:There is grimdark, there is tragedy, but this is neither. This is just poor storytelling.
That video is pretty spot on from my position. Except for the tali face bit. I really couldn't care less about that. I'm kinda of the verge of tali fanboyism, but realistically, so long as the picture wasn't so hideous that it made me think "Oh god was that under there all along? Let me run back to liara and her nice hair tentacle things" I was going to be fine. Although I think it failed to have a big enough impact. As far as I'm concerned, the mask is still her face.SteewpidZombie said:
Bioware...you guys dropped the ball...ever since you bent over backwards and became EA's whore...I could've dealt with ME3 being an entirely piece of shit game, so long as my choices had mattered and created a ending worthy of such a great series...but then Bioware had to go and f**kup something that simple...
Or maybe it's a reminder of the fact that you are viewing your own story.Lillowh said:This is just poor storytelling.