Last Bullet said:
Tom Phoenix said:
To be honest, I could hardly care less whether or not he was complimenting or insulting the core audience. All I know is that when Microsoft realises that the oversaturated market they entered isn't as profitable as they thought it was while Nintendo is busy stealing their existing audience, I will smile.
I must say, I like you, Tom. From this post alone. Like minds and all that.
Everybody I know who owns an Xbox already plays games. The only exception is my brother, who is in no way a gamer, and he got it as a gift and only plays sport games. He has no idea what Kinect even is. Funnily enough though, he's 30 and loves Metallica.
How many "non-gamers" (i.e. most of the people they hope will buy Kinect) have an Xbox, and are willing to shell out even more money? How many gamers give a crap about Kinect?
That's not the only problem for Microsoft, although it certainly is a very valid point.
The reason for the Wii's success was the fact that it tapped into a market that was ignored for a very long time. Contrary to popular belief, the "
casual gaming" market has always existed...it's just that, in terms of marketing aim, previous consoles had always overshot them. The Wii, on the other hand, hit a bullseye by providing titles for an essentially starved market, thus resulting in it's enormous success.
But this isn't 2006, this is 2010. At this point, the casual gaming market is no longer the rich field ripe for harvest, especially since companies have started to immitate Nintendo in an attempt to gain a slice of it. Instead of thinking about the concepts behind the Wii's success, they are simply rushing in, blinded by the dollar/euro/yen signs. Essentially, it is becoming (or has already become) a gold rush, which inevitably results in the oversaturation of the market. When supply exceeds demand, when consumers are too spoiled for choice, they often end up not buying anything. While this will probably not have as drastic results as some of the previous "
gold rushes" did (an example being the US video game industry crash of 1983), it will still result in a lot of lost revenue. And all the meanwhile this is going on, Nintendo is quietly, but quite evidently, shifting their focus from more gateway and bridge titles to bridge and core titles, pulling the market they have created for themselves along with them...
By trying to make the motion control craze lighting to strike twice, Microsoft is playing right into Nintendo's hands and in more ways than one. Not only are they shifting themselves into an increasingly (or an already) oversaturated market and thus leaving an opening for Nintendo, their pricing for the Kinect is going to even further limit their success and provide the Wii with additional sales. Afterall, once they go to a store, any new gamer still caught by this craze will end up thinking: "
Why would I pay for a $150 peripheral for a console that I don't even have when adding $50 more to that will get me an entire console that includes motion controls as a default?"