To be honest it seems that you'll only be happy with a style of game design that has long since gone out of fashion, it's nothing to do with games becoming more casual. I'm not sure what there is to say, you aren't going to convert anyone to your point of view and chances are you're not going to have your very specific tastes catered to by developers. I can think of a few good D&D games off the top of my head, Baldur's Gate and Icewind Dale, if you haven't played those then I recommend them otherwise I don't think there's anything to say. Things like Heavy Rain or Indigo Prophecy might suit you but you're really shutting yourself into a very small niche.Kaanyr Vhok said:The most unambitious genre is the action adventure game.
Not to mention that he compared Diablo to Devil May Cry. I don't even have the words to describe how ignorant that is.Hyper-space said:ITS BOTH THE PHYSICALITY AND CONTROLS THAT MAKE IT DIFFERENT, FUCK.
In ninja gaiden there are challenges that test movement skills, such as running along walls and other acrobatic feats, therefore the movements are not controlled by mouse-clicks and restricted to walking only. The same is with the combat, you are not restricted to an isometric-view and the combat requires different method of aiming your attacks than in Diablo. Ninja gaiden, however doesn't have any classes or the abundance of items/spells/abilities that Diablo has, as its not an RPG. Which means that the developers (team ninja) had different goals in mind when making the game, compared to Blizzard.
Now these two key differences (how player agency affects the character and the developers focus) are enough of a difference that comparing these two games is utterly fucking ridiculous. Can't believe i even have to explain something as simple as this to you.
II2 said:[HEADING=1]4...... E?????[/HEADING]veloper said:Either do it right(4E ruleset) or don't bother with the license at all.
FFFFFFFFFFFFF.....Just kidding, you know how some old timey D&D DMs are...
On topic, this game looks very weak/derivative, doing little to leverage either the D&D license or the latent potential for fun in dungeon crawling.
Any faithful implementation of 2E, 3.5E, pathfinder or 4E ruleset could win me over, but just think how well 4E could be adapted to a computer game.Kaanyr Vhok said:I would figure the old timers might like 4e since its the love child of WoW and 1e. Its us 3.5 types that should take issue.
So we have, let's see...several sequels(which you should know very well usually DON'T work out too well and most of these are pretty much X+1 sequels), a lot of movie licensed games(which EVERYONE knows are crap) and....Kaanyr Vhok said:Rayman Raving Rabbids
Lucidity
Spider-Man 3
Bionic Commando Rearmed 2
Fatshark
The Legend of Spyro: Dawn of the Dragon
Sonic Unleashed
Crash: Mind Over Mutant
Ratatouille
Open Season
Where the Wild Things Are
Space Chimps
WALL-E
Sonic Adventure
Sonic Team/Sega, 2010 52.08%
Prince of Persia: Epilogue
Brave: A Warrior's Tale
Totems
Sonic Generations
Nomis: Legacy Islands
Plucky's 3D Adventure
The Maw: Speeder Lane
Harry Potter and the Order of the Phoenix
Ninja Blade
Too Human
Monsters vs. Aliens
Alone in the Dark
Arkadian Warriors
Hydrophobia
Saw
TRON: Evolution
Lost: Via Domus
Bionicle Heroes
Pirates of the Caribbean: At World's End
Tenchu Z
The Lord of the Rings: Conquest
Beowulf: The Game
Transformers: The Game
Saw II: Flesh & Blood
Eragon
Ghostbusters: Sanctum of Slime
Star Wars The Clone Wars: Republic Heroes
Clash of the Titans
The Golden Compass
Destroy All Humans! Path of the Furon
Vampire Rain
That is one platform same generation.
I rest my case.
I haven't played the game yet so I cant speak for its mechanic or game play.veloper said:Wonder why they even bothered making it at all.
DD is a piss poor diablo-clone that nobody will buy and a D&D licence won't come cheap.
Sure it has the D&D licence, but it has so little to do with the core mechanics, D&D players won't fall for it.
Either do it right(4E ruleset) or don't bother with the license at all.
Aww brother. Play the real BG games on the PC. Download the free demo.JaceArveduin said:Nope, Dark Alliance I and II are the only forgotten realms I've ever played, though I did try Gauntlet: Seven Sorrows and wasn't too fond of it.
In Ninja Gaiden you run on walls with a button in Diablo you knock walls with a button. Diablo doesnt have a Ninja class with agility. Put a Ninja class in Diablo and have them run on walls with a mouse button instead of a controller button and walaa same game. Also Gaiden has a lot of spells and items too.Hyper-space said:ITS BOTH THE PHYSICALITY AND CONTROLS THAT MAKE IT DIFFERENT, FUCK.
In ninja gaiden there are challenges that test movement skills, such as running along walls and other acrobatic feats, therefore the movements are not controlled by mouse-clicks and restricted to walking only. The same is with the combat, you are not restricted to an isometric-view and the combat requires different method of aiming your attacks than in Diablo. Ninja gaiden, however doesn't have any classes or the abundance of items/spells/abilities that Diablo has, as its not an RPG. Which means that the developers (team ninja) had different goals in mind when making the game, compared to Blizzard.
Now these two key differences (how player agency affects the character and the developers focus) are enough of a difference that comparing these two games is utterly fucking ridiculous. Can't believe i even have to explain something as simple as this to you.
If you read my post you would see I prefer 3.5. NWN 2 was one of my fave games.shrekfan246 said:I have a feeling that he would probably not even enjoy Neverwinter Nights because it simply uses a version of the D&D rules that weren't made back in the 70's.
Played them and loved them.Sapient Pearwood said:I can think of a few good D&D games off the top of my head, Baldur's Gate and Icewind Dale, if you haven't played those then I recommend them otherwise I don't think there's anything to say. Things like Heavy Rain or Indigo Prophecy might suit you but you're really shutting yourself into a very small niche.
"Just add a radically different control scheme and change in how player agency affects movement/combat and you have the same game!"Kaanyr Vhok said:In Ninja Gaiden you run on walls with a button in Diablo you knock walls with a button. Diablo doesnt have a Ninja class with agility. Put a Ninja class in Diablo and have them run on walls with a mouse button instead of a controller button and walaa same game. Also Gaiden has a lot of spells and items too.
Yes you can and I did. Caps dont make a difference.Hyper-space said:"Just add a radically different control scheme and change in how player agency affects movement/combat and you have the same game!"
Player agency (the capacity of an agent, in this case the player, to interact with the game-world) in the two games are different. In Ninja Gaiden, your movements and combat is reactionary, in that you move the character to perform actions, contrasted with Diablo where you command the character. This is a fundamental difference in these games, which means that you can't compare them.
So get it through your thick-skull, YOU CANNOT COMPARE AN ACTION-ADVENTURE TITLE TO AN DUNGEON-CRAWLER. IT DOES NOT MAKE AN IOTA OF SENSE.
Well, I'm guessing someone at the Codex is bored today.Kaanyr Vhok said:snip
Wrong. There was a DnD game for the Xbox that is...well, its Daggerdale, but 3rd edition really.bussinrounds said:Actually the last d&d rpg to grace the consoles was Warriors of the Eternal Sun for the Sega Genesis. After this one is when i should of gotten into pc gaming. Little did i know that the consoles i owned would be swamped with damn jrpgs after that.
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By bussinrounds [http://profile.imageshack.us/user/bussinrounds] at 2011-05-28
I think they're talking about the last 'proper' RPG released on consoles under the D&D license, as apparently Dark Alliance & D&D Heroes don't count due to their more 'Action-y' status.Saelune said:Wrong. There was a DnD game for the Xbox that is...well, its Daggerdale, but 3rd edition really.
They are proper DnD games. If you wanted to run a DnD campaign where you do not RP anything and just run though dungeons, collecting loot, and killing monsters, it doesnt make it not DnD.Wuffykins said:I think they're talking about the last 'proper' RPG released on consoles under the D&D license, as apparently Dark Alliance & D&D Heroes don't count due to their more 'Action-y' status.Saelune said:Wrong. There was a DnD game for the Xbox that is...well, its Daggerdale, but 3rd edition really.
Honestly I do agree with you, as I do find them an enjoyable diversion when I'm not in story-heavy mode, especially the 4 player co-op on the Xbox. The reason for quotes around proper and action-y was the reflect the OP's statement that Dark Alliance didn't count as an RPG (figure the same applied to D&D Heroes) due to their heavy combat focused nature, which is a sentiment I'm guessing bussinrounds shared when he posted the info of the Genesis release.Saelune said:They are proper DnD games. If you wanted to run a DnD campaign where you do not RP anything and just run though dungeons, collecting loot, and killing monsters, it doesnt make it not DnD.
Neverwinter Nights, an amazing DnD game for PC, had online servers. Some were great open world RP ones, and some servers were just like Daggerdale.
I'm sorry but that just strikes of pretentiousness, The Dark Alliance series is a real Baldur's Gate game, since it has the Baldur's Gate in the title. The two genre's are very different without one have any objective way of proving it's better than the other. And before you ask me the same question yes, I've played BG I and II, Icewind Dale I and II, NVWN and NVWM 2. I've enjoyed them all and Dark Alliance and currently satisfied with DD.Kaanyr Vhok said:Did you play the real Baldur's Gate games?JaceArveduin said:But... I liked playing Dark Alliance I and II...
Ofcourse, I wasn't going into it with the same mind as you guys where either, seeing as I barely knew what DnD was, let alone anything about it.
To be honest you don't have a right to be pissed, Atari doesn't owe you anything. And I'll defend a game with a metacritic score in the 40's. They have no problem giving it a such low rating because it's a small studio in Toronto and this is their first game. They're not IO Interactive. And I don't believe it deserves an amazing score, but its average and for 1200 points, I'm satisfied.Kaanyr Vhok said:Gigatost speaks nonsense. I'm a big Forgotten Realms fan. I think I have a right to be pissed when Atari takes my favorite setting and turns it into rushed Torchlight coattail ridding flop that plays like a Pixar cash-in and currently has a metric score in the 40s. http://www.gamerankings.com/xbox360/617222-dungeons-and-dragons-daggerdale/index.htmlAzaraxzealot said:snip.
You know how bad a game has to be to get a metric score in the 40s? lol So he jumps to the conclusion that I am part of the "retro PC master race" (WTF is that). That is beyond good and ignorant. I'll call it like it is. If I was some snobby PC gamer do you think I would be crediting console exclusives like Shenmue, Beyond Good and Evil, and Way of the Samurai as examples of quality action RPGs while bashing Diablo? Thats why I didnt even bother responding to Gigatoast. He didnt read my post. Its one thing to butt heads with DA:O fans. At least that game has some redeeming value. Daggersmack has a metric rating in the 40s. Who defends a game with a metric rating in the 40s?