ME3 First Impressions *Spoiler Free*

Recommended Videos

GiantRaven

New member
Dec 5, 2010
2,423
0
0
Even with the auto-dialogue, how much talky stuff is there? Is it comparable to the last two games with plenty of chances to talk to squadmembers between missions and such?
 

boag

New member
Sep 13, 2010
1,623
0
0
Fappy said:
boag said:
Fappy said:
Capitano Segnaposto said:
Korten12 said:
I am really enjoying it.

I don't know about anyone else, but anyone notice the really low loading times? I booted up the game, got to the menu very quickly. When I pressed resume, it loaded in three seconds, barely even had time to take in the momentary black screen.

TheKasp said:
Do you have the prothean crew member DLC?
You may want to spoiler that.
Why spoiler it? Everyone already knows about the From Ashes DLC.

Also, wasn't AutoDialog in the first two games as well to some extent, OP?
For those who don't know and have the CE I am sure it is a nice surprise. It makes no sense why they wasted such a great opportunity to shock the shit out of everyone. One of my friends still doesn't know about the Prothean and we're all hoping it doesn't get spoiled for him before he encounters it himself in-game.

Auto dialogue was there to some extent, though it is FAR MORE prevalent than ever. Like, x10 as much as there was in ME2 at least. The good thing is that a lot of the auto dialogue is pretty neutral and question based... usually.

I think i will need an example, can you transcribe something that you believe is autodialog?

I would wait to test it myself, but its going to be a long day at work today.
I will use a scene that is in the game, though I don't remember how much auto-dialogue is in the scene. Nonetheless this is just a theoretical example:

Sorta spoilery I suppose (not really):

Mission ends... next scene Shepard is in mid-conversation with the Asari councilor. Shepard tells the councilor he needs their help. They go back and forth and she eventually signs off. No dialogue option at any point. You call Hackett, tell him what's up and after a few lines you get to ask him a few questions. It's not always THAT bad, but it's a good example.

weird, im guessing she isnt much of a plot pivotal character then, I remember this going on in ME2 where characters just gave you random exposition then fucked off


Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
how far into the game is he?

has he gone to Mars yet?
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
GiantRaven said:
Even with the auto-dialogue, how much talky stuff is there? Is it comparable to the last two games with plenty of chances to talk to squadmembers between missions and such?
Sort of. So far I haven't been able to talk to them much on the Normandy. But if you go to the Citadel (which you now walk around in your casual outfit, and alone) you can find your squad mates all around and they usually have stuff to say.

As for chatting, there is still as much chatting as ME1/2.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
GiantRaven said:
Even with the auto-dialogue, how much talky stuff is there? Is it comparable to the last two games with plenty of chances to talk to squadmembers between missions and such?
There is plenty of relevant banter while on missions, which is actually a really nice touch. Squadmates will talk between themselves and you (who responds usually with generally neutral auto-dialogue to facilitation their conversation) about what is happening around you or the context of what is happening. Wish they had done this sooner. Conversations with squadmates and crew members are pretty good over all, if you want any specifics about how they handled some of your earlier companions conversations I can PM you, but suffice it to say they are handled pretty well. I hear later that they talk to you Zaeed/Kasume style when their isn't much to talk about, but I haven't seen that happen myself yet. You can also find you squad hanging out on the Citadel when you go there instead of having them follow you. It opens it up for some unique encounters.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
 

boag

New member
Sep 13, 2010
1,623
0
0
Fappy said:
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
one more question.

Have you had any trouble giving squadmates only 1 gun?
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
boag said:
Fappy said:
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
one more question.

Have you had any trouble giving squadmates only 1 gun?
I don't think I tried that... though I don't see why you wouldn't want them to have two. As far as I can tell they don't actually have weight meters so their cooldowns are not affected by what weapons they have. If it actually does then I am at a loss for why the meter isn't displayed for your squaddies. I am sure you probably can give them one weapon if you want, regardless.
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
6,581
0
0
Fappy said:
Question: When you make a new character, do you have several options for the decisions you made in the past (who lived/died that sort of thing), or is it still only Ashley or Kaiden like it was in the demo? Because I wasn't able to import my character from ME1 and if the demo tricked me and I have to go without Wrex again I will not be a happy camper :-\
 

boag

New member
Sep 13, 2010
1,623
0
0
Fappy said:
boag said:
Fappy said:
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
one more question.

Have you had any trouble giving squadmates only 1 gun?
I don't think I tried that... though I don't see why you wouldn't want them to have two. As far as I can tell they don't actually have weight meters so their cooldowns are not affected by what weapons they have. If it actually does then I am at a loss for why the meter isn't displayed for your squaddies. I am sure you probably can give them one weapon if you want, regardless.
can you test it out and give some feedback please?
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
Lilani said:
Fappy said:
Question: When you make a new character, do you have several options for the decisions you made in the past (who lived/died that sort of thing), or is it still only Ashley or Kaiden like it was in the demo? Because I wasn't able to import my character from ME1 and if the demo tricked me and I have to go without Wrex again I will not be a happy camper :-\
This a quote that's been floating around on BSN, "By default, Wrex and Kaidan died on Virmire, Shepard killed the rachni queen, and the council died in Sovereign's attack on the Citadel. From ME2, only Mordin, Garrus, Tali, Miranda, and Jacob are left standing."

I haven't tried making a new Shepard myself and if this statement is true I would definitely recommend playing ME2 if you can.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
boag said:
Fappy said:
boag said:
Fappy said:
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
one more question.

Have you had any trouble giving squadmates only 1 gun?
I don't think I tried that... though I don't see why you wouldn't want them to have two. As far as I can tell they don't actually have weight meters so their cooldowns are not affected by what weapons they have. If it actually does then I am at a loss for why the meter isn't displayed for your squaddies. I am sure you probably can give them one weapon if you want, regardless.
can you test it out and give some feedback please?
Yeah I will when I get home in an hour or so.
 

boag

New member
Sep 13, 2010
1,623
0
0
Fappy said:
boag said:
Fappy said:
boag said:
Fappy said:
Jeremy Meadows said:
I don't have the game but my brother picked it up. From what he has told me (spolier free of course) my fears seem to be coming true about this game. He's about a day in and there still is no explianation as to why your suddenly on earth, why or even how your stripped of command and why you have a new normanday, and what the heck even happened to your crew from the second game. These are huge things that should have been thought of before the game came out. Yet they seem to be more focused on just trying to get more sales from non mass effect fans.

He'll tell me later if these questions get answered but right now I'm not liking any of the single player stuff I'm hearing so far and I'm pretty pissed about it.
All that gets explained pretty early except for the ME2 crew. You've been out of touch with them for 6-months so its just a matter of finding where they are as the story progresses. An example:

I met with Thane on the Citadel pretty early on.
one more question.

Have you had any trouble giving squadmates only 1 gun?
I don't think I tried that... though I don't see why you wouldn't want them to have two. As far as I can tell they don't actually have weight meters so their cooldowns are not affected by what weapons they have. If it actually does then I am at a loss for why the meter isn't displayed for your squaddies. I am sure you probably can give them one weapon if you want, regardless.
can you test it out and give some feedback please?
Yeah I will when I get home in an hour or so.
awesome, will be waiting for info since I probably wont be playing it till tomorrow
 

gigastrike

New member
Jul 13, 2008
3,112
0
0
Pros: I love the added customization for both weapons and skill trees.

Cons: The cover system is tough to use.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
gigastrike said:
Pros: I love the added customization for both weapons and skill trees.

Cons: The cover system is tough to use.
As an adapt I barely ever use cover. I think I need to turn the difficulty up to Hardcore because I am one-shotting half of the mob waves with single biotic explosions.
 

Keava

New member
Mar 1, 2010
2,010
0
0
Fappy said:
- Character models/animations/etc: I don't know what happened between games, but some characters look completely different now. Whether they are prettier now or uglier I think Admiral Hackett is the only human character that doesn't look different from ME1 and 2. Liara looks weird and it bothers me. Some of the animations, as I am sure you guys have heard or seen in the demo, are just straight up goofy.
From disappointing things I've seen really is the fact that PC version don't have high resolution pack. We get the same, visually subpar, version as consoles and That's a huge minus.

In cutscenes/dialogue it's just painful to look at the pixels poking out at you, like they could certainly use one or two more subdivision levels. There is also the fact that some important NPCs have higher quality and detail face textures than Shepard and the "random human NPCs". making the player character stand out on close-ups in a bad way (compare Ashley's face detail to Shepard's)

Pretty much everything looks like it looked in demo. Big disappointment. Hoping for either BW or community to come out with high-rez pack at some point.
 

Amax29

New member
Feb 11, 2009
180
0
0
Man this thread is making me feel soooooo much better about pre-ordering this game, cheers for making it Fappy :D Anyway so far based on what you have seen where would you rate it compared to the other Mass Effect games? Also how do the Biotic abilities control? I had a lot of trouble bending them around cover in the Demo.
 
Mar 26, 2008
3,429
0
0
Fappy said:
Admiral Hackett is the only human character that doesn't look different from ME1 and 2.
I could be wrong but we've never seen Admiral Hackett in person up until ME3, unless he was in some DLC.

Also, I noticed that the lip syncing was off in the demo. Is it still as bad in the released version?
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
6,581
0
0
Fappy said:
Lilani said:
Fappy said:
Question: When you make a new character, do you have several options for the decisions you made in the past (who lived/died that sort of thing), or is it still only Ashley or Kaiden like it was in the demo? Because I wasn't able to import my character from ME1 and if the demo tricked me and I have to go without Wrex again I will not be a happy camper :-\
This a quote that's been floating around on BSN, "By default, Wrex and Kaidan died on Virmire, Shepard killed the rachni queen, and the council died in Sovereign's attack on the Citadel. From ME2, only Mordin, Garrus, Tali, Miranda, and Jacob are left standing."

I haven't tried making a new Shepard myself and if this statement is true I would definitely recommend playing ME2 if you can.
I have played ME2. My problem is ME1--I played ME1 on Steam, but ME2 was from a physical disc. I kept Wrex around, but I wasn't able to transfer my info from ME1 so I had to make a new character in ME2. So now I'm without Wrex by default, and it makes me sad :-\ It's such bullshit, and so easily fixed.