Modern Shooter Cliches that annoy the hell out of you

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Zeema

The Furry Gamer
Jun 29, 2010
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Brown Everything and Evil Russians

i wanna see EVIL ICELANDIC VILLAINS

with BRIGHT Blue dresses as Armor even and on guys

what it would be really unique and awesome.
 

The_Blue_Rider

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Sep 4, 2009
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Johnny Impact said:
Freakout456 said:
You die in 4 hits
You remain vertical after being hit three times? Wow, that's pretty good. I stopped playing MW for the simple reason that if one single bullet anywhere in the world even begins to think about the possibility of coming within half a mile of you on some theoretical future date, you die. Enemy enters the room, he doesn't even have to fire, you just die. Surrounded by your own teammates? You die. And so forth.

I'm sure all the 13-year-old MW players are thinking, "Dude, you just suck." I've been playing shooters since Doom. Yes, the old one. I was *awesome* at Half-Life deathmatch back in the day, and am very good indeed at Team Fortress and Left 4 Dead. I respectfully submit that belonging to the twitch category does not, in itself, indicate any measure of quality in CoD or any other game.
Yeah they're right, you suck. At call of duty. Its a different experience to say Team Fortress two. A pro at TF2 may suck at CoD and vice versa. Btw "twitch" shooters arent bad, and actually do require thought if you want to be truly good at them.

As for me, a thing that annoys me?....

Grenade Launchers.
That is all
 

Buleet

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Feb 21, 2010
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Giving instakill 60 bullet magazine weapons to level 67 players.
Makes it VERY annoying for the new players.
 

TerribleAssassin

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Apr 11, 2010
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Freakout456 said:
You die in 4 hits, everything is brown, all terrorists are russians or muslim extremists that speak English for whatever reason.

Basically everything in this video

I never have laughed so hard.


And regenerative health, because we all heal by crying behind a chest high wall.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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I want to know why the player character and/or his buddies always seem to have problems following orders or are always at odds with their superior officers. Maybe they're going for drama, but all I usually get from it is wishing they'd stop fighting in the stupid cutscene so I could play again.

And games that don't have proper online matchmaking. If I go to play my first match only a month after launch and you pair me with some guys near the highest rank, consider me done playing your game right there.

Snowy Rainbow said:
Have you watched the trailer where Elizabeth says "don't let him take me back" and puts your hands around her neck? The way she says that... I honestly felt a little emotional at the sound of her voice and the look in her face.
I've seen that. All it did was make my reply "Take you back to the Uncanny Valley, you mean? Because that's clearly where you came from lady. Now get away from me, you're creeping me out."
 

Awexsome

Were it so easy
Mar 25, 2009
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One I most dislike: Useless allies. I mean... I know the devs want you to feel badass and not have your allies do all the work but they are just helpless way too much of the time.

One I most like: Slow motion. I'm sorry, but the slow motion shootouts as you're busting into a room or something are just so fun.
 

MisterMaster

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May 27, 2011
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What really burns me up is how you can't play the game without anyone yelling ''GO, GO, GO!!!!'' every 30 seconds. Seriously.
 

EzraPound

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Jan 26, 2008
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commodorejohn said:
Basically everything. I miss the days of Quake, when not everything was brown
This is a bit like saying you miss the era when Saturday Night Fever was released, because of all the authentic punk bands. While there's a case to be made for what you're saying, it just sounds incoherent--Quake was one of the least colourful games ever, and it didn't even have the excuse of realism weighing it down.

Anyway, I would argue that shooters have always been more or less brown, barring *relatively* colourful releases like Team Fortress 2 or XIII. I mean, people talk about the '90s, but Duke Nukem 3D isn't exactly Super Mario 64, and Half-Life is mostly ashen gray barring the occasional New Mexican cliff or pool of green toxins. All of id's games are brown--obviously--Deus Ex is set largely in industrial facilities at nighttime, and GoldenEye progresses through three levels before shifting you out of a factory and into snowy plains featuring another shade-not-colour (white).
 

Snowy Rainbow

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Jun 13, 2011
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mjc0961 said:
I want to know why the player character and/or his buddies always seem to have problems following orders or are always at odds with their superior officers. Maybe they're going for drama, but all I usually get from it is wishing they'd stop fighting in the stupid cutscene so I could play again.

And games that don't have proper online matchmaking. If I go to play my first match only a month after launch and you pair me with some guys near the highest rank, consider me done playing your game right there.

Snowy Rainbow said:
Have you watched the trailer where Elizabeth says "don't let him take me back" and puts your hands around her neck? The way she says that... I honestly felt a little emotional at the sound of her voice and the look in her face.
I've seen that. All it did was make my reply "Take you back to the Uncanny Valley, you mean? Because that's clearly where you came from lady. Now get away from me, you're creeping me out."
Really? Huh. I don't feel that way. Elizabeth looks nice to me.
 

commodorejohn

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EzraPound said:
While there's a case to be made for what you're saying, it just sounds incoherent--Quake was one of the least colourful games ever, and it didn't even have the excuse of realism weighing it down.
Yes and no - while it was definitely brown-heavy (for its time,) it did actually have more variety than people think. (And I don't consider realism an excuse - but Quake wasn't doing it for realism, it was doing it as part of a cohesive overall look for the game, which worked quite nicely.)

(And in any case, brown or not, Quake was a thousand times more imaginative and fun-focused than anything in the modern market.)
Anyway, I would argue that shooters have always been more or less brown, barring *relatively* colourful releases like Team Fortress 2 or XIII. I mean, people talk about the '90s, but Duke Nukem 3D isn't exactly Super Mario 64,
And this is just quite frankly not true. Early shooters were quite colorful, though it was more darker, rich colors than bright primaries like Mario and such. (You can tell by looking at their palettes in a resource editor, if you have too much free time.) Wolfenstein has a broad palette and is actually more blue than brown (because...I dunno, I guess castles are made out of azurite in Germany?) Doom is all reds and greens. Duke Nukem 3D is probably the most balanced, the farthest thing from the desaturated dun-fest of the modern shooter market.
 

MetalDooley

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Feb 9, 2010
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2 gun limits.Ok this is understandable if the game is trying to pass itself off as a realistic military sim but not when it's an unrealistic OTT action game like Just Cause 2.I want an arsenal ffs
 

Korten12

Now I want ma...!
Aug 26, 2009
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Grey Carter said:
zehydra said:
I think what people aren't realizing about the whole "where did color go" thing, is that for years people were demanding graphical realism. War games will look brown dark and gritty, because quite often, War scenes are brown dark and gritty.
The funny thing is for most of the late 90's gamers were complaining about the excessive coloured lighting in shooters.

Every genre has it's whipping boy and monochromatic games, no matter how effective, the style might be, are such an easy target.

Coming up in the next topic; watch people shriek about QTE's and then claim Shenmue is the best game ever!
I have to agree with this.

Ture - also I am pretty sure with all of the explosions going on with all the ash going into the air, it turns things into a more greyish tone.
 

darthotaku

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Aug 20, 2010
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I hate only holding two weapons. that and having a team beside you. I want a game where I can go in alone with a crap load of weapons and blast my way through the level looking for healthpacks. and I don't want to have to play a 10 year old game to do it.
 

fragmaster09

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Nov 15, 2010
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1. the only people allowed to invade America is Russia
2. America must be shown as more holy than Jesus
3. Britain/British people can be included, but is not allowed to have people from anywhere other than London/Scotland
4. British people MUST have AT LEAST one stealth mission
5.the enemy must be A)Russia, B)Communists, C)muslims or D) a combination of the three

and other annoying things that i can't remember... but those are 5 things that annoy me, they are also rules for making a successful modern FPS and aren't TECHNICALLY glitches... SOME may say that's not right... SOME may say that the OP wanted Glitches, but SOME can get F***ed and realise that the OP's 'glitch' wasn't a glitch either...(cue Zero Punctuation Credits Music)
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
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funguy2121 said:
EDIT: also, what is Post-Mortem Warfare?
It's a new FPS, where you play as zombies against the military in the early stages of the zombie apocalypse, its similar in gameplay to Star Wars Battlefront 2, in that you are set into large open levels, and have a limited number of zombies to overtake a command point from which the military are bringing in reinforcements to the infected zone. You have no regenerating health, each bullet makes you slower or more vulnerable to attack until your brain is destroyed, and you gain a new character from one of the bodies you grabbed and killed. And it exists for a limited time only in my mind.
 

mikepyro

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Sep 17, 2010
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"Fuck you, Sir! I'm gonna do it my own way, I won't leave them to die!"
EVERY FUCKING GAME

i love how people say cod is so bland but battlefield isn't lol.
and games in the 90s (shooters) were bland as hell and even browner so don't try and complain about overly bland color schemes unlike the good old days.

duke nukem, quake, doom, wolfenstein (brown as hell) still fun though
 

skim172

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Nov 28, 2007
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funguy2121 said:
Demitri Kamoraz said:
Exactly what the title says really, but I'll give an example that makes me want to vomit blood.

I pick up a controller for the first time since Star Wars Battlefront II to play some Mortem Warfare (the first one) with my brother.

'I think I shall choose a sniper, because I am skilled in this subject and it was amazing fun in Battlefront.'

so we start the match, and I scope in to get a view of my surroundings. and that's when it appeared: Fucking SCOPE DRIFT.

Any one with the smallest increment of fucking rifle training knows how to keep a bead accurate up to AT LEAST fifty yards. and here I was swaying all over the damn place for no reason.

And I feel sorry for those who picked up a scoped rifle after playing Call of Duty, because holding your breath is the last thing you want to do. infact, I find it much easier to take deep breaths while shooting.

So my question in this: what Modern Shooter cliche annoys the hell out of you?

EDIT: I'm getting the conseseus of 'too bland of colours' and 'terrorists and nukes and stuph'. And I actually want to play Bioshock Infinite, as opposed to me previously being reminded of... ... Bioshock 2.
Um...fifty yards isn't really sniping, and actual professional snipers do indeed hold their breath. Scope drift is realistic. If you don't like it, perhaps avoid sniping? Would you also prefer a main battle tank that handles like a...

EDIT: also, what is Post-Mortem Warfare?
To be fair, sniping in video games is about as close to realistic as a tank that can be driven and fired by a single person. And a realistic sniping experience would be boring as hell. Crawl for a few hours to a remote position, set up your rifle, then sit and wait patiently until you can see something worth shooting at. Then calculate wind, distance, gravity, some other various factors, work out the numbers, then adjust your little instruments, then fire at a minute target about a mile away. Then hope they don't see you, knowing that if they do, there's little you can do to not become dead. And God help you if they decide to call in artillery into your general location. And in the meantime, having to stay aware so that some random idiot strolling by doesn't trip over your prone figure. Then crawl away, slowly, ever so slowly.

Compare that to your quick-twitch bunny-hopping sniping FPS experience and just be happy.
 

Spartan448

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Apr 2, 2011
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The only cliche I have a problem with is that the U.S. / Earth is the best and wins at everything. It's a stupid cliche that I'm surprised never angred more people than Cuba. Heck, I'm surprised that MW2 and MW3 aren't banned in Russia. Come to think of it right now, that cliche is pretty stupid: In this decade, the U.S. will either destroy itself, or the majority of the nation will sink into complete poverty on a scale worse than the Great Depression, yet come WWIII, the U.S. will most likely get back on it's feet and buy itself another 60 years of economic prosperity until the next George Bush Jr. comes into office and screws things up again. Because that's all we've ever been good at in this nation: War, Corruption, and screwing over the economy. It's no wonder no-one tries to conquer us.
 

Febel

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Jul 16, 2010
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lack of guns with secondary functions. If Perfect Dark could do it in 199X (can't remember what year exactly) why can't modern day shooters...I miss being able to throw out a gun that acts as a proximity mine!
 

pyrosaw

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Mar 18, 2010
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I'm no expert, but I don't like newer FPS's because of game length. Painkiller ans Serious Sam took me DAYS to finish, while I beat Modern Warfare one in a 7 hours, maybe less. I wouldn't say the storylines are boring, people find it interesting SOMEHOW, so it can't be that bad, but if we could just get away from terrorist's and nukes, that'd be fantastic. Also, please, start making unique guns again. I don't CARE about the difference between an AK-47 or an M-16 carbine. But the difference between a double-barrel shotgun and a BFG? I can tell. I commend Bulletstorm for trying to mix it up a bit. Other than that, I don't think it should be much a bother.