Mass Effect 3 : Your Theories

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Daedalus1942

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Jun 26, 2009
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ShadowsofHope said:
Daedalus1942 said:
ecoho said:
Daedalus1942 said:
ecoho said:
Daedalus1942 said:
TheDoctor455 said:
antigodoflife said:
TheDoctor455 said:
Worgen said:
I think that might have just been to show that they are still out there but Im sure that in me3 we will be dealing with those reapers and Im pretty sure that something stupid will happen to make us win, you know like the usual "we have no hope, but oh wait, someone put a kill all of them button over here, quick press it, yay we win forever, time for an orgy"

Umm.... you seem to be confusing Bioware with George Lucas.
and the difference is...
Bioware consistently writes well. (remember KOTOR? It was easily better than most of the actual Star Wars movies)
Aha, no.... they did, up until Mass Effect II.
The story for ME2 was just an incoherent piece of shit they tried to force you to believe.
you didnt carry over your saved game from ME 1 did you? If you did and youll probily say you did even if you didnt you must not have paid much attention to what was said or done thats the only way i can see someone saying it had bad writeing. Unless of corse you didnt like the first game, if thats the case why did you get the second one?

BTW if you guys are looking for something to scratch your good story itch in the mass effect world buy the DLC overlord i swear it almost made me cry it was so good check it out:)
I carried over my previous save game, and I loved the first game. The plot for the second (apart from the story choices you made) went batshit insane, and didn't coincide much with the first game. Drew Karpyshyn just decided to shit all over what could have been a great story.
ok please give me examples so i can try to understand your opinion:)
Seriously... there were so many plotholes in the game. I've created several threads bitching about the flaws of the game (and got flamed by nearly everyone who loved it), and the problems with the story. I can't be bothered to type them out all over again (there's alot). Look in my previous threads if you really care that much.
I'm all bitched out, and praying III doesn't suck.
You do realize Mass Effect 2 was more the intermediate story between the two larger campaigns (Mass Effect and the soon Mass Effect 3), right? Any "plotholes" are only there due to the fact the ending wasn't supposed to tie up all the strings, simply set you up for the coming of ME3.

Though I am curious, give a link to your "flaws" thread? Oh, and ahem.. mining doesn't count~!

<_<
Here's one of my abridged versions of my gripes about the game. It's about halfway down the page. http://www.escapistmagazine.com/forums/read/326.195300-Mass-Effect-2-A-Caboose-review#6256347 Not my own thread, but still I made my point.
Another thread about halfway down I bitched in. http://www.escapistmagazine.com/forums/read/9.192735-Mass-Effect-2-Plot-Issues-Spoilers?page=2#6096128

And now, ta-dah! my thread. http://www.escapistmagazine.com/forums/read/9.175973-Bioware-are-getting-really-lazy-as-of-late-Possible-Mass-Effect-2-spoilers#5010340
 
Jun 26, 2009
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It'll set up for a MMO, we all know it. Either that or another game not based on Shep. But I reckon they'll just send them back into deep space.
 

LordLoudmouth

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Dec 29, 2009
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My theory is 7 phased and quiet easy to follow.

1: Non-transfered chars will have Cerberus getting their hands on Collector ships
2: You go rogue on Cerberus
3: You learn a way to reverse Reaper control
4: Trying to find a way to pre-emptivily take down reapers
5: Protheans are coming back
6: Cerberus and Reapers come full force on you and you may or may not have aid from different people
7: Epic ending!!!
 

Jenova65

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Oct 3, 2009
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Everything that happened in Mass Effect, including Ashley, Kaidan, Liara and Wrex's existence will retcon'd out because Mass Effect isn't available on PS3........
*Walks out of thread and slams the door*

Sorry, having a cynical moment there, but seriously, atm I am all theory-d out! I am just hoping that they put enough information into the PS3 version of ME2 so as not to screw faithful fans of the series, cos tbh, I'm really not going grab my ankles while EA f*ck over another good game................ ¬_¬
 

ShadowsofHope

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Nov 1, 2009
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Daedalus1942 said:
And now, ta-dah! my thread. http://www.escapistmagazine.com/forums/read/9.175973-Bioware-are-getting-really-lazy-as-of-late-Possible-Mass-Effect-2-spoilers#5010340
This one is pretty much the only.. useful one I found, albeit I am still reading it.

I will agree on some mechanical features you listed, the one's that worked in the first game for example. But anything story related, spelling errors, "black blocks"? I'm just going to have to agree to disagree there. I didn't experience any glitches or otherwise in my game. (This was on the Xbox 360)

Edit: In your thread I quoted, at the last page if you even care anymore, I explained the Human Reaper Larvae thing.
 

The Hairminator

How about no?
Mar 17, 2009
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What about removing Krogan Genophage and use them against Reapers? That could work, right? Then when we're done they could infect them again.
 

gl1koz3

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May 24, 2010
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Stores... soon.

*cough*

Daedalus1942 said:
ecoho said:
Daedalus1942 said:
TheDoctor455 said:
antigodoflife said:
TheDoctor455 said:
Worgen said:
I think that might have just been to show that they are still out there but Im sure that in me3 we will be dealing with those reapers and Im pretty sure that something stupid will happen to make us win, you know like the usual "we have no hope, but oh wait, someone put a kill all of them button over here, quick press it, yay we win forever, time for an orgy"

Umm.... you seem to be confusing Bioware with George Lucas.
and the difference is...
Bioware consistently writes well. (remember KOTOR? It was easily better than most of the actual Star Wars movies)
Aha, no.... they did, up until Mass Effect II.
The story for ME2 was just an incoherent piece of shit they tried to force you to believe.
you didnt carry over your saved game from ME 1 did you? If you did and youll probily say you did even if you didnt you must not have paid much attention to what was said or done thats the only way i can see someone saying it had bad writeing. Unless of corse you didnt like the first game, if thats the case why did you get the second one?

BTW if you guys are looking for something to scratch your good story itch in the mass effect world buy the DLC overlord i swear it almost made me cry it was so good check it out:)
I carried over my previous save game, and I loved the first game. The plot for the second (apart from the story choices you made) went batshit insane, and didn't coincide much with the first game. Drew Karpyshyn just decided to shit all over what could have been a great story.
About the plot part... +99999

Playing ME2 was WTF after WTF, again after WTF. And more WTFs. Not to mention it went so WTF, I stopped WTFing and even cared to register on their forums to yell at 'em bastards.

Now I hope they stop smoking (whatever they were) and do a proper, coherent piece of non-WTF.
 

ecoho

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Jun 16, 2010
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Daedalus1942 said:
ecoho said:
Daedalus1942 said:
ecoho said:
Daedalus1942 said:
TheDoctor455 said:
antigodoflife said:
TheDoctor455 said:
Worgen said:
I think that might have just been to show that they are still out there but Im sure that in me3 we will be dealing with those reapers and Im pretty sure that something stupid will happen to make us win, you know like the usual "we have no hope, but oh wait, someone put a kill all of them button over here, quick press it, yay we win forever, time for an orgy"

Umm.... you seem to be confusing Bioware with George Lucas.
and the difference is...
Bioware consistently writes well. (remember KOTOR? It was easily better than most of the actual Star Wars movies)
Aha, no.... they did, up until Mass Effect II.
The story for ME2 was just an incoherent piece of shit they tried to force you to believe.
you didnt carry over your saved game from ME 1 did you? If you did and youll probily say you did even if you didnt you must not have paid much attention to what was said or done thats the only way i can see someone saying it had bad writeing. Unless of corse you didnt like the first game, if thats the case why did you get the second one?

BTW if you guys are looking for something to scratch your good story itch in the mass effect world buy the DLC overlord i swear it almost made me cry it was so good check it out:)
I carried over my previous save game, and I loved the first game. The plot for the second (apart from the story choices you made) went batshit insane, and didn't coincide much with the first game. Drew Karpyshyn just decided to shit all over what could have been a great story.
ok please give me examples so i can try to understand your opinion:)
Seriously... there were so many plotholes in the game. I've created several threads bitching about the flaws of the game (and got flamed by nearly everyone who loved it), and the problems with the story. I can't be bothered to type them out all over again (there's alot). Look in my previous threads if you really care that much.
I'm all bitched out, and praying III doesn't suck.
ok ive read alot of your posts (you wernt kidding when you said there are alot of them:) ok first the gameplay, i understand how you dont like the combat it doesnt work well on a PC i have it for the 360 and trust me theres not that much of a differance between the two on it.
.
Next the story there are few if any plot holes in the game.(mind you i have the DLC the free ones and 2 of the paid ones)

Next the RPG elements, ok the basic talents are pretty much the same so ill asume your more pissed about the gun upgrades you could do in the first game and cant do now. Ok im with you there but im happy to make the trade to get rid of that horrible bag system.

Fianly the mineing, ok i hated this. this should be removed as soon as possible, but in all truthfullness its better then some of the mako missions.(im hopeing they use the hover tank from fire walker and let you back on planits would realy make the game better:)

now please bear in mind that the game Mass effect was origenaly made for the 360 and ported to the PC and has alot more players on the 360 therefore bioware had to go with the bigger profit margen when makeing the sequel. Now just so you dont see me as a guy whos not that into story im on my (i think 18th) play through of dragon age, im a big fan of Robert Jorden and all his books, and last but not least think if a game needs multiplayer to make it fun its not good.

edit)on a side note id recomend getting your moneys worth out of the free DLC it isnt life changeing but hay its free and you get to test the new tank:)
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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Daedalus1942 said:
TheDoctor455 said:
antigodoflife said:
TheDoctor455 said:
Worgen said:
I think that might have just been to show that they are still out there but Im sure that in me3 we will be dealing with those reapers and Im pretty sure that something stupid will happen to make us win, you know like the usual "we have no hope, but oh wait, someone put a kill all of them button over here, quick press it, yay we win forever, time for an orgy"

Umm.... you seem to be confusing Bioware with George Lucas.
and the difference is...
Bioware consistently writes well. (remember KOTOR? It was easily better than most of the actual Star Wars movies)
Aha, no.... they did, up until Mass Effect II.
The story for ME2 was just an incoherent piece of shit they tried to force you to believe.
What was so hard to understand about it?

Collectors are abducting colonists, go kill the Collectors.

As for all of the character stuff... those were mostly sub-plot. And again, unless you were being distracted by shiny objects most of the time, ME2's plot wasn't difficult to follow.
 

Offworlder_v1legacy

Ya Old Mate
May 3, 2009
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I think (I know your not gona like it) you should start as someone other than Shepard and for the first half of the game. You hire some mercenaries (comedic ones) and go plundering and run into Shepard and join him. He was off in deep space searching for the reapers. Epic battle, a few deaths, and I will sit back and be satisfied.
 

olicon

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May 8, 2008
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Wron~g.
TOR will conk up so bad, Bioware would go bankrupt, and ME3 will never happen! MARK MY WORDS!
 

Druyn

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May 6, 2010
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cursedseishi said:
Honestly, I hope they replace the mining system. With the number of Reapers coming, he's going to need more than a group, he'll need an army. With something similar to Suikodens 108 Stars of Destiny, theres a bunch of people all over the universe you can recruit to aid development, mining, or defending areas. Depending on what choices you made throughout the first 2 games, can alter what you have access to at the end, or whose willing to help.

Instead of mining planets on your own, you set up outpost stations around prospective planets, after sending out probes in a given sector of space. These probes could find anything from mineral rich planets, to shrapnel of Reapers, or even unexplored ghost ships. finding enough of certain things unlock upgrades, as well as your research team.

If you do find a planet, and you set up the mining outpost, you'll also have to assign at least a team to defend the outpost. This means you can choose whether or not to focus on one small area at a time, ensuring safety of your crews, or spread out wide to gather materials fast, but risk losing good people to attacks by Heretics or Reaper scouts.

At the same time, you'll be allowed to intervene on an attack on an outpost, even boarding the reaper or geth ship, to take them out. Or if needed, land on the planet for a more open-ended assault.

Of course though, the Reapers will be trying to take in materials for their own ships, so systems, specially those with colonies, will be under danger, and could require your protection, lest you lose the people of the planet permanently. If Reapers get a hold of your people, or a planet, its very possible that you might see them in the battlefield as enemies.

As for upgrades, there is multiple pathways for technology, all depending on if you got the right members to "level" it up. Ship Armory might have 5 levels, and while the 1st is free, the 2nd might need a cumulative total skill of researches equal to 50, and 3 might need 100, and so on. You can also have them focus on a particular form of science, which reduces all their other stats, to boost the one research stat by i dunno, 50%. Having people who are compatible with each other though, will lend bonuses to the research.

I dunno... real rough draft of what I'd love to see... an RTS on consoles can work, Brutal Legend proved that, as long as the RTS section doesn't prove too complex, and the controls for such are easy to grasp.
I like your idea, but just to make sure I have it right, you mean like the Keep system from Neverwinter Nights 2? You obtain a castle halfway through the game which will become the location f the final battle against your opponents army, and the second half of the game is all about you rebuilding the castle and fortifying it, recruiting people to help you in this task or defend the castle or train troops... kind of like a governing minigame.

Id prefer that over mining anyways, Ive always enjoyed that kind of thing. If it fits the theme tho. No castles in ME3 please!

Personally, I think were in for a kind of Dragon Age plot, gathering allies to fight with you, but having to choose between some. You know, choosing between Geth or Quarians, Citadel and Omega, Alliance or Cerberus, Krogan or Salarians. And of course the Rachni will make a return if you allowed them to live in ME1.

character return wise, Obviously the Council and Anderson/Udina will return. All previous love interests but Thane (hes dead) will make an appearance (not all in one game, but maybe just the ones youve been involved with). Garrus will remain a central character I think, and Tali and Legion will return as representatives quest-wise of their races. Grunt will at least appear alongside Wrex for the Krogan, and the Illusive Man will no doubt make a return. Liara will return because of her Shadow Broker thing, and either Kaidan or Ashley will return for Alliance, with either JAcob or Miranda for Cerberus.

Thats what I predict, at least, and assuming everybody lived after the suicide mission.
 

Ava Elzbieta

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Mar 22, 2010
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With a lot of folks thinking the third would mean uniting all races to fight the Reapers, I wonder if the decisions of the first game (whether or not to save the Council) will carry through. Only minute differences were present in the second, i.e. whether aliens hated humans or not, so it would be pretty fantastic if your success in uniting the races depended on if you saved the Council. The strength of your fleet could bring into play your decision to save or kill the Rachni queen (could the Rachni explorer ships described in ME2's news feeds mean they're building a fleet?), and the Geth could be stronger or weaker if you destroyed the Heretics or not.
 

Bananahs

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Nov 18, 2009
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Commander Shepard and Wrex stand atop a flaming pile of bodies comrades, friends and allies, they burn beneath their feet. Through the fog, they see the hordes of Reapers headed towards them. Hundreds, thousands, unstoppable.

Garrus is far off to the left, trying his hard to fend the footsoldiers off with a sniper rifle. His head is twisted, he has faced the worse of the battle.

Wrex's planet has not a trace left in the world, it was the first target by the Reapers. They purged his land and his people, and let it drift into the sun.

Shepard's life and loves have fallen before his eyes. He sacrificed his entire left arm to save Liara/Miranda/Jack/whoever he boned; only to see them turned into husk(s). He is a broken man, and the years of fleeing from the Reapers have torn him inside. He hasn't spoken for weeks.

A bright light of hope shines, they remember the research Liara did before she was obliterated. The Protheons laid out a beacon at the edge of the galaxy. It was a beacon of hope, they had worked on this long before they passed away. The whole of the galaxy had been purged, small pockets of species now held their last stand on this last planet to fall.

Shepard must decide. The Reapers have been chasing him ever since he caught one of their visions on Eden Prime. They need him in their gargantuan puzzle, if he faced them alone, it would give Garrus and Wrex enough time to get to the beacon.

Wrex turns to him, puts his hand on his shoulder, his scars and bruises tell a tainted story of stagnating war.

The krogan, the turian and the human walk into the horde together. Burned, battered and bruised they know they will not win. They know the cycle cannot be broken, they know it is the end. They take the steps down the pile of bodies and ashes of ruins, not a flicker of emotion on their faces.

But there is a glimmer, somewhere deep inside of them. Not of fear, not of a tortured life or the horrors of war...

Brotherhood.

[lolfanfiction]
 

Druyn

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May 6, 2010
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cursedseishi said:
Hell I might be the only one who thinks Thane and Jack might do well as a couple heh.
Well you arent the only one, Im sure... I dont see that ever happening, personally. Also because Thane is dead. He had the disease remember? Only one year left to live, tops. Hes done.
 
Sep 14, 2009
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Serenegoose said:
Human scientists (it'll be human, count on it) find a way to communicate with the keepers, and de-activate their programming that keeps them mindless. As the original constructors of Mass Relay tech (who the reapers stole it from when they first arrived, as the Reapers are tech-thieves) they were used to keep it going. The citadel BEING a giant mass relay is used to hurl shepard and the normandy AT the reapers with some Deus Ex Machina like object that can only be recovered/constructed after Shepard visits 4 worlds that contain the unobtanium needed. Shepard detonates macguffin and dies, the Reapers go SCREEEEEEEEEE (for like 10 minutes, it'll be like when the T-1000 dies in terminator 2, or when you kill The Beast in Homeworld Cataclysm) and then it'll fade to black with a speech (Captain Anderson will say it) about how kickass Shepard was.

This is definitely what will happen. No doubt.
haha. good post. especially the human scientists and t-1000 part lol.

*I AM YOUR SUPREME BEING SCREEEEEEEEEEEE* (flails around in billion degree unobtainium)

either that or some cheesy star fox quote above^^^^

if that happened i wouldn't really care..but bioware has some good ass fucking writers so im sure they have crunched out some amazing ideas already, and i hope the me3 ending will be like the me2 stuff, where there are tons of possibilites that can happen at the end, not just "oh we saved the day!" or "shepherd iz badazz and destroy all"
 

imaloony

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Nov 19, 2009
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What'll be really interesting is that since Shepard can die in ME2, that really opens up what they can do. They could finally give players a chance to play as different races, which would kick ass.

Perhaps in the epic conclusion, the gate will be about to open, and to stop the Reaper invasion, you need to destroy the citadel, or somehow gain control of a powerful weapon that can take the Reapers down or seal them away.
What I really want to see? A giant army of all the races in the galaxy fighting side by side. Krogans backing up Salarians, Quarians covering Geth, Humans teaming up with Turians, the possibilities are endless. It would also give Bioware a chance for a huge battle, army on army or such, with Shepard needing to move through a building complex, backing up allies, defeating enemies, going for a prize and such. That'd be cool as hell.