First of all, if you haven't seen it, here's the video:
http://www.gametrailers.com/video/e3-09-lionhead-milo/50015
So then, what do you think?
I think this is an interesting concept, but I highly doubt it will live up to what it is planning to do. And even then, what exactly is it planning to do? Maybe it's just a little simulator for people to use... But I don't know why they'd use it. The mere fact that you can communicate with a computer-generated character in the most realistic way to date is the biggest - and seems to me to be the only - thing about this game. Or maybe Molyneux is planning on putting the same engine into another game entirely?
If this technology is to be put into another game, I think it'll end up in a 360 version of Home. If people can use the camera to project an in-game likeness that's as expressive as Milo is, then this could be a big selling point for the 360. Apparently, even though it's just as pointless, Home has a lot of potential buyers.
http://www.gametrailers.com/video/e3-09-lionhead-milo/50015
So then, what do you think?
I think this is an interesting concept, but I highly doubt it will live up to what it is planning to do. And even then, what exactly is it planning to do? Maybe it's just a little simulator for people to use... But I don't know why they'd use it. The mere fact that you can communicate with a computer-generated character in the most realistic way to date is the biggest - and seems to me to be the only - thing about this game. Or maybe Molyneux is planning on putting the same engine into another game entirely?
If this technology is to be put into another game, I think it'll end up in a 360 version of Home. If people can use the camera to project an in-game likeness that's as expressive as Milo is, then this could be a big selling point for the 360. Apparently, even though it's just as pointless, Home has a lot of potential buyers.